Player Matchup

Baron Samedi
Baron Samedi
LEGENDCRYPTIC
Baron Samedi
Level 86
God Stats
1W - 2L
1,683 SR
Queue Stats
12W - 14L
1,454 Elo+
Solo
Freya
Freya
PrymeDesire
Freya
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 48L
1,539 Elo+
Party 1
Skadi
Skadi
Silversight-X
Skadi
Level 126
God Stats
25W - 23L
1,525 SR
Queue Stats
313W - 326L
1,446 Elo+
Solo
Da Ji
Da Ji
hsartmi
Da Ji
Level 78
God Stats
11W - 11L
1,840 SR
Queue Stats
149W - 138L
1,639 Elo+
Solo
King Arthur
King Arthur
xCBxRemix76x
King Arthur
Level 27
God Stats
1W - 2L
1,493 SR
Queue Stats
27W - 41L
1,651 Elo+
Party 1
Team Averages
Level 70
1,608 SR
1,546 Elo+

VS

Team Averages
Level 80
1,502 SR
1,459 Elo+
Zeus
Zeus
Keyunte
Zeus
Level 84
God Stats
26W - 23L
1,453 SR
Queue Stats
78W - 77L
1,408 Elo+
Solo
Vamana
Vamana
PapaCapnCrunch
Vamana
Level 110
God Stats
1W - 0L
1,577 SR
Queue Stats
57W - 38L
1,565 Elo+
Solo
Thor
Thor
Totty44
Thor
Level 81
God Stats
12W - 12L
1,551 SR
Queue Stats
104W - 107L
1,435 Elo+
Party 2
Discordia
Discordia
cnkrns
Discordia
Level 49
God Stats
3W - 4L
1,314 SR
Queue Stats
117W - 124L
1,433 Elo+
Solo
Artemis
Artemis
meatCURTAlN
Artemis
Level 74
God Stats
29W - 22L
1,616 SR
Queue Stats
63W - 68L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LEGENDCRYPTIC
Baron Samedi
17
1 / 6 / 2
11,483
957
11,453
16,323
7,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 7 / 2
10,864
905
7,261
20,605
8,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 2 / 2
10,683
890
6,016
10,834
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
hsartmi
Da Ji
17
1 / 9 / 1
11,271
939
5,885
20,364
9,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xCBxRemix76x
King Arthur
16
0 / 11 / 1
10,316
860
2,466
26,535
22,691
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

97

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Keyunte
Zeus
20
11 / 1 / 16
14,327
1,194
23,642
5,308
2,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 1 / 17
14,402
1,200
21,773
17,501
21,048
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
Totty44
Thor
19
5 / 1 / 15
12,467
1,039
15,740
8,951
5,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
cnkrns
Discordia
14
0 / 0 / 0
8,019
668
0
0
0
Artemis
meatCURTAlN
Artemis
20
9 / 0 / 15
13,799
1,150
29,904
6,745
3,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
3
Kills
35
35
Deaths
3
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
Keyunte
Zeus
11
1
16
19
L
Baron Samedi
LEGENDCRYPTIC
Baron Samedi
1
6
2
0.33
W
10
1
17
18.5
L
1
7
2
0.29
L
0
2
2
0.5
W
Thor
Totty44
Thor
5
1
15
12.5
W
Discordia
cnkrns
Discordia
0
0
0
0
L
Da Ji
hsartmi
Da Ji
1
9
1
0.17
W
Artemis
meatCURTAlN
Artemis
9
0
15
16.5
L
King Arthur
xCBxRemix76x
King Arthur
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,081
Damage
91,059
94,661
Taken
38,505
52,698
Mitigated
32,994
4,205
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Keyunte
Zeus
23,642
1,527
0
0
5,308
2,352
0
2,254
3,054
49,847
0
L
Baron Samedi
LEGENDCRYPTIC
Baron Samedi
11,453
531
1,195
740
16,323
7,920
0
4,489
11,834
50,875
0
W
21,773
11,765
0
1,548
17,501
21,048
0
11,139
6,362
0
52,817
L
7,261
2,795
0
721
20,605
8,662
0
6,801
13,804
24,368
0
L
6,016
2,951
0
0
10,834
4,396
0
1,838
8,996
0
25,917
W
Thor
Totty44
Thor
15,740
1,339
0
627
8,951
5,754
0
3,772
5,179
0
22,936
W
Discordia
cnkrns
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
hsartmi
Da Ji
5,885
1,223
108
1,429
20,364
9,029
0
5,646
14,718
0
23,005
W
Artemis
meatCURTAlN
Artemis
29,904
18,104
0
2,885
6,745
3,840
0
1,549
5,196
0
53,614
L
King Arthur
xCBxRemix76x
King Arthur
2,466
501
0
12
26,535
22,691
0
4,868
21,667
0
7,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
63,014
208
Minions Killed
212
3
Camps Cleared
13
960,196
Distance Traveled
924,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,327
1,194
81
7
1
205,484
0
L
Baron Samedi
11,483
957
89
7
0
195,552
0
W
Vamana
14,402
1,200
51
4
9
273,864
0
L
Freya
10,864
905
34
3
1
194,580
0
L
Skadi
10,683
890
41
3
1
191,167
0
W
Thor
12,467
1,039
22
2
1
221,161
0
W
Discordia
8,019
668
0
0
0
0
0
L
Da Ji
11,271
939
39
3
1
200,221
0
W
Artemis
13,799
1,150
58
5
2
223,543
0
L
King Arthur
10,316
860
5
0
0
178,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role