Player Matchup

Ix Chel
Ix Chel
AGTrixx
Ix Chel
Level 116
God Stats
15W - 43L
1,217 SR
Queue Stats
379W - 544L
1,382 Elo+
Party 1
Anubis
Anubis
JJshaqattack
Anubis
Level 116
God Stats
13W - 25L
1,438 SR
Queue Stats
270W - 415L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
JNROPS
Kuzenbo
Level 124
God Stats
1W - 6L
1,285 SR
Queue Stats
297W - 466L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
JakeDaCamper
Hou Yi
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 373L
1,416 Elo+
Party 1
Horus
Horus
strslay
Horus
Level 123
God Stats
0W - 4L
1,267 SR
Queue Stats
156W - 245L
1,366 Elo+
Party 1
Team Averages
Level 116
1,342 SR
1,386 Elo+

VS

Team Averages
Level 104
1,634 SR
1,511 Elo+
Ganesha
Ganesha
ClaminTime
Ganesha
Level 118
God Stats
29W - 12L
1,676 SR
Queue Stats
329W - 328L
1,542 Elo+
Party 2
Zeus
Zeus
Jockitches_
Zeus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 102L
1,498 Elo+
Solo
Fenrir
Fenrir
Roberto53063
Fenrir
Level 86
God Stats
6W - 6L
1,682 SR
Queue Stats
18W - 26L
1,442 Elo+
Solo
Apollo
Apollo
dragonlord23456
Apollo
Level 108
God Stats
4W - 1L
1,812 SR
Queue Stats
269W - 269L
1,525 Elo+
Party 2
Bellona
Bellona
patrickfm9
Bellona
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 177L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AGTrixx
Ix Chel
15
3 / 4 / 2
9,065
567
6,860
10,984
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
1 / 5 / 3
7,722
483
9,270
13,340
5,593
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
JNROPS
Kuzenbo
11
2 / 4 / 2
7,346
459
4,650
15,693
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
13
1 / 1 / 1
7,890
493
6,357
8,550
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
strslay
Horus
13
2 / 6 / 1
7,998
500
6,674
13,632
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClaminTime
Ganesha
13
0 / 1 / 12
8,957
560
6,834
14,307
6,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 6
9,812
613
17,476
7,676
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
16
8 / 4 / 6
10,100
631
8,474
14,229
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 0
8,718
545
6,548
8,755
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
patrickfm9
Bellona
15
3 / 2 / 8
9,179
574
4,960
18,411
17,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
19
20
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AGTrixx
Ix Chel
3
4
2
1
W
Ganesha
ClaminTime
Ganesha
0
1
12
6
L
Anubis
1
5
3
0.5
L
Kuzenbo
JNROPS
Kuzenbo
2
4
2
0.75
L
Hou Yi
1
1
1
1.5
W
7
1
6
10
W
Fenrir
8
4
6
2.75
W
1
1
0
1
W
Bellona
patrickfm9
Bellona
3
2
8
3.5
L
Horus
strslay
Horus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,811
Damage
44,292
62,199
Taken
63,378
36,407
Mitigated
36,275
12,688
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AGTrixx
Ix Chel
6,860
733
813
2,420
10,984
4,037
477
5,135
5,549
71,575
0
W
Ganesha
ClaminTime
Ganesha
6,834
615
2,467
4,868
14,307
6,135
0
5,900
8,407
40,672
0
L
Anubis
9,270
569
0
2,017
13,340
5,593
32
5,076
8,112
55,235
0
L
Kuzenbo
JNROPS
Kuzenbo
4,650
1,652
0
2,445
15,693
13,320
0
10,076
5,326
16,084
305
L
Hou Yi
6,357
2,933
0
2,497
8,550
3,677
953
695
7,855
0
65,273
W
17,476
2,400
0
1,288
7,676
2,774
354
3,590
3,995
85,222
0
W
Fenrir
8,474
2,834
0
2,525
14,229
5,980
620
6,849
7,380
0
81,020
W
6,548
3,332
0
2,027
8,755
3,511
1,212
599
8,156
0
68,277
W
Bellona
patrickfm9
Bellona
4,960
1,868
0
7,224
18,411
17,875
49
5,221
12,570
0
57,849
L
Horus
strslay
Horus
6,674
3,122
0
2,496
13,632
9,780
460
2,575
11,047
0
49,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
46,766
414
Minions Killed
535
0
Camps Cleared
0
1,532,429
Distance Traveled
1,554,513
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,065
567
139
9
0
331,639
4
W
Ganesha
8,957
560
13
1
0
308,899
3
L
Anubis
7,722
483
79
5
0
291,593
2
L
Kuzenbo
7,346
459
25
2
0
335,324
3
L
Hou Yi
7,890
493
90
6
0
276,186
0
W
Zeus
9,812
613
160
10
0
302,454
10
W
Fenrir
10,100
631
113
7
0
351,626
0
W
Apollo
8,718
545
145
9
0
309,288
0
W
Bellona
9,179
574
104
7
0
282,246
0
L
Horus
7,998
500
81
5
0
297,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role