Player Matchup

Poseidon
Poseidon
BigPapaZz
Poseidon
Level 104
God Stats
3W - 1L
1,848 SR
Queue Stats
109W - 107L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
DoctorDankerton
Nu Wa
Level 127
God Stats
3W - 4L
1,453 SR
Queue Stats
166W - 159L
1,506 Elo+
Party 1
Yemoja
Yemoja
N30MAC
Yemoja
Level 63
God Stats
0W - 3L
1,176 SR
Queue Stats
131W - 118L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
TheeCosmicQueen
Danzaburou
Level 149
God Stats
5W - 7L
1,421 SR
Queue Stats
599W - 633L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
TheeDrengrRoach
Hun Batz
Level 116
God Stats
4W - 3L
1,696 SR
Queue Stats
424W - 438L
1,480 Elo+
Party 1
Team Averages
Level 112
1,519 SR
1,495 Elo+

VS

Team Averages
Level 143
1,502 SR
1,495 Elo+
Yemoja
Yemoja
AnubisHero
Yemoja
Level 153
God Stats
1W - 0L
1,576 SR
Queue Stats
80W - 75L
1,466 Elo+
Party 3
Scylla
Scylla
Hababubahawk
Scylla
Level 128
God Stats
6W - 2L
1,613 SR
Queue Stats
81W - 68L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
ItsPainsama
Ne Zha
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 56L
1,461 Elo+
Solo
Nu Wa
Nu Wa
JaweshMMCXLV
Nu Wa
Level 125
God Stats
1W - 0L
1,319 SR
Queue Stats
66W - 55L
1,558 Elo+
Party 2
Mulan
Mulan
KenpachiJarvis
Mulan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigPapaZz
Poseidon
17
1 / 5 / 8
9,964
712
14,550
11,201
4,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
4 / 4 / 7
10,394
742
22,609
17,076
6,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
N30MAC
Yemoja
15
0 / 3 / 9
8,690
621
4,350
16,051
9,466
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
TheeCosmicQueen
Danzaburou
16
4 / 5 / 6
10,039
717
11,408
14,197
6,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hun Batz
16
3 / 8 / 8
10,224
730
13,375
19,627
11,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnubisHero
Yemoja
18
1 / 1 / 20
11,465
819
3,816
15,635
16,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
20
16 / 3 / 6
12,855
918
31,414
11,768
6,252
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
15
2 / 6 / 16
10,640
760
7,321
22,963
31,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 1 / 16
10,563
755
20,713
12,930
7,501
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
3 / 1 / 16
10,780
770
10,221
26,382
21,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
12
Kills
24
25
Deaths
12
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AnubisHero
Yemoja
1
1
20
11
L
Poseidon
BigPapaZz
Poseidon
1
5
8
1
L
4
4
7
1.88
W
Scylla
16
3
6
6.33
W
Ne Zha
2
6
16
1.67
W
2
1
16
10
W
3
1
16
11
L
Yemoja
N30MAC
Yemoja
0
3
9
1.5
L
Danzaburou
TheeCosmicQueen
Danzaburou
4
5
6
1.4
L
Hun Batz
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,292
Damage
73,485
78,152
Taken
89,678
38,708
Mitigated
82,805
29,039
Healing
47,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AnubisHero
Yemoja
3,816
907
16,951
5,779
15,635
16,233
1,340
6,587
9,048
19,091
0
L
Poseidon
BigPapaZz
Poseidon
14,550
1,900
376
0
11,201
4,589
1,100
7,963
2,944
35,676
0
L
22,609
11,132
3,591
4,610
17,076
6,845
983
12,469
4,212
53,170
0
W
Scylla
31,414
1,159
356
800
11,768
6,252
995
5,207
6,561
67,017
0
W
Ne Zha
7,321
1,149
1,110
4,810
22,963
31,658
428
9,325
13,638
0
19,326
W
20,713
5,186
4,640
2,674
12,930
7,501
3,031
5,868
7,062
46,576
0
W
10,221
1,212
806
9,768
26,382
21,161
1,468
14,522
11,860
148
39,231
L
Yemoja
N30MAC
Yemoja
4,350
1,183
10,080
3,588
16,051
9,466
434
12,641
2,805
8,891
0
L
Danzaburou
TheeCosmicQueen
Danzaburou
11,408
4,627
1,056
2,343
14,197
6,431
1,060
9,824
4,048
0
18,451
L
Hun Batz
13,375
3,236
1,156
2,239
19,627
11,377
861
12,000
7,046
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
56,303
149
Minions Killed
242
0
Camps Cleared
0
1,200,899
Distance Traveled
1,320,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,465
819
17
1
0
250,000
0
L
Poseidon
9,964
712
47
3
0
260,598
0
L
Nu Wa
10,394
742
47
3
0
236,188
0
W
Scylla
12,855
918
91
7
0
280,168
0
W
Ne Zha
10,640
760
13
1
0
260,578
0
W
Nu Wa
10,563
755
54
4
0
250,606
0
W
Mulan
10,780
770
67
5
0
278,807
0
L
Yemoja
8,690
621
11
1
0
226,963
0
L
Danzaburou
10,039
717
15
1
0
245,085
0
L
Hun Batz
10,224
730
29
2
0
232,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role