Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Crow607
Janus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 180L
1,482 Elo+
Solo
Medusa
Medusa
Doki Natsuki292
Medusa
Level 120
God Stats
8W - 13L
1,289 SR
Queue Stats
700W - 722L
1,531 Elo+
Party 2
Vamana
Vamana
SlleepDemonn
Vamana
Level 59
God Stats
1W - 4L
1,126 SR
Queue Stats
168W - 180L
1,504 Elo+
Party 2
Nox
Nox
rhythmous
Nox
Level 134
God Stats
4W - 6L
1,528 SR
Queue Stats
152W - 143L
1,478 Elo+
Solo
Team Averages
Level 119
1,389 SR
1,499 Elo+

VS

Team Averages
Level 116
1,486 SR
1,580 Elo+
Vamana
Vamana
BagSecurer
Vamana
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,787 Elo+
Party 1
Rama
Rama
J Bone J Dawg
Rama
Level 146
God Stats
1W - 0L
1,341 SR
Queue Stats
12W - 6L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
Sasori6663467
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 98L
1,487 Elo+
Solo
Vulcan
Vulcan
Swoldier03
Vulcan
Level 129
God Stats
8W - 2L
1,589 SR
Queue Stats
227W - 244L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
trojanlem72
Ah Muzen Cab
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 5 / 4
9,330
848
7,744
15,194
19,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Crow607
Janus
15
1 / 4 / 4
8,225
748
9,369
8,866
4,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 2
7,907
719
7,041
8,374
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
13
2 / 4 / 5
7,726
702
4,818
10,630
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 5
7,821
711
4,314
5,419
2,841
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BagSecurer
Vamana
14
3 / 4 / 10
8,997
818
3,622
10,316
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 3 / 8
9,226
839
11,944
10,465
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
14
0 / 2 / 9
8,280
753
10,700
7,723
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Swoldier03
Vulcan
18
6 / 2 / 7
10,195
927
12,975
8,021
4,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
trojanlem72
Ah Muzen Cab
16
3 / 1 / 10
8,923
811
5,546
4,783
2,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
11
Kills
17
17
Deaths
12
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
5
4
1.6
W
Vamana
BagSecurer
Vamana
3
4
10
2
L
Janus
Crow607
Janus
1
4
4
0.75
L
2
3
2
1
W
5
3
8
3
W
Ah Puch
0
2
9
2.25
L
Vamana
2
4
5
1.13
W
Vulcan
Swoldier03
Vulcan
6
2
7
4.75
L
0
1
5
2.5
W
Ah Muzen Cab
trojanlem72
Ah Muzen Cab
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
44,787
48,483
Taken
41,308
41,427
Mitigated
24,758
11,710
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,744
1,239
2,571
2,835
15,194
19,694
107
6,566
8,409
588
11,200
W
Vamana
BagSecurer
Vamana
3,622
1,111
343
962
10,316
10,449
717
2,075
7,979
0
6,502
L
Janus
Crow607
Janus
9,369
227
0
605
8,866
4,701
408
4,606
4,222
29,145
0
L
7,041
2,066
805
475
8,374
3,809
704
4,742
3,606
0
17,807
W
11,944
8,571
72
3,209
10,465
4,418
268
5,705
4,609
0
23,167
W
Ah Puch
10,700
308
1,191
3,125
7,723
3,189
358
2,463
5,125
23,167
0
L
Vamana
4,818
1,125
1,358
1,121
10,630
10,382
0
5,106
5,300
0
7,660
W
Vulcan
Swoldier03
Vulcan
12,975
4,580
581
1,994
8,021
4,296
537
1,945
5,992
32,682
0
L
4,314
50
1,284
656
5,419
2,841
216
2,655
2,722
17,212
0
W
Ah Muzen Cab
trojanlem72
Ah Muzen Cab
5,546
3,120
411
549
4,783
2,406
2,402
1,864
2,874
0
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
45,621
163
Minions Killed
126
0
Camps Cleared
0
1,091,245
Distance Traveled
1,071,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,330
848
8
1
0
203,695
0
W
Vamana
8,997
818
6
1
0
227,570
0
L
Janus
8,225
748
61
6
0
211,659
0
L
Medusa
7,907
719
39
4
0
184,013
0
W
Rama
9,226
839
32
3
0
170,453
0
W
Ah Puch
8,280
753
20
2
0
202,343
0
L
Vamana
7,726
702
11
1
0
242,102
0
W
Vulcan
10,195
927
49
4
0
255,808
0
L
Nox
7,821
711
44
4
0
249,776
0
W
Ah Muzen Cab
8,923
811
19
2
0
215,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role