Player Matchup

Nemesis
Nemesis
Dοnn
Nemesis
Level 45
God Stats
3W - 4L
1,267 SR
Queue Stats
33W - 20L
1,563 Elo+
Party 2
Vamana
Vamana
Magicwordd
Vamana
Level 147
God Stats
1W - 2L
1,195 SR
Queue Stats
137W - 191L
1,392 Elo+
Party 2
Janus
Janus
MetalblaydX8
Janus
Level 161
God Stats
10W - 37L
1,281 SR
Queue Stats
435W - 792L
1,496 Elo+
Party 2
Apollo
Apollo
Rarebook86
Apollo
Level 27
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 1L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
WoodySR117
Gilgamesh
Level 175
God Stats
4W - 0L
1,500 SR
Queue Stats
214W - 338L
1,523 Elo+
Party 2
Team Averages
Level 111
1,304 SR
1,499 Elo+

VS

Team Averages
Level 67
1,350 SR
1,291 Elo+
Nox
Nox
Kwinzelle
Nox
Level 29
God Stats
9W - 26L
1,330 SR
Queue Stats
22W - 54L
1,136 Elo+
Party 1
Baron Samedi
Baron Samedi
Pigpotato152
Baron Samedi
Level 102
God Stats
17W - 17L
1,484 SR
Queue Stats
38W - 49L
1,357 Elo+
Solo
Hachiman
Hachiman
RadioRat04
Hachiman
Level 120
God Stats
8W - 5L
1,256 SR
Queue Stats
149W - 158L
1,433 Elo+
Solo
Thanatos
Thanatos
cienisty_sprint
Thanatos
Level 43
God Stats
10W - 22L
1,373 SR
Queue Stats
32W - 56L
1,307 Elo+
Solo
Sol
Sol
decreos
Sol
Level 39
God Stats
2W - 6L
1,306 SR
Queue Stats
28W - 59L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dοnn
Nemesis
9
1 / 0 / 5
5,385
673
2,318
3,146
1,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Magicwordd
Vamana
11
3 / 0 / 0
6,676
835
3,857
4,193
2,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 1
6,107
763
4,087
2,314
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Rarebook86
Apollo
12
10 / 0 / 1
7,476
935
6,811
4,694
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
WoodySR117
Gilgamesh
9
1 / 0 / 5
5,561
695
1,655
4,964
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,558
445
624
4,529
1,521
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Pigpotato152
Baron Samedi
8
0 / 3 / 0
4,028
504
1,717
5,726
2,230
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
RadioRat04
Hachiman
7
0 / 6 / 0
3,741
468
1,392
8,388
2,155
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
2
0 / 1 / 0
3,281
410
493
1,390
363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sol
8
0 / 3 / 0
3,910
489
1,092
6,485
1,900
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
17
Kills
0
0
Deaths
17
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dοnn
Nemesis
1
0
5
3.5
L
0
4
0
0
W
Vamana
Magicwordd
Vamana
3
0
0
3
W
2
0
1
2.5
L
Baron Samedi
Pigpotato152
Baron Samedi
0
3
0
0
L
Hachiman
RadioRat04
Hachiman
0
6
0
0
W
Apollo
Rarebook86
Apollo
10
0
1
10.5
W
Gilgamesh
WoodySR117
Gilgamesh
1
0
5
3.5
L
Thanatos
0
1
0
0
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
5,318
19,311
Taken
26,518
7,790
Mitigated
8,169
7,907
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dοnn
Nemesis
2,318
984
0
740
3,146
1,104
615
254
2,892
0
20,569
L
624
69
0
500
4,529
1,521
0
0
4,422
7,387
0
W
Vamana
Magicwordd
Vamana
3,857
2,317
0
2,220
4,193
2,124
710
1,717
2,476
0
46,635
W
4,087
565
0
326
2,314
749
43
756
1,558
44,600
0
L
Baron Samedi
Pigpotato152
Baron Samedi
1,717
527
0
1,777
5,726
2,230
138
0
5,326
21,484
0
L
Hachiman
RadioRat04
Hachiman
1,392
907
0
1,361
8,388
2,155
0
1,029
7,189
0
15,136
W
Apollo
Rarebook86
Apollo
6,811
4,513
0
3,702
4,694
1,765
1,678
303
4,391
0
51,007
W
Gilgamesh
WoodySR117
Gilgamesh
1,655
605
0
919
4,964
2,048
0
403
4,561
0
33,317
L
Thanatos
493
311
0
284
1,390
363
0
0
1,390
0
2,879
L
Sol
1,092
328
0
1,829
6,485
1,900
0
2,840
3,416
16,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
18,518
357
Minions Killed
92
0
Camps Cleared
0
898,809
Distance Traveled
631,982
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,385
673
40
5
0
204,475
1
L
Nox
3,558
445
10
1
0
138,929
0
W
Vamana
6,676
835
85
11
0
180,952
0
W
Janus
6,107
763
81
10
0
157,942
0
L
Baron Samedi
4,028
504
23
3
0
145,219
1
L
Hachiman
3,741
468
24
3
0
146,601
2
W
Apollo
7,476
935
89
11
0
167,890
0
W
Gilgamesh
5,561
695
62
8
0
187,550
0
L
Thanatos
3,281
410
7
1
0
51,758
0
L
Sol
3,910
489
28
4
0
149,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role