Player Matchup

Ishtar
Ishtar
OffTheSenzu9458
Ishtar
Level 153
God Stats
3W - 3L
1,639 SR
Queue Stats
45W - 46L
1,457 Elo+
Party 1
Nox
Nox
ShadowBoy127
Nox
Level 158
God Stats
6W - 1L
1,769 SR
Queue Stats
58W - 60L
1,451 Elo+
Party 1
Horus
Horus
WATS UR FLAVA
Horus
Level 66
God Stats
5W - 0L
1,543 SR
Queue Stats
6W - 2L
1,434 Elo+
Party 1
Team Averages
Level 126
1,651 SR
1,447 Elo+

VS

Team Averages
Level 121
1,562 SR
1,430 Elo+
Chang'e
Chang'e
EElimin8
Chang'e
Level 118
God Stats
6W - 6L
1,575 SR
Queue Stats
477W - 492L
1,396 Elo+
Solo
Chaac
Chaac
MexTzilcatzin05
Chaac
Level 141
God Stats
4W - 4L
1,595 SR
Queue Stats
107W - 136L
1,361 Elo+
Solo
Nemesis
Nemesis
itoxicty
Nemesis
Level 105
God Stats
0W - 3L
1,518 SR
Queue Stats
8W - 18L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
8,183
818
7,745
6,109
2,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 0 / 3
8,149
815
7,554
2,669
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 7
7,328
733
5,306
7,756
5,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EElimin8
Chang'e
11
1 / 1 / 0
7,375
738
4,516
10,977
3,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
6,732
673
4,232
8,583
4,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
itoxicty
Nemesis
9
0 / 3 / 1
6,800
680
4,388
7,423
2,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EElimin8
Chang'e
1
1
0
1
L
0
3
1
0.17
W
3
0
3
4.5
W
4
0
3
5.5
W
0
1
7
3.5
L
Nemesis
itoxicty
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
13,136
16,534
Taken
26,983
9,100
Mitigated
11,492
7,792
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EElimin8
Chang'e
4,516
973
611
4,999
10,977
3,658
0
4,174
6,803
34,988
0
L
4,232
351
0
2,514
8,583
4,939
0
1,729
6,854
0
19,862
W
7,745
4,854
0
2,806
6,109
2,484
744
1,281
4,828
0
45,271
W
7,554
598
0
0
2,669
1,125
392
778
1,891
18,347
0
W
5,306
2,498
2,209
2,777
7,756
5,491
308
2,770
4,986
0
8,126
L
Nemesis
itoxicty
Nemesis
4,388
1,884
0
668
7,423
2,895
0
2,380
5,043
0
16,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
20,907
95
Minions Killed
107
0
Camps Cleared
0
518,563
Distance Traveled
466,571
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,375
738
55
6
0
165,132
0
L
Chaac
6,732
673
26
3
0
155,099
2
W
Ishtar
8,183
818
68
7
0
163,165
0
W
Nox
8,149
815
21
2
0
165,029
0
W
Horus
7,328
733
6
1
0
190,369
0
L
Nemesis
6,800
680
26
3
0
146,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role