Player Matchup

Agni
Agni
Freerokim
Agni
Level 144
God Stats
48W - 26L
1,569 SR
Queue Stats
511W - 162L
1,715 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IceWearRay
Tsukuyomi
Level 114
God Stats
21W - 24L
1,456 SR
Queue Stats
156W - 172L
1,478 Elo+
Solo
Chang'e
Chang'e
Wh00pD3Sc00p
Chang'e
Level 158
God Stats
5W - 4L
1,623 SR
Queue Stats
685W - 305L
1,706 Elo+
Party 1
Bellona
Bellona
iNfiNitEilLUsoN
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,365 Elo+
Solo
Danzaburou
Danzaburou
mcsuseyou
Danzaburou
Level 127
God Stats
4W - 4L
1,400 SR
Queue Stats
29W - 20L
1,518 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,556 Elo+

VS

Team Averages
Level 36
1,460 SR
1,501 Elo+
Heimdallr
Heimdallr
MiataWulf85
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Chang'e
Chang'e
Schonchin
Chang'e
Level 44
God Stats
4W - 2L
1,632 SR
Queue Stats
19W - 12L
1,541 Elo+
Solo
Pele
Pele
Zach-P-563
Pele
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 46L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Zoomio
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
gigglyninja
Cthulhu
Level 18
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
13 / 3 / 16
13,819
1,256
31,431
9,263
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IceWearRay
Tsukuyomi
15
1 / 0 / 5
9,607
873
3,098
3,386
1,364
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Wh00pD3Sc00p
Chang'e
20
19 / 2 / 14
15,439
1,404
29,501
13,444
6,148
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 9
10,713
974
7,318
7,314
8,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
mcsuseyou
Danzaburou
20
1 / 4 / 25
12,550
1,141
15,538
15,780
7,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

238

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MiataWulf85
Heimdallr
17
0 / 9 / 4
10,202
927
2,201
16,200
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Schonchin
Chang'e
17
1 / 8 / 5
10,774
979
11,642
17,876
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 7 / 3
11,593
1,054
12,949
21,882
7,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Zoomio
Gilgamesh
17
3 / 6 / 4
11,906
1,082
10,475
15,310
6,361
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
gigglyninja
Cthulhu
17
3 / 7 / 6
10,812
983
8,878
22,511
16,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
37
Kills
10
10
Deaths
37
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
13
3
16
7
W
Tsukuyomi
IceWearRay
Tsukuyomi
1
0
5
3.5
L
Heimdallr
MiataWulf85
Heimdallr
0
9
4
0.22
L
Chang'e
Schonchin
Chang'e
1
8
5
0.44
W
Chang'e
Wh00pD3Sc00p
Chang'e
19
2
14
13
L
3
7
3
0.64
L
Gilgamesh
Zoomio
Gilgamesh
3
6
4
0.83
L
Cthulhu
gigglyninja
Cthulhu
3
7
6
0.86
W
3
1
9
7.5
W
Danzaburou
mcsuseyou
Danzaburou
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,886
Damage
46,145
49,187
Taken
93,779
27,447
Mitigated
40,356
14,033
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
31,431
1,988
0
0
9,263
4,274
0
3,637
5,626
49,297
0
W
Tsukuyomi
IceWearRay
Tsukuyomi
3,098
777
62
161
3,386
1,364
0
2,039
1,276
0
5,378
L
Heimdallr
MiataWulf85
Heimdallr
2,201
1,055
0
484
16,200
5,560
0
11,614
4,586
0
23,322
L
Chang'e
Schonchin
Chang'e
11,642
453
2,240
2,282
17,876
4,942
0
13,524
4,352
36,038
0
W
Chang'e
Wh00pD3Sc00p
Chang'e
29,501
792
2,222
5,850
13,444
6,148
0
6,526
6,769
52,815
0
L
12,949
2,038
0
656
21,882
7,430
0
14,531
7,351
0
30,092
L
Gilgamesh
Zoomio
Gilgamesh
10,475
3,619
0
506
15,310
6,361
0
7,787
7,523
0
24,908
L
Cthulhu
gigglyninja
Cthulhu
8,878
808
12
1,124
22,511
16,063
0
13,476
9,035
22,294
493
W
7,318
3,084
0
497
7,314
8,433
0
2,390
4,924
0
12,605
W
Danzaburou
mcsuseyou
Danzaburou
15,538
8,962
488
4,753
15,780
7,228
0
5,435
10,345
0
42,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,128
Gold Earned
55,287
198
Minions Killed
188
9
Camps Cleared
6
780,625
Distance Traveled
905,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,819
1,256
55
5
0
198,330
0
W
Tsukuyomi
9,607
873
10
1
3
61,100
0
L
Heimdallr
10,202
927
48
4
1
130,476
0
L
Chang'e
10,774
979
53
5
3
197,041
0
W
Chang'e
15,439
1,404
51
5
4
218,572
0
L
Pele
11,593
1,054
37
3
1
196,188
0
L
Gilgamesh
11,906
1,082
25
2
1
201,663
0
L
Cthulhu
10,812
983
25
2
0
179,792
0
W
Bellona
10,713
974
5
0
2
138,874
0
W
Danzaburou
12,550
1,141
77
7
0
163,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role