Player Matchup

Athena
Athena
Aginor177
Athena
Level 111
God Stats
12W - 6L
1,619 SR
Queue Stats
73W - 77L
1,450 Elo+
Solo
Izanami
Izanami
GhostWolf7979
Izanami
Level 96
God Stats
6W - 20L
1,424 SR
Queue Stats
16W - 45L
1,325 Elo+
Party 2
Hercules
Hercules
PotatoOperator
Hercules
Level 108
God Stats
0W - 3L
1,350 SR
Queue Stats
14W - 34L
1,298 Elo+
Party 2
Janus
Janus
hevygunner4311
Janus
Level 68
God Stats
11W - 25L
1,483 SR
Queue Stats
51W - 96L
1,339 Elo+
Party 2
Thor
Thor
xOG BtNt1vEz
Thor
Level 107
God Stats
11W - 11L
1,407 SR
Queue Stats
384W - 375L
1,436 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,370 Elo+

VS

Team Averages
Level 137
1,507 SR
1,463 Elo+
Zhong Kui
Zhong Kui
BlueKnight129
Zhong Kui
Level 190
God Stats
129W - 128L
1,448 SR
Queue Stats
1,144W - 1,143L
1,442 Elo+
Solo
Ullr
Ullr
JewseaPickle9
Ullr
Level 128
God Stats
14W - 18L
1,338 SR
Queue Stats
248W - 254L
1,468 Elo+
Party 1
Athena
Athena
OGTriceratops
Athena
Level 84
God Stats
3W - 0L
1,649 SR
Queue Stats
9W - 5L
1,424 Elo+
Solo
Tyr
Tyr
Silent_man007
Tyr
Level 127
God Stats
147W - 146L
1,598 SR
Queue Stats
525W - 484L
1,495 Elo+
Party 1
Da Ji
Da Ji
Standupguy0
Da Ji
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
423W - 430L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aginor177
Athena
8
1 / 4 / 2
6,169
475
6,084
14,194
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
10
1 / 5 / 0
6,270
482
6,907
10,019
3,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
13
2 / 3 / 1
7,464
574
7,136
10,681
10,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 0
7,411
570
4,545
8,857
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 2
5,533
426
4,339
10,611
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlueKnight129
Zhong Kui
14
2 / 0 / 3
8,614
663
9,051
9,463
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 3
6,909
531
6,995
7,823
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 7
7,502
577
5,963
10,161
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 0
8,661
666
8,621
13,573
12,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 4 / 2
7,675
590
6,599
12,395
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
18
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Aginor177
Athena
1
4
2
0.5
W
Zhong Kui
BlueKnight129
Zhong Kui
2
0
3
3.5
L
Izanami
1
5
0
0.2
W
4
1
3
5.5
W
3
0
7
6.5
L
Hercules
2
3
1
0.83
W
4
1
0
4
W
5
4
2
1.5
L
1
3
0
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
37,229
54,362
Taken
53,415
33,048
Mitigated
36,332
11,972
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aginor177
Athena
6,084
1,813
0
3,679
14,194
11,619
0
3,069
11,125
22,498
0
W
Zhong Kui
BlueKnight129
Zhong Kui
9,051
403
0
5,545
9,463
7,168
852
3,318
5,792
76,252
0
L
Izanami
6,907
4,684
0
2,533
10,019
3,503
0
1,813
8,206
0
48,307
W
6,995
2,438
0
930
7,823
3,302
699
1,706
6,117
0
45,464
W
5,963
1,639
299
3,873
10,161
8,256
65
2,481
7,677
25,966
0
L
Hercules
7,136
2,962
0
3,250
10,681
10,446
0
389
10,292
0
53,185
W
8,621
853
0
6,764
13,573
12,520
0
458
13,115
1,418
63,734
W
6,599
2,090
0
4,004
12,395
5,086
0
2,284
10,085
0
47,154
L
4,545
68
0
2,135
8,857
3,618
0
5,690
3,040
64,201
0
L
4,339
750
0
375
10,611
3,862
0
4,405
6,076
0
30,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
39,361
372
Minions Killed
431
0
Camps Cleared
0
1,265,006
Distance Traveled
1,371,566
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,169
475
20
2
0
270,141
0
W
Zhong Kui
8,614
663
132
10
0
262,892
0
L
Izanami
6,270
482
87
7
0
245,935
4
W
Ullr
6,909
531
69
5
0
244,669
0
W
Athena
7,502
577
31
2
0
295,665
0
L
Hercules
7,464
574
92
7
0
271,332
0
W
Tyr
8,661
666
126
10
0
285,712
0
W
Da Ji
7,675
590
73
6
0
282,628
0
L
Janus
7,411
570
128
10
0
246,216
3
L
Thor
5,533
426
45
3
0
231,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role