Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KirariDoll
Sol
Level 137
God Stats
3W - 3L
1,664 SR
Queue Stats
4W - 3L
1,747 Elo+
Solo
Sobek
Sobek
Rumbs
Sobek
Level 155
God Stats
3W - 4L
1,681 SR
Queue Stats
247W - 183L
1,577 Elo+
Solo
Vamana
Vamana
X_jameslX
Vamana
Level 134
God Stats
1W - 1L
1,719 SR
Queue Stats
90W - 93L
1,442 Elo+
Solo
Serqet
Serqet
catboymarko
Serqet
Level 97
God Stats
1W - 5L
1,292 SR
Queue Stats
71W - 63L
1,625 Elo+
Solo
Team Averages
Level 136
1,571 SR
1,578 Elo+

VS

Team Averages
Level 98
1,639 SR
1,539 Elo+
Nike
Nike
BigDiughSenpai
Nike
Level 159
God Stats
8W - 3L
1,876 SR
Queue Stats
359W - 346L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
ZambiePig
Baron Samedi
Level 76
God Stats
6W - 8L
1,546 SR
Queue Stats
228W - 188L
1,539 Elo+
Party 1
Serqet
Serqet
ZambiePug
Serqet
Level 98
God Stats
4W - 3L
1,491 SR
Queue Stats
196W - 158L
1,565 Elo+
Party 1
Cerberus
Cerberus
charlston28214
Cerberus
Level 144
God Stats
7W - 5L
1,784 SR
Queue Stats
291W - 284L
1,475 Elo+
Solo
Danzaburou
Danzaburou
fubu123995
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
0 / 4 / 1
8,177
481
8,426
10,712
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 10 / 2
8,179
481
13,435
19,634
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Rumbs
Sobek
12
3 / 2 / 2
8,548
503
6,933
17,922
20,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
X_jameslX
Vamana
14
0 / 4 / 0
8,075
475
7,952
14,815
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
14
3 / 6 / 2
8,529
502
8,304
15,894
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 1
10,742
632
12,441
14,857
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ZambiePig
Baron Samedi
16
12 / 2 / 2
10,620
625
19,789
10,925
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ZambiePug
Serqet
16
5 / 4 / 9
9,892
582
8,626
15,876
7,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
15
2 / 0 / 7
9,289
546
6,552
19,350
17,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
fubu123995
Danzaburou
15
2 / 3 / 6
9,252
544
10,866
12,169
5,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
26
26
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
4
1
0.13
W
5
0
1
5.5
L
3
10
2
0.4
L
Sobek
Rumbs
Sobek
3
2
2
2
L
Vamana
X_jameslX
Vamana
0
4
0
0
W
Baron Samedi
ZambiePig
Baron Samedi
12
2
2
6.5
W
Serqet
ZambiePug
Serqet
5
4
9
2.38
L
Serqet
3
6
2
0.67
W
Cerberus
2
0
7
5.5
W
Danzaburou
fubu123995
Danzaburou
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,050
Damage
58,274
78,977
Taken
73,177
52,386
Mitigated
51,178
15,571
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
8,426
2,885
0
1,885
10,712
5,212
0
3,048
7,322
0
75,544
W
12,441
1,445
0
1,498
14,857
14,310
143
348
13,038
0
96,111
L
13,435
4,118
0
5,741
19,634
6,463
66
13,185
6,365
61,461
0
L
Sobek
Rumbs
Sobek
6,933
728
0
4,096
17,922
20,486
21
5,237
12,685
19,477
0
L
Vamana
X_jameslX
Vamana
7,952
2,799
0
3,436
14,815
12,511
0
317
14,498
980
56,605
W
Baron Samedi
ZambiePig
Baron Samedi
19,789
1,890
828
3,707
10,925
6,347
0
6,416
4,357
77,272
0
W
Serqet
ZambiePug
Serqet
8,626
2,663
0
1,907
15,876
7,444
0
5,309
10,407
0
74,670
L
Serqet
8,304
1,924
0
413
15,894
7,714
0
4,593
10,987
0
59,226
W
Cerberus
6,552
496
2,448
6,674
19,350
17,555
85
7,200
11,839
45,485
0
W
Danzaburou
fubu123995
Danzaburou
10,866
6,601
0
3,407
12,169
5,522
864
1,885
10,117
0
73,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
49,795
415
Minions Killed
559
0
Camps Cleared
0
1,661,546
Distance Traveled
1,772,440
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,177
481
149
9
0
317,230
4
W
Nike
10,742
632
142
8
0
344,070
0
L
Sol
8,179
481
76
4
0
307,299
0
L
Sobek
8,548
503
11
1
0
363,246
1
L
Vamana
8,075
475
96
6
0
296,126
0
W
Baron Samedi
10,620
625
132
8
0
360,644
2
W
Serqet
9,892
582
102
6
0
404,495
0
L
Serqet
8,529
502
83
5
0
377,645
0
W
Cerberus
9,289
546
67
4
0
338,730
4
W
Danzaburou
9,252
544
116
7
0
324,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role