Player Matchup

Scylla
Scylla
Khaulid
Scylla
Level 150
God Stats
23W - 17L
1,694 SR
Queue Stats
122W - 122L
1,645 Elo+
Party 3
Aphrodite
Aphrodite
LordofRageKhorne
Aphrodite
Level 148
God Stats
32W - 32L
1,539 SR
Queue Stats
76W - 92L
1,574 Elo+
Party 3
Vamana
Vamana
Picklevic
Vamana
Level 178
God Stats
1W - 3L
1,475 SR
Queue Stats
172W - 180L
1,601 Elo+
Party 3
King Arthur
King Arthur
Seversword
King Arthur
Level 163
God Stats
17W - 33L
1,493 SR
Queue Stats
154W - 144L
1,639 Elo+
Party 3
Charybdis
Charybdis
TinaSproutIsBae
Charybdis
Level 157
God Stats
7W - 7L
1,538 SR
Queue Stats
78W - 89L
1,573 Elo+
Party 3
Team Averages
Level 159
1,548 SR
1,606 Elo+

VS

Team Averages
Level 128
1,600 SR
1,621 Elo+
Discordia
Discordia
Altekko
Discordia
Level 159
God Stats
9W - 4L
1,501 SR
Queue Stats
119W - 105L
1,533 Elo+
Solo
Nox
Nox
ChargussysDaddy
Nox
Level 28
God Stats
3W - 0L
1,791 SR
Queue Stats
102W - 70L
1,657 Elo+
Party 1
Jing Wei
Jing Wei
NinjaXK
Jing Wei
Level 149
God Stats
2W - 0L
1,549 SR
Queue Stats
259W - 200L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
RRRay
Sun Wukong
Level 156
God Stats
1W - 1L
1,574 SR
Queue Stats
387W - 321L
1,669 Elo+
Party 2
Janus
Janus
Shaydelz
Janus
Level 146
God Stats
17W - 16L
1,584 SR
Queue Stats
614W - 539L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Khaulid
Scylla
11
0 / 1 / 0
6,031
548
2,034
2,907
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
9
0 / 0 / 0
5,627
512
661
4,859
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Picklevic
Vamana
10
0 / 1 / 0
5,770
525
2,724
8,411
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Seversword
King Arthur
12
2 / 2 / 0
6,927
630
9,796
12,448
10,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
TinaSproutIsBae
Charybdis
9
0 / 6 / 0
5,361
487
3,516
9,605
2,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Altekko
Discordia
11
0 / 1 / 3
6,131
557
4,957
7,882
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 2
6,136
558
3,067
3,946
2,798
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
NinjaXK
Jing Wei
13
5 / 0 / 1
7,328
666
8,781
7,409
2,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RRRay
Sun Wukong
11
2 / 1 / 0
6,658
605
5,251
10,301
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Shaydelz
Janus
12
2 / 0 / 0
7,002
637
2,240
2,877
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
10
10
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Altekko
Discordia
0
1
3
1.5
W
1
0
2
2
L
Scylla
Khaulid
Scylla
0
1
0
0
L
Aphrodite
0
0
0
0
W
Jing Wei
NinjaXK
Jing Wei
5
0
1
5.5
L
Vamana
Picklevic
Vamana
0
1
0
0
W
Sun Wukong
RRRay
Sun Wukong
2
1
0
2
L
King Arthur
Seversword
King Arthur
2
2
0
1
W
Janus
Shaydelz
Janus
2
0
0
2
L
Charybdis
TinaSproutIsBae
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
24,296
38,230
Taken
32,415
21,571
Mitigated
16,022
8,535
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Altekko
Discordia
4,957
494
0
1,900
7,882
2,579
0
915
6,865
45,804
0
W
3,067
411
0
1,598
3,946
2,798
0
466
3,439
19,084
0
L
Scylla
Khaulid
Scylla
2,034
75
0
457
2,907
1,050
0
1,536
1,353
51,623
0
L
Aphrodite
661
168
1,716
3,396
4,859
3,072
0
1,821
3,038
20,695
0
W
Jing Wei
NinjaXK
Jing Wei
8,781
6,824
0
4,368
7,409
2,896
0
894
6,509
0
63,250
L
Vamana
Picklevic
Vamana
2,724
942
0
532
8,411
3,644
312
2,150
6,197
0
43,643
W
Sun Wukong
RRRay
Sun Wukong
5,251
1,016
0
4,118
10,301
6,486
0
0
10,301
0
51,460
L
King Arthur
Seversword
King Arthur
9,796
1,322
0
625
12,448
10,815
0
3,476
8,933
0
60,149
W
Janus
Shaydelz
Janus
2,240
304
0
662
2,877
1,263
0
203
2,606
57,927
0
L
Charybdis
TinaSproutIsBae
Charybdis
3,516
2,609
0
1,809
9,605
2,990
0
1,160
8,445
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
33,255
375
Minions Killed
455
0
Camps Cleared
0
1,150,292
Distance Traveled
1,193,285
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,131
557
81
7
0
245,077
1
W
Nox
6,136
558
34
3
0
218,800
7
L
Scylla
6,031
548
101
9
0
260,061
1
L
Aphrodite
5,627
512
25
2
0
221,244
0
W
Jing Wei
7,328
666
113
10
0
221,149
2
L
Vamana
5,770
525
74
7
0
258,238
0
W
Sun Wukong
6,658
605
99
9
0
248,709
0
L
King Arthur
6,927
630
98
9
0
204,728
2
W
Janus
7,002
637
128
12
0
259,550
3
L
Charybdis
5,361
487
77
7
0
206,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role