Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver V
RaiO0
Jing Wei
Silver V
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 36L
1,277 MMR
Solo
Ganesha
Ganesha
Silver II
wxa3f006
Ganesha
Silver II
Level 60
God Stats
1W - 3L
1,448 SR
Queue Stats
60W - 67L
1,204 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,483 SR
1,327 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,465 SR
1,232 MMR
Horus
Horus
Bronze III
FunkJean
Horus
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,250 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
HannibalMann
Xing Tian
Bronze III
Level 135
God Stats
0W - 1L
1,610 SR
Queue Stats
5W - 13L
1,250 MMR
Party 1
Neith
Neith
Silver IV
antonio_campeon
Neith
Silver IV
Level 106
God Stats
0W - 3L
1,286 SR
Queue Stats
17W - 29L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 5
12,157
810
17,444
6,671
3,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
RaiO0
Jing Wei
15
6 / 1 / 5
11,978
799
20,206
12,984
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
wxa3f006
Ganesha
14
0 / 0 / 11
10,661
711
6,155
12,013
19,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AchillesPersephoneGuan YuMerlinBaba Yaga

VS

Bans
AphroditeAh Muzen CabGebArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FunkJean
Horus
12
0 / 3 / 0
9,390
626
6,212
17,862
21,615
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
HannibalMann
Xing Tian
11
0 / 6 / 0
9,078
605
6,520
20,763
22,803
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
10,160
677
11,002
11,172
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
1
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
5
7.5
L
Horus
FunkJean
Horus
0
3
0
0
L
Xing Tian
HannibalMann
Xing Tian
0
6
0
0
W
Jing Wei
RaiO0
Jing Wei
6
1
5
8.5
L
1
2
0
0.5
W
Ganesha
wxa3f006
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
23,734
31,668
Taken
49,797
29,323
Mitigated
50,124
4,139
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,444
2,044
0
204
6,671
3,571
1,116
1,708
4,963
79,127
0
L
Horus
FunkJean
Horus
6,212
1,969
2,121
2,889
17,862
21,615
0
8,703
9,159
0
23,937
L
Xing Tian
HannibalMann
Xing Tian
6,520
493
0
750
20,763
22,803
0
9,147
11,616
22,357
0
W
Jing Wei
RaiO0
Jing Wei
20,206
14,782
0
3,173
12,984
6,139
1,543
3,440
9,544
0
63,769
L
11,002
4,995
0
2,154
11,172
5,706
0
5,931
5,241
0
61,668
W
Ganesha
wxa3f006
Ganesha
6,155
438
0
762
12,013
19,613
153
1,962
10,051
18,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
28,628
190
Minions Killed
146
0
Camps Cleared
0
821,522
Distance Traveled
835,518
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,157
810
117
8
0
281,268
4
L
Horus
9,390
626
34
2
0
284,247
4
L
Xing Tian
9,078
605
18
1
0
286,928
1
W
Jing Wei
11,978
799
73
5
0
252,702
0
L
Neith
10,160
677
94
6
0
264,343
0
W
Ganesha
10,661
711
0
0
0
287,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role