Player Matchup

Thanatos
Thanatos
BALLHOG7336
Thanatos
Level 89
God Stats
32W - 38L
1,457 SR
Queue Stats
472W - 462L
1,299 Elo+
Solo
Nu Wa
Nu Wa
ChA0T1C rAmPaG3
Nu Wa
Level 66
God Stats
2W - 3L
1,448 SR
Queue Stats
23W - 25L
1,219 Elo+
Solo
Fenrir
Fenrir
DANOxFTF
Fenrir
Level 66
God Stats
0W - 1L
1,320 SR
Queue Stats
38W - 49L
1,323 Elo+
Solo
Team Averages
Level 74
1,408 SR
1,280 Elo+

VS

Team Averages
Level 63
1,468 SR
1,382 Elo+
Sol
Sol
StonedCaptCed
Sol
Level 56
God Stats
16W - 11L
1,584 SR
Queue Stats
160W - 180L
1,386 Elo+
Solo
Jing Wei
Jing Wei
iiGhosteh
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,207 Elo+
Party 1
Mulan
Mulan
splash_paper_13
Mulan
Level 112
God Stats
1W - 0L
1,318 SR
Queue Stats
65W - 59L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BALLHOG7336
Thanatos
19
12 / 7 / 1
15,104
839
17,459
17,372
8,257
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 3 / 9
13,993
777
16,704
15,043
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
DANOxFTF
Fenrir
3
0 / 2 / 0
9,549
531
31
1,796
515

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
14,116
784
7,670
19,423
13,665
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
iiGhosteh
Jing Wei
18
6 / 6 / 2
14,769
821
7,876
15,119
6,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 7
14,071
782
10,159
21,761
25,160
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
13
Kills
11
12
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BALLHOG7336
Thanatos
12
7
1
1.79
L
1
3
9
1.83
L
Fenrir
DANOxFTF
Fenrir
0
2
0
0
W
2
4
8
1.5
W
Jing Wei
iiGhosteh
Jing Wei
6
6
2
1.17
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
25,705
34,211
Taken
56,303
16,399
Mitigated
45,023
14,379
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BALLHOG7336
Thanatos
17,459
6,722
267
10,289
17,372
8,257
815
5,265
12,107
0
44,667
L
16,704
4,230
0
3,823
15,043
7,627
438
3,869
11,174
94,358
0
L
Fenrir
DANOxFTF
Fenrir
31
31
0
0
1,796
515
0
0
1,796
0
31
W
7,670
1,332
557
7,622
19,423
13,665
1,819
6,329
13,094
62,433
0
W
Jing Wei
iiGhosteh
Jing Wei
7,876
4,736
0
0
15,119
6,198
2,143
4,757
10,362
1,609
50,705
W
10,159
1,278
62
1,967
21,761
25,160
86
6,965
14,796
11,500
37,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
42,956
146
Minions Killed
188
0
Camps Cleared
0
610,954
Distance Traveled
836,782
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,104
839
44
2
0
309,555
0
L
Nu Wa
13,993
777
102
6
0
275,763
0
L
Fenrir
9,549
531
0
0
0
25,636
0
W
Sol
14,116
784
68
4
0
268,985
0
W
Jing Wei
14,769
821
70
4
0
281,304
0
W
Mulan
14,071
782
50
3
0
286,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role