Player Matchup

Sobek
Sobek
Sìberius
Sobek
Level 156
God Stats
177W - 14L
2,037 SR
Queue Stats
711W - 315L
1,675 Elo+
Party 1
Medusa
Medusa
screensun
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 68L
1,603 Elo+
Party 1
Chang'e
Chang'e
xiaoilluminati
Chang'e
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 43L
1,716 Elo+
Party 1
Team Averages
Level 132
1,679 SR
1,665 Elo+

VS

Team Averages
Level 128
1,413 SR
1,528 Elo+
Sun Wukong
Sun Wukong
CaptSolace
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Hughesy97
Cernunnos
Level 126
God Stats
2W - 4L
1,546 SR
Queue Stats
22W - 22L
1,549 Elo+
Solo
Ra
Ra
TayMahhh
Ra
Level 129
God Stats
0W - 2L
1,192 SR
Queue Stats
13W - 17L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sìberius
Sobek
15
5 / 0 / 7
11,389
814
12,919
18,730
27,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
screensun
Medusa
14
4 / 3 / 5
11,037
788
13,934
10,369
4,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 8
11,359
811
13,063
13,741
7,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptSolace
Sun Wukong
13
0 / 3 / 4
9,526
680
9,744
18,251
22,414
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Hughesy97
Cernunnos
12
0 / 5 / 5
9,679
691
12,079
13,190
5,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 1
10,569
755
11,869
12,187
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
6
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaptSolace
Sun Wukong
0
3
4
0.67
L
Cernunnos
Hughesy97
Cernunnos
0
5
5
0.5
W
Sobek
Sìberius
Sobek
5
0
7
8.5
L
5
4
1
1.38
W
Medusa
screensun
Medusa
4
3
5
2.17
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,916
Damage
33,692
42,840
Taken
43,628
39,393
Mitigated
33,751
14,901
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaptSolace
Sun Wukong
9,744
778
0
2,086
18,251
22,414
0
9,861
8,123
0
28,056
L
Cernunnos
Hughesy97
Cernunnos
12,079
6,347
0
2,223
13,190
5,863
0
7,425
5,722
0
42,593
W
Sobek
Sìberius
Sobek
12,919
546
0
7,879
18,730
27,639
266
3,555
15,175
23,264
1,599
L
11,869
615
944
1,575
12,187
5,474
0
6,826
5,300
60,881
0
W
Medusa
screensun
Medusa
13,934
7,401
0
1,308
10,369
4,748
1,971
4,224
6,145
0
60,157
W
13,063
530
2,260
3,454
13,741
7,006
325
4,548
9,193
53,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
29,774
150
Minions Killed
169
0
Camps Cleared
0
847,561
Distance Traveled
819,177
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,526
680
28
2
0
292,435
0
L
Cernunnos
9,679
691
78
6
0
246,696
4
W
Sobek
11,389
814
23
2
0
306,798
0
L
Ra
10,569
755
63
5
0
280,046
5
W
Medusa
11,037
788
31
2
0
270,745
0
W
Chang'e
11,359
811
96
7
0
270,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role