Player Matchup

Arachne
Arachne
Ackermanclan101
Arachne
Level 50
God Stats
9W - 6L
1,500 SR
Queue Stats
61W - 71L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
HadesJimmy593
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,480 Elo+
Party 2
Agni
Agni
JIDiaz10
Agni
Level 115
God Stats
0W - 2L
1,262 SR
Queue Stats
60W - 66L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
RemiyRomi
Guan Yu
Level 117
God Stats
1W - 3L
1,308 SR
Queue Stats
186W - 190L
1,448 Elo+
Party 2
Chiron
Chiron
iancuq01
Chiron
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
55W - 56L
1,412 Elo+
Solo
Team Averages
Level 83
1,464 SR
1,437 Elo+

VS

Team Averages
Level 80
1,416 SR
1,477 Elo+
Sobek
Sobek
CaptainSisko
Sobek
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
96W - 91L
1,500 Elo+
Solo
Bellona
Bellona
DatboiPrim
Bellona
Level 98
God Stats
28W - 31L
1,302 SR
Queue Stats
890W - 866L
1,433 Elo+
Solo
Kali
Kali
FakeBmiles
Kali
Level 89
God Stats
4W - 4L
1,191 SR
Queue Stats
360W - 348L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
SmiteHurtMe
Nu Wa
Level 66
God Stats
2W - 2L
1,349 SR
Queue Stats
247W - 241L
1,501 Elo+
Party 1
Hachiman
Hachiman
xxgoldenkingzz
Hachiman
Level 84
God Stats
16W - 8L
1,739 SR
Queue Stats
88W - 79L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,524
460
2,459
8,476
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
8
1 / 2 / 2
5,781
482
1,902
9,279
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
0 / 3 / 1
5,844
487
836
5,572
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
RemiyRomi
Guan Yu
12
3 / 2 / 0
7,111
593
8,729
10,546
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
iancuq01
Chiron
9
1 / 3 / 0
5,706
476
5,546
8,704
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,161
513
2,824
7,141
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
DatboiPrim
Bellona
11
1 / 3 / 0
6,295
525
3,955
10,533
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 0 / 3
7,486
624
6,845
11,352
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 5
7,805
650
6,142
2,872
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
2 / 0 / 2
5,722
477
5,840
7,449
2,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
2
2
1.5
W
Bellona
DatboiPrim
Bellona
1
3
0
0.33
W
5
0
3
6.5
L
Kuzenbo
1
2
2
1
L
Agni
0
3
1
0.17
L
Guan Yu
RemiyRomi
Guan Yu
3
2
0
1.5
W
3
0
5
5.5
L
Chiron
iancuq01
Chiron
1
3
0
0.33
W
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
25,606
42,577
Taken
39,347
26,188
Mitigated
20,281
11,558
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,459
1,924
0
671
8,476
2,996
6
1,194
7,042
0
29,587
W
2,824
355
0
2,112
7,141
6,881
0
676
6,465
17,910
0
W
Bellona
DatboiPrim
Bellona
3,955
1,110
0
3,540
10,533
5,974
0
146
9,738
0
42,169
W
6,845
3,879
0
4,737
11,352
4,217
0
632
10,583
0
58,454
L
Kuzenbo
1,902
448
0
2,540
9,279
8,837
30
2,488
6,620
10,152
0
L
Agni
836
87
0
950
5,572
1,740
0
1,448
3,948
40,062
0
L
Guan Yu
RemiyRomi
Guan Yu
8,729
1,611
314
4,509
10,546
9,236
80
918
9,482
0
54,158
W
6,142
1,326
0
48
2,872
857
0
579
2,245
51,551
0
L
Chiron
iancuq01
Chiron
5,546
1,233
374
2,200
8,704
3,379
0
2,097
6,519
0
47,985
W
Hachiman
5,840
4,487
0
3,085
7,449
2,352
0
705
6,744
0
33,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
33,469
298
Minions Killed
345
0
Camps Cleared
0
1,152,310
Distance Traveled
1,116,825
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,524
460
59
5
0
247,912
0
W
Sobek
6,161
513
13
1
0
221,628
4
W
Bellona
6,295
525
82
7
0
197,628
3
W
Kali
7,486
624
90
8
0
257,909
0
L
Kuzenbo
5,781
482
9
1
0
229,003
2
L
Agni
5,844
487
65
5
0
218,657
5
L
Guan Yu
7,111
593
96
8
0
243,797
0
W
Nu Wa
7,805
650
111
9
0
227,681
2
L
Chiron
5,706
476
69
6
0
212,941
0
W
Hachiman
5,722
477
49
4
0
211,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role