Player Matchup

Horus
Horus
Anderson 2016
Horus
Level 141
God Stats
15W - 11L
1,612 SR
Queue Stats
278W - 298L
1,419 Elo+
Solo
Heimdallr
Heimdallr
GhostWolf7979
Heimdallr
Level 96
God Stats
2W - 1L
1,608 SR
Queue Stats
16W - 45L
1,314 Elo+
Party 1
King Arthur
King Arthur
JulioCardin
King Arthur
Level 144
God Stats
3W - 6L
1,510 SR
Queue Stats
614W - 621L
1,435 Elo+
Solo
Geb
Geb
PotatoOperator
Geb
Level 108
God Stats
0W - 2L
1,375 SR
Queue Stats
14W - 34L
1,289 Elo+
Party 1
Hera
Hera
hevygunner4311
Hera
Level 68
God Stats
2W - 5L
1,407 SR
Queue Stats
51W - 96L
1,343 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,360 Elo+

VS

Team Averages
Level 106
1,534 SR
1,446 Elo+
Vamana
Vamana
JKScotland
Vamana
Level 112
God Stats
7W - 1L
1,655 SR
Queue Stats
138W - 148L
1,421 Elo+
Party 2
Anubis
Anubis
Luckofthejon
Anubis
Level 102
God Stats
4W - 3L
1,703 SR
Queue Stats
166W - 162L
1,462 Elo+
Party 2
Ares
Ares
MrClux
Ares
Level 102
God Stats
27W - 22L
1,576 SR
Queue Stats
509W - 495L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
NaturallMess
Danzaburou
Level 109
God Stats
51W - 50L
1,567 SR
Queue Stats
563W - 540L
1,434 Elo+
Party 2
Hercules
Hercules
TMoney10000
Hercules
Level 106
God Stats
1W - 2L
1,168 SR
Queue Stats
189W - 205L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,368
537
1,455
3,906
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
GhostWolf7979
Heimdallr
7
0 / 4 / 0
4,448
445
3,482
8,041
3,143
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
JulioCardin
King Arthur
8
0 / 2 / 0
4,802
480
4,041
6,663
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
4,493
449
2,697
6,628
4,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 0
5,824
582
5,114
4,479
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JKScotland
Vamana
12
2 / 0 / 0
6,631
663
2,306
7,092
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
0 / 3 / 1
5,799
580
3,245
6,469
3,472
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
MrClux
Ares
9
1 / 0 / 4
5,991
599
3,028
6,943
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NaturallMess
Danzaburou
9
5 / 0 / 0
6,389
639
7,789
4,083
1,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TMoney10000
Hercules
10
0 / 0 / 2
5,521
552
2,210
6,006
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Heimdallr
GhostWolf7979
Heimdallr
0
4
0
0
W
Vamana
JKScotland
Vamana
2
0
0
2
L
King Arthur
JulioCardin
King Arthur
0
2
0
0
W
Anubis
0
3
1
0.17
W
Ares
MrClux
Ares
1
0
4
3
W
Danzaburou
NaturallMess
Danzaburou
5
0
0
5
L
0
2
1
0.25
W
Hercules
TMoney10000
Hercules
0
0
2
1
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
18,578
29,717
Taken
30,593
14,246
Mitigated
16,262
7,269
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,455
794
245
883
3,906
1,638
0
50
3,856
0
37,771
L
Heimdallr
GhostWolf7979
Heimdallr
3,482
1,302
0
1,227
8,041
3,143
0
1,076
6,965
0
23,071
W
Vamana
JKScotland
Vamana
2,306
1,265
0
1,628
7,092
3,271
0
850
6,242
0
54,848
L
King Arthur
JulioCardin
King Arthur
4,041
345
0
1,884
6,663
3,810
0
0
6,663
0
26,373
W
Anubis
3,245
266
0
2,469
6,469
3,472
49
4,610
1,859
42,098
0
W
Ares
MrClux
Ares
3,028
115
0
2,701
6,943
5,321
113
1,791
5,152
19,049
0
W
Danzaburou
NaturallMess
Danzaburou
7,789
3,992
0
2,060
4,083
1,550
858
560
3,523
0
36,103
L
2,697
118
0
1,919
6,628
4,397
0
3,164
3,464
22,143
0
W
Hercules
TMoney10000
Hercules
2,210
403
0
2,027
6,006
2,648
1,212
0
6,006
0
30,156
L
5,114
1,449
0
1,111
4,479
1,258
0
1,983
2,496
39,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
30,331
241
Minions Killed
286
0
Camps Cleared
0
979,236
Distance Traveled
1,023,075
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,368
537
70
7
0
222,298
0
L
Heimdallr
4,448
445
43
4
0
187,904
2
W
Vamana
6,631
663
103
10
0
213,541
0
L
King Arthur
4,802
480
32
3
0
156,355
1
W
Anubis
5,799
580
69
7
0
165,081
0
W
Ares
5,991
599
16
2
0
222,840
0
W
Danzaburou
6,389
639
62
6
0
221,250
0
L
Geb
4,493
449
18
2
0
202,976
0
W
Hercules
5,521
552
36
4
0
200,363
1
L
Hera
5,824
582
78
8
0
209,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role