Player Matchup

Maui
Maui
AFL Ornat
Maui
Level 158
God Stats
6W - 3L
1,458 SR
Queue Stats
280W - 275L
1,502 Elo+
Solo
Yu Huang
Yu Huang
Blitzerboi502
Yu Huang
Level 174
God Stats
9W - 29L
1,402 SR
Queue Stats
710W - 708L
1,533 Elo+
Solo
Freya
Freya
NOOBSkiller117
Freya
Level 118
God Stats
4W - 8L
1,260 SR
Queue Stats
425W - 358L
1,597 Elo+
Solo
Amaterasu
Amaterasu
mrcoolsauce
Amaterasu
Level 124
God Stats
3W - 1L
1,872 SR
Queue Stats
164W - 171L
1,609 Elo+
Solo
Zeus
Zeus
sholf140
Zeus
Level 18
God Stats
0W - 1L
1,321 SR
Queue Stats
32W - 21L
1,618 Elo+
Solo
Team Averages
Level 118
1,463 SR
1,572 Elo+

VS

Team Averages
Level 154
1,466 SR
1,561 Elo+
Medusa
Medusa
 
Medusa
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
All Dive
Cernunnos
Level 146
God Stats
3W - 4L
1,285 SR
Queue Stats
210W - 209L
1,576 Elo+
Solo
Atlas
Atlas
MichaelRae
Atlas
Level 122
God Stats
5W - 4L
1,545 SR
Queue Stats
406W - 399L
1,553 Elo+
Solo
Sobek
Sobek
Opyn0207
Sobek
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,540 Elo+
Solo
Geb
Geb
dumgothbich
Geb
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 59L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 2 / 6
5,940
1,188
4,583
6,835
6,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Blitzerboi502
Yu Huang
12
3 / 2 / 3
6,150
1,230
5,305
5,663
2,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 4
6,257
1,251
7,774
4,613
2,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
mrcoolsauce
Amaterasu
9
0 / 2 / 7
5,249
1,050
3,827
6,002
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
5
0 / 1 / 2
4,504
901
673
983
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 3
6,319
1,264
10,200
4,615
2,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
All Dive
Cernunnos
11
2 / 1 / 6
6,321
1,264
6,376
4,514
2,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
10
0 / 2 / 7
5,650
1,130
2,696
5,977
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Opyn0207
Sobek
10
0 / 3 / 7
5,260
1,052
2,743
7,865
10,458
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 6
5,876
1,175
1,089
5,133
4,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
8
Kills
8
8
Deaths
8
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
3
3.25
L
Maui
1
2
6
2
W
Cernunnos
All Dive
Cernunnos
2
1
6
5
L
Yu Huang
Blitzerboi502
Yu Huang
3
2
3
2.25
W
Atlas
0
2
7
1.75
L
4
1
4
6
W
Sobek
Opyn0207
Sobek
0
3
7
1.17
W
1
0
6
4
L
Amaterasu
mrcoolsauce
Amaterasu
0
2
7
1.75
L
Zeus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
23,104
24,096
Taken
28,104
18,293
Mitigated
26,018
10,139
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,200
4,802
32
410
4,615
2,723
183
3,600
973
0
20,710
L
Maui
4,583
478
1,225
1,168
6,835
6,755
0
2,410
4,425
6,326
0
W
Cernunnos
All Dive
Cernunnos
6,376
2,480
650
1,592
4,514
2,417
0
3,702
768
0
13,815
L
Yu Huang
Blitzerboi502
Yu Huang
5,305
401
1,202
1,905
5,663
2,611
240
1,140
4,523
17,449
0
W
Atlas
2,696
996
712
533
5,977
6,101
0
3,485
2,367
5,653
0
L
7,774
2,167
1,128
1,643
4,613
2,307
0
964
3,649
15,016
0
W
Sobek
Opyn0207
Sobek
2,743
427
547
1,069
7,865
10,458
0
5,412
2,366
4,765
0
W
1,089
32
1,789
1,793
5,133
4,319
0
3,229
1,787
2,912
0
L
Amaterasu
mrcoolsauce
Amaterasu
3,827
483
444
1,283
6,002
6,340
0
1,815
4,187
1,463
3,564
L
Zeus
673
25
90
51
983
280
0
199
784
1,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
29,426
60
Minions Killed
55
0
Camps Cleared
0
490,308
Distance Traveled
485,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,319
1,264
13
3
0
81,961
0
L
Maui
5,940
1,188
6
1
0
101,994
0
W
Cernunnos
6,321
1,264
21
4
0
101,589
0
L
Yu Huang
6,150
1,230
22
4
0
122,821
0
W
Atlas
5,650
1,130
14
3
0
106,507
0
L
Freya
6,257
1,251
18
4
0
112,948
0
W
Sobek
5,260
1,052
5
1
0
106,009
0
W
Geb
5,876
1,175
2
0
0
89,487
0
L
Amaterasu
5,249
1,050
9
2
0
120,051
0
L
Zeus
4,504
901
5
1
0
32,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role