Player Matchup

Raijin
Raijin
Coolxghf1
Raijin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,616 Elo+
Party 3
Janus
Janus
Fittsboy
Janus
Level 125
God Stats
127W - 105L
1,677 SR
Queue Stats
217W - 174L
1,662 Elo+
Party 3
Maui
Maui
Prokontain
Maui
Level 80
God Stats
2W - 2L
1,807 SR
Queue Stats
7W - 13L
1,422 Elo+
Party 3
Anhur
Anhur
QuintonXD-5
Anhur
Level 17
God Stats
2W - 2L
1,649 SR
Queue Stats
30W - 39L
1,502 Elo+
Party 3
Achilles
Achilles
Siksydal
Achilles
Level 86
God Stats
79W - 40L
1,729 SR
Queue Stats
165W - 125L
1,649 Elo+
Party 3
Team Averages
Level 72
1,672 SR
1,570 Elo+

VS

Team Averages
Level 106
1,676 SR
1,564 Elo+
Persephone
Persephone
EINSTEINFLA
Persephone
Level 84
God Stats
25W - 19L
1,778 SR
Queue Stats
68W - 59L
1,593 Elo+
Solo
Surtr
Surtr
LiverLoverxx
Surtr
Level 134
God Stats
1W - 2L
1,359 SR
Queue Stats
117W - 98L
1,579 Elo+
Party 2
Ganesha
Ganesha
SangTae
Ganesha
Level 114
God Stats
1W - 0L
1,516 SR
Queue Stats
39W - 36L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
YolkyMantis98
Danzaburou
Level 120
God Stats
4W - 1L
1,692 SR
Queue Stats
110W - 90L
1,544 Elo+
Party 1
Ravana
Ravana
bensdad12
Ravana
Level 80
God Stats
7W - 4L
2,034 SR
Queue Stats
504W - 466L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Coolxghf1
Raijin
13
1 / 3 / 4
7,617
635
7,681
7,781
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Fittsboy
Janus
17
4 / 1 / 4
9,430
786
17,303
5,036
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 6
8,206
684
2,444
14,263
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 7 / 2
7,601
633
3,486
12,826
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
Siksydal
Achilles
14
2 / 5 / 5
7,893
658
9,890
17,818
24,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EINSTEINFLA
Persephone
17
4 / 1 / 6
9,993
833
14,430
5,605
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 4 / 4
9,103
759
12,811
15,677
11,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
SangTae
Ganesha
15
0 / 1 / 14
9,052
754
5,334
13,746
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
YolkyMantis98
Danzaburou
17
6 / 1 / 8
9,370
781
7,151
9,134
4,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
bensdad12
Ravana
16
3 / 1 / 9
9,051
754
8,355
8,832
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
8
Kills
18
18
Deaths
8
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
Coolxghf1
Raijin
1
3
4
1
W
Persephone
EINSTEINFLA
Persephone
4
1
6
7
L
Janus
Fittsboy
Janus
4
1
4
6
W
5
4
4
1.75
L
0
2
6
1.5
L
1
7
2
0.29
W
Ganesha
SangTae
Ganesha
0
1
14
7
L
Achilles
Siksydal
Achilles
2
5
5
0.9
W
Danzaburou
YolkyMantis98
Danzaburou
6
1
8
10
W
Ravana
bensdad12
Ravana
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,804
Damage
48,081
57,724
Taken
52,994
47,992
Mitigated
36,326
6,415
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Coolxghf1
Raijin
7,681
509
0
1,000
7,781
2,925
0
2,477
5,304
22,789
0
W
Persephone
EINSTEINFLA
Persephone
14,430
852
0
1,098
5,605
2,199
1,105
2,679
2,607
51,729
0
L
Janus
Fittsboy
Janus
17,303
597
0
18
5,036
2,381
59
2,180
2,856
58,698
0
W
12,811
5,234
0
2,845
15,677
11,254
0
7,174
8,206
504
32,432
L
2,444
500
240
3,471
14,263
14,035
0
5,970
8,293
10,689
0
L
3,486
1,799
0
459
12,826
4,513
0
4,903
7,923
0
11,761
W
Ganesha
SangTae
Ganesha
5,334
196
511
1,980
13,746
13,798
86
8,110
5,511
14,548
0
L
Achilles
Siksydal
Achilles
9,890
1,017
0
1,227
17,818
24,138
0
4,420
13,398
0
19,046
W
Danzaburou
YolkyMantis98
Danzaburou
7,151
2,906
0
4,516
9,134
4,839
459
4,056
4,899
0
45,571
W
Ravana
bensdad12
Ravana
8,355
1,751
0
829
8,832
4,236
233
5,407
3,383
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
46,569
214
Minions Killed
282
0
Camps Cleared
0
1,155,022
Distance Traveled
1,350,733
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,617
635
40
3
0
193,230
0
W
Persephone
9,993
833
88
7
0
260,997
0
L
Janus
9,430
786
103
9
0
266,679
0
W
Surtr
9,103
759
60
5
0
271,474
0
L
Maui
8,206
684
21
2
0
239,623
2
L
Anhur
7,601
633
30
3
0
200,633
0
W
Ganesha
9,052
754
6
1
0
270,597
0
L
Achilles
7,893
658
20
2
0
254,857
0
W
Danzaburou
9,370
781
74
6
0
245,772
0
W
Ravana
9,051
754
54
5
0
301,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role