Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapsMcGee
Morgan Le Fay
Level 61
God Stats
22W - 22L
1,497 SR
Queue Stats
297W - 360L
1,385 Elo+
Party 1
Izanami
Izanami
SamTheYam
Izanami
Level 63
God Stats
25W - 18L
1,509 SR
Queue Stats
372W - 448L
1,393 Elo+
Party 1
Ganesha
Ganesha
Zeus_Cannon__
Ganesha
Level 84
God Stats
10W - 9L
1,577 SR
Queue Stats
491W - 609L
1,418 Elo+
Party 1
Tiamat
Tiamat
clim34
Tiamat
Level 62
God Stats
3W - 2L
1,414 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 1
Team Averages
Level 76
1,499 SR
1,422 Elo+

VS

Team Averages
Level 93
1,591 SR
1,402 Elo+
Maui
Maui
Inari_Okami9
Maui
Level 158
God Stats
1W - 2L
1,867 SR
Queue Stats
3W - 4L
1,596 Elo+
Solo
Nu Wa
Nu Wa
LunarBx
Nu Wa
Level 56
God Stats
10W - 15L
1,611 SR
Queue Stats
261W - 279L
1,477 Elo+
Solo
Kukulkan
Kukulkan
RogueNinja7373
Kukulkan
Level 27
God Stats
5W - 8L
1,252 SR
Queue Stats
5W - 11L
1,217 Elo+
Party 2
Nemesis
Nemesis
SilverWeave
Nemesis
Level 95
God Stats
2W - 1L
1,725 SR
Queue Stats
5W - 11L
1,217 Elo+
Party 2
Neith
Neith
weirdmonkey15
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
379W - 399L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 0 / 4
8,642
960
5,121
9,237
8,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
PapsMcGee
Morgan Le Fay
15
2 / 1 / 5
9,238
1,026
10,284
7,281
3,698
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SamTheYam
Izanami
15
4 / 1 / 4
9,700
1,078
11,674
8,358
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
15
0 / 0 / 8
10,096
1,122
7,489
11,434
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
clim34
Tiamat
15
1 / 3 / 5
9,375
1,042
9,607
11,655
8,268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

304

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
9,689
1,077
4,896
14,349
12,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
LunarBx
Nu Wa
13
1 / 4 / 2
8,550
950
5,836
7,663
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
15
0 / 0 / 5
9,233
1,026
16,571
8,433
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
SilverWeave
Nemesis
15
4 / 4 / 1
9,980
1,109
14,400
18,134
12,044
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 0
6,248
694
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
8
Kills
5
5
Deaths
8
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
4
3
L
0
0
3
1.5
L
Nu Wa
LunarBx
Nu Wa
1
4
2
0.5
W
Morgan Le Fay
PapsMcGee
Morgan Le Fay
2
1
5
4.5
L
Kukulkan
0
0
5
2.5
W
Izanami
SamTheYam
Izanami
4
1
4
6
L
Nemesis
SilverWeave
Nemesis
4
4
1
1.13
W
Ganesha
0
0
8
4
W
Tiamat
clim34
Tiamat
1
3
5
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,175
Damage
41,703
47,965
Taken
48,579
37,713
Mitigated
34,740
12,384
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,121
2,540
3,720
3,465
9,237
8,340
0
4,800
4,437
0
6,854
L
4,896
1,811
1,925
2,417
14,349
12,893
0
7,778
6,314
14,200
0
L
Nu Wa
LunarBx
Nu Wa
5,836
1,538
0
0
7,663
4,911
0
2,850
4,709
19,602
0
W
Morgan Le Fay
PapsMcGee
Morgan Le Fay
10,284
844
0
291
7,281
3,698
0
5,129
2,152
35,078
0
L
Kukulkan
16,571
754
0
0
8,433
4,892
0
4,786
3,610
42,973
0
W
Izanami
SamTheYam
Izanami
11,674
7,532
0
789
8,358
3,732
0
4,824
3,534
0
24,077
L
Nemesis
SilverWeave
Nemesis
14,400
5,091
0
1,238
18,134
12,044
0
11,243
6,566
0
29,152
W
Ganesha
7,489
951
0
1,671
11,434
13,675
0
5,020
6,414
15,815
0
W
Tiamat
clim34
Tiamat
9,607
315
749
1,699
11,655
8,268
0
7,530
4,125
31,585
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
43,700
170
Minions Killed
154
3
Camps Cleared
2
927,948
Distance Traveled
614,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,642
960
14
2
0
212,500
0
L
Maui
9,689
1,077
15
2
1
174,757
0
L
Nu Wa
8,550
950
24
3
0
68,219
0
W
Morgan Le Fay
9,238
1,026
69
8
1
179,934
0
L
Kukulkan
9,233
1,026
84
9
0
195,618
0
W
Izanami
9,700
1,078
31
3
1
183,559
0
L
Nemesis
9,980
1,109
31
3
1
175,636
0
W
Ganesha
10,096
1,122
0
0
0
182,217
0
W
Tiamat
9,375
1,042
56
6
1
169,738
0
L
Neith
6,248
694
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role