Player Matchup

Pele
Pele
CherryPie14
Pele
Level 122
God Stats
14W - 16L
1,514 SR
Queue Stats
692W - 683L
1,366 Elo+
Solo
Hades
Hades
Corkasian
Hades
Level 112
God Stats
1W - 1L
1,602 SR
Queue Stats
31W - 28L
1,519 Elo+
Solo
Ares
Ares
ESRL_Berserker
Ares
Level 90
God Stats
2W - 2L
1,626 SR
Queue Stats
249W - 263L
1,449 Elo+
Solo
Chang'e
Chang'e
LediAra
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,369 Elo+
Solo
Cliodhna
Cliodhna
mOle7ZS
Cliodhna
Level 154
God Stats
1W - 4L
1,516 SR
Queue Stats
268W - 273L
1,445 Elo+
Solo
Team Averages
Level 101
1,551 SR
1,429 Elo+

VS

Team Averages
Level 88
1,387 SR
1,483 Elo+
Ah Puch
Ah Puch
DoD_Gladiator
Ah Puch
Level 107
God Stats
1W - 1L
1,336 SR
Queue Stats
87W - 45L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Rubbo_
Hun Batz
Level 97
God Stats
1W - 1L
1,285 SR
Queue Stats
116W - 114L
1,479 Elo+
Solo
Xbalanque
Xbalanque
aimhow
Xbalanque
Level 77
God Stats
5W - 1L
1,614 SR
Queue Stats
133W - 94L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
bainum
Cu Chulainn
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,527 Elo+
Solo
Guan Yu
Guan Yu
the slasher 44p
Guan Yu
Level 80
God Stats
2W - 4L
1,202 SR
Queue Stats
119W - 150L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
12,482
892
14,189
19,699
12,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Corkasian
Hades
17
5 / 5 / 11
10,101
722
14,165
16,282
11,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 11
9,185
656
5,812
22,745
26,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
LediAra
Chang'e
16
1 / 10 / 10
9,620
687
4,225
19,876
8,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
mOle7ZS
Cliodhna
17
5 / 6 / 12
10,965
783
15,624
15,919
8,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
5 / 1 / 24
11,419
816
31,772
8,967
3,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
Rubbo_
Hun Batz
18
3 / 4 / 17
10,734
767
7,311
15,977
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
aimhow
Xbalanque
20
16 / 5 / 13
13,271
948
32,933
16,034
7,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
bainum
Cu Chulainn
16
4 / 7 / 20
10,545
753
12,968
19,103
20,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 2 / 19
11,164
797
4,057
17,200
15,580
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
19
Kills
32
33
Deaths
19
55
Assists
93
Player
Kills
Deaths
Assists
KDA
L
7
5
11
2.5
L
Hades
Corkasian
Hades
5
5
11
2.1
W
Ah Puch
5
1
24
17
L
1
7
11
0.93
L
Chang'e
LediAra
Chang'e
1
10
10
0.6
W
Hun Batz
Rubbo_
Hun Batz
3
4
17
2.88
W
Xbalanque
aimhow
Xbalanque
16
5
13
4.5
W
Cu Chulainn
bainum
Cu Chulainn
4
7
20
2
L
Cliodhna
mOle7ZS
Cliodhna
5
6
12
1.83
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
89,041
94,521
Taken
77,281
67,498
Mitigated
53,923
19,929
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,189
993
521
4,914
19,699
12,113
825
6,081
13,434
0
52,572
L
Hades
Corkasian
Hades
14,165
404
3,609
3,851
16,282
11,280
472
7,061
9,091
19,543
0
W
Ah Puch
31,772
1,777
3,310
2,615
8,967
3,934
1,842
3,245
5,722
58,257
0
L
5,812
297
467
2,214
22,745
26,277
216
10,169
12,397
8,780
0
L
Chang'e
LediAra
Chang'e
4,225
642
1,206
1,608
19,876
8,940
306
4,965
14,629
13,779
0
W
Hun Batz
Rubbo_
Hun Batz
7,311
309
1,758
1,022
15,977
7,055
2,284
5,831
10,054
0
25,886
W
Xbalanque
aimhow
Xbalanque
32,933
23,257
481
1,637
16,034
7,151
2,901
3,894
12,054
0
53,284
W
Cu Chulainn
bainum
Cu Chulainn
12,968
1,027
0
865
19,103
20,203
449
6,314
12,646
0
18,920
L
Cliodhna
mOle7ZS
Cliodhna
15,624
840
940
599
15,919
8,888
38
3,496
12,337
0
21,369
W
4,057
415
11,497
6,566
17,200
15,580
276
4,409
12,603
0
11,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
57,133
161
Minions Killed
161
0
Camps Cleared
0
1,118,058
Distance Traveled
1,276,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,482
892
85
6
0
265,206
0
L
Hades
10,101
722
16
1
0
247,025
0
W
Ah Puch
11,419
816
39
3
0
283,230
0
L
Ares
9,185
656
8
1
0
220,174
0
L
Chang'e
9,620
687
30
2
0
193,702
0
W
Hun Batz
10,734
767
41
3
0
290,375
0
W
Xbalanque
13,271
948
55
4
0
223,486
0
W
Cu Chulainn
10,545
753
8
1
0
255,820
0
L
Cliodhna
10,965
783
22
2
0
191,951
0
W
Guan Yu
11,164
797
18
1
0
223,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role