Player Matchup

Atlas
Atlas
 
Atlas
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
FatGurlFan
The Morrigan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 157L
1,559 Elo+
Party 1
Mercury
Mercury
PriceyWhiskers
Mercury
Level 125
God Stats
1W - 2L
1,198 SR
Queue Stats
34W - 39L
1,556 Elo+
Party 1
Bellona
Bellona
Rstrupd
Bellona
Level 86
God Stats
3W - 1L
1,735 SR
Queue Stats
194W - 164L
1,444 Elo+
Party 2
Hachiman
Hachiman
USMRSyndicate
Hachiman
Level 47
God Stats
6W - 9L
1,746 SR
Queue Stats
290W - 240L
1,540 Elo+
Party 1
Team Averages
Level 89
1,536 SR
1,520 Elo+

VS

Team Averages
Level 36
1,452 SR
1,370 Elo+
Thor
Thor
GetOffMyChaac
Thor
Level 27
God Stats
2W - 2L
1,709 SR
Queue Stats
135W - 165L
1,478 Elo+
Party 4
Chaac
Chaac
GilbertMcFry
Chaac
Level 4
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 3
Skadi
Skadi
InheritorJ
Skadi
Level 43
God Stats
1W - 2L
1,297 SR
Queue Stats
2W - 8L
1,204 Elo+
Party 3
Merlin
Merlin
Longzongdong
Merlin
Level 42
God Stats
4W - 6L
1,481 SR
Queue Stats
201W - 211L
1,543 Elo+
Party 4
Terra
Terra
drkdrake
Terra
Level 66
God Stats
1W - 2L
1,594 SR
Queue Stats
341W - 388L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 11
7,507
577
4,752
10,022
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
FatGurlFan
The Morrigan
13
3 / 2 / 5
8,254
635
6,178
7,709
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 6
8,957
689
7,960
10,747
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Rstrupd
Bellona
14
6 / 0 / 4
9,494
730
5,210
9,275
9,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
USMRSyndicate
Hachiman
11
2 / 2 / 3
7,323
563
4,958
7,761
3,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,782
522
7,649
10,563
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 0
5,223
402
595
3,658
2,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
9
0 / 1 / 2
5,566
428
1,817
3,422
1,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
2 / 4 / 2
6,809
524
9,631
6,807
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
drkdrake
Terra
10
3 / 7 / 2
6,644
511
4,014
17,368
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
8
8
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
11
6.5
W
The Morrigan
FatGurlFan
The Morrigan
3
2
5
2.75
L
3
4
2
1
L
0
1
0
0
L
Skadi
0
1
2
1
L
Merlin
2
4
2
0.75
W
4
3
6
2.33
W
Bellona
Rstrupd
Bellona
6
0
4
8
W
Hachiman
USMRSyndicate
Hachiman
2
2
3
1.75
L
Terra
drkdrake
Terra
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,058
Damage
23,706
45,514
Taken
41,818
28,124
Mitigated
24,757
8,153
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,752
1,094
113
1,785
10,022
8,961
340
4,581
5,441
18,062
0
W
The Morrigan
FatGurlFan
The Morrigan
6,178
1,599
0
750
7,709
2,938
574
2,981
4,728
52,783
2,602
L
7,649
1,806
0
750
10,563
4,354
0
3,132
7,431
0
49,757
L
595
46
0
453
3,658
2,547
0
0
3,658
0
17,001
L
Skadi
1,817
350
0
359
3,422
1,016
432
435
2,987
0
28,022
L
Merlin
9,631
768
0
435
6,807
2,952
0
1,422
5,385
62,444
0
W
7,960
2,390
0
848
10,747
4,201
2,359
2,667
8,080
0
72,928
W
Bellona
Rstrupd
Bellona
5,210
943
0
2,606
9,275
9,013
435
1,228
8,047
0
57,677
W
Hachiman
USMRSyndicate
Hachiman
4,958
2,883
0
2,051
7,761
3,011
2,875
2,532
5,229
0
45,114
L
Terra
drkdrake
Terra
4,014
584
76
1,781
17,368
13,888
0
3,921
13,447
14,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
31,024
393
Minions Killed
277
0
Camps Cleared
0
1,325,381
Distance Traveled
1,115,982
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,507
577
5
0
0
274,294
0
W
The Morrigan
8,254
635
99
8
0
248,521
0
L
Thor
6,782
522
73
6
0
249,927
1
L
Chaac
5,223
402
29
2
0
169,841
0
L
Skadi
5,566
428
51
4
0
194,289
1
L
Merlin
6,809
524
107
8
0
225,503
4
W
Mercury
8,957
689
112
9
0
337,868
0
W
Bellona
9,494
730
104
8
0
244,333
2
W
Hachiman
7,323
563
73
6
0
220,365
0
L
Terra
6,644
511
17
1
0
276,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role