Player Matchup

Khepri
Khepri
Armon Xavier
Khepri
Level 66
God Stats
2W - 0L
1,453 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Crumptonitis
Anubis
Level 112
God Stats
29W - 16L
1,546 SR
Queue Stats
34W - 26L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
SerpentWings
Danzaburou
Level 101
God Stats
13W - 5L
1,503 SR
Queue Stats
22W - 19L
1,438 Elo+
Party 1
Team Averages
Level 93
1,501 SR
1,456 Elo+

VS

Team Averages
Level 46
1,467 SR
1,123 Elo+
Heimdallr
Heimdallr
BAMullins11
Heimdallr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 63L
991 Elo+
Party 2
Hel
Hel
Dwight Sloot
Hel
Level 66
God Stats
12W - 15L
1,401 SR
Queue Stats
253W - 261L
1,309 Elo+
Solo
Ra
Ra
gr8dane31
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 2 / 14
10,932
781
2,584
9,080
10,457
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
16 / 4 / 5
14,064
1,005
22,468
15,774
8,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SerpentWings
Danzaburou
15
8 / 3 / 10
13,111
937
18,007
14,010
6,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BAMullins11
Heimdallr
15
7 / 5 / 1
12,316
880
11,068
15,076
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 5
10,202
729
5,738
16,986
4,892
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 10 / 2
9,558
683
6,845
15,172
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
24
Kills
7
9
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
14
3.5
L
Heimdallr
BAMullins11
Heimdallr
7
5
1
1.5
W
Anubis
16
4
5
4.63
L
0
9
5
0.28
W
Danzaburou
SerpentWings
Danzaburou
8
3
10
4.33
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
23,651
38,864
Taken
47,234
25,779
Mitigated
14,916
11,445
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,584
136
260
515
9,080
10,457
70
2,089
6,991
10,038
0
L
Heimdallr
BAMullins11
Heimdallr
11,068
5,908
0
844
15,076
5,052
1,100
8,288
6,788
0
38,314
W
Anubis
22,468
162
94
7,365
15,774
8,452
1,416
6,698
8,942
81,758
0
L
5,738
222
2,952
2,713
16,986
4,892
258
9,202
7,784
24,744
0
W
Danzaburou
SerpentWings
Danzaburou
18,007
9,401
449
2,762
14,010
6,870
1,624
4,389
9,621
0
62,212
L
6,845
796
436
1,152
15,172
4,972
122
7,829
7,343
30,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
32,076
168
Minions Killed
137
0
Camps Cleared
0
839,666
Distance Traveled
663,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,932
781
9
1
0
310,198
0
L
Heimdallr
12,316
880
57
4
0
228,598
0
W
Anubis
14,064
1,005
82
6
0
282,293
0
L
Hel
10,202
729
29
2
0
244,248
1
W
Danzaburou
13,111
937
77
6
0
247,175
0
L
Ra
9,558
683
51
4
0
190,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role