Player Matchup

Gilgamesh
Gilgamesh
Abhain
Gilgamesh
Level 128
God Stats
1W - 0L
1,662 SR
Queue Stats
49W - 14L
1,846 Elo+
Party 1
Fenrir
Fenrir
TakeMyTempo
Fenrir
Level 148
God Stats
1W - 0L
1,727 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
TheSpartanSlay
Merlin
Level 153
God Stats
1W - 1L
1,328 SR
Queue Stats
222W - 115L
1,887 Elo+
Party 1
Team Averages
Level 143
1,572 SR
1,744 Elo+

VS

Team Averages
Level 157
1,417 SR
1,463 Elo+
Janus
Janus
BigGroov
Janus
Level 219
God Stats
15W - 20L
1,581 SR
Queue Stats
281W - 254L
1,530 Elo+
Party 2
Osiris
Osiris
Brovakiin
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 170L
1,575 Elo+
Party 2
Serqet
Serqet
Seknys
Serqet
Level 93
God Stats
3W - 6L
1,169 SR
Queue Stats
9W - 11L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abhain
Gilgamesh
12
3 / 0 / 13
8,538
854
7,167
12,153
10,695
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
12 / 4 / 6
10,044
1,004
12,714
11,334
4,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 11
8,950
895
9,204
5,418
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigGroov
Janus
12
2 / 5 / 2
8,407
841
7,617
7,505
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Brovakiin
Osiris
10
0 / 6 / 3
7,152
715
3,655
12,496
14,438
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Seknys
Serqet
10
2 / 8 / 1
7,986
799
8,055
11,644
5,663
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abhain
Gilgamesh
3
0
13
9.5
L
Janus
BigGroov
Janus
2
5
2
0.6
L
Osiris
Brovakiin
Osiris
0
6
3
0.25
L
Serqet
Seknys
Serqet
2
8
1
0.31
W
Fenrir
12
4
6
3.75
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
19,327
28,905
Taken
31,645
16,595
Mitigated
22,518
4,521
Healing
1,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abhain
Gilgamesh
7,167
2,443
0
3,432
12,153
10,695
605
4,657
7,496
1,986
17,537
L
Janus
BigGroov
Janus
7,617
818
0
250
7,505
2,417
0
1,651
5,854
46,636
0
L
Osiris
Brovakiin
Osiris
3,655
1,484
0
750
12,496
14,438
0
4,000
8,496
0
11,065
L
Serqet
Seknys
Serqet
8,055
2,574
0
312
11,644
5,663
0
3,926
7,718
0
14,935
W
Fenrir
12,714
4,216
0
816
11,334
4,233
0
2,511
8,442
0
23,785
W
9,204
1,507
0
273
5,418
1,667
390
638
4,576
41,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
23,545
115
Minions Killed
112
0
Camps Cleared
0
544,514
Distance Traveled
553,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,538
854
41
4
0
195,945
0
L
Janus
8,407
841
77
8
0
189,229
0
L
Osiris
7,152
715
22
2
0
187,784
0
L
Serqet
7,986
799
13
1
0
176,821
0
W
Fenrir
10,044
1,004
14
1
0
178,798
0
W
Merlin
8,950
895
60
6
0
169,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role