Player Matchup

Hou Yi
Hou Yi
MiataWulf85
Hou Yi
Level 4
God Stats
2W - 4L
1,177 SR
Queue Stats
18W - 20L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
Zoomio
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
948 Elo+
Party 1
Tiamat
Tiamat
gigglyninja
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
830 Elo+
Party 1
Team Averages
Level 29
1,392 SR
987 Elo+

VS

Team Averages
Level 99
1,507 SR
1,332 Elo+
Ah Puch
Ah Puch
Juliancito Crak
Ah Puch
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Lord Zorbma
Cthulhu
Level 129
God Stats
3W - 0L
1,788 SR
Queue Stats
7W - 8L
1,179 Elo+
Solo
Artemis
Artemis
P19098
Artemis
Level 80
God Stats
1W - 3L
1,234 SR
Queue Stats
429W - 519L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 5 / 3
11,423
672
8,416
15,960
17,081
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cthulhu
Zoomio
Cthulhu
13
2 / 7 / 0
11,327
666
10,921
20,348
13,076
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
14
0 / 8 / 4
11,003
647
8,809
18,999
10,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
14,624
860
18,427
11,166
5,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Lord Zorbma
Cthulhu
16
7 / 2 / 8
13,855
815
9,488
13,563
15,218
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
P19098
Artemis
16
5 / 5 / 12
13,421
789
20,082
16,901
7,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
20
20
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
Cthulhu
Lord Zorbma
Cthulhu
7
2
8
5.5
L
Hou Yi
2
5
3
0.7
W
Artemis
P19098
Artemis
5
5
12
2.2
L
Cthulhu
Zoomio
Cthulhu
2
7
0
0.29
L
Tiamat
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
47,997
55,307
Taken
41,630
41,090
Mitigated
27,362
3,776
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,427
2,768
0
6,677
11,166
5,086
694
6,148
4,879
77,621
0
W
Cthulhu
Lord Zorbma
Cthulhu
9,488
266
686
1,108
13,563
15,218
0
5,231
8,332
39,367
0
L
Hou Yi
8,416
3,600
0
186
15,960
17,081
18
8,360
7,600
0
35,032
W
Artemis
P19098
Artemis
20,082
9,753
149
1,415
16,901
7,058
1,967
8,998
7,835
0
58,806
L
Cthulhu
Zoomio
Cthulhu
10,921
1,117
0
631
20,348
13,076
0
10,468
9,880
27,550
0
L
Tiamat
8,809
1,060
102
2,857
18,999
10,933
0
9,349
9,650
34,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
41,900
143
Minions Killed
196
0
Camps Cleared
0
743,674
Distance Traveled
892,930
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,624
860
98
6
0
313,817
3
W
Cthulhu
13,855
815
53
3
0
300,560
0
L
Hou Yi
11,423
672
58
3
0
227,277
0
W
Artemis
13,421
789
45
3
0
278,553
2
L
Cthulhu
11,327
666
43
3
0
255,063
0
L
Tiamat
11,003
647
42
2
0
261,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role