Player Matchup

Artemis
Artemis
Netzira
Artemis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 126L
1,721 Elo+
Solo
Achilles
Achilles
Ohio_CIe
Achilles
Level 48
God Stats
1W - 1L
1,760 SR
Queue Stats
822W - 790L
1,455 Elo+
Solo
Sylvanus
Sylvanus
P1TCHBLACK5I
Sylvanus
Level 160
God Stats
11W - 9L
1,617 SR
Queue Stats
390W - 380L
1,484 Elo+
Solo
Fenrir
Fenrir
Stund89
Fenrir
Level 128
God Stats
2W - 3L
1,484 SR
Queue Stats
186W - 184L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
XxAergiaxX
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 2
Team Averages
Level 96
1,572 SR
1,526 Elo+

VS

Team Averages
Level 101
1,490 SR
1,515 Elo+
Chiron
Chiron
AshlyEnjoyer
Chiron
Level 105
God Stats
9W - 2L
1,598 SR
Queue Stats
209W - 185L
1,505 Elo+
Party 1
King Arthur
King Arthur
BittyMk2
King Arthur
Level 120
God Stats
4W - 5L
1,431 SR
Queue Stats
11W - 13L
1,552 Elo+
Solo
Yu Huang
Yu Huang
ImpatientGlobe
Yu Huang
Level 38
God Stats
2W - 1L
1,285 SR
Queue Stats
75W - 69L
1,443 Elo+
Party 1
Ratatoskr
Ratatoskr
Meepxy
Ratatoskr
Level 88
God Stats
28W - 30L
1,434 SR
Queue Stats
264W - 236L
1,561 Elo+
Solo
Atlas
Atlas
Smokey408
Atlas
Level 156
God Stats
2W - 0L
1,703 SR
Queue Stats
70W - 72L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Netzira
Artemis
13
1 / 4 / 0
7,701
453
8,480
13,197
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Ohio_CIe
Achilles
11
1 / 5 / 0
7,206
424
5,262
13,474
15,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
P1TCHBLACK5I
Sylvanus
11
2 / 4 / 1
7,306
430
8,088
19,840
11,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Stund89
Fenrir
11
2 / 5 / 1
7,265
427
6,787
16,341
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
XxAergiaxX
Zhong Kui
11
1 / 7 / 2
7,250
426
16,373
18,224
12,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 0 / 5
10,461
615
12,485
11,171
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BittyMk2
King Arthur
15
7 / 1 / 3
9,980
587
13,453
16,715
18,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
15
6 / 2 / 5
9,947
585
12,597
12,452
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Meepxy
Ratatoskr
13
4 / 3 / 6
8,613
507
7,943
12,887
4,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Smokey408
Atlas
12
1 / 2 / 11
8,318
489
9,925
17,909
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
25
25
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
0
5
9.5
W
King Arthur
BittyMk2
King Arthur
7
1
3
8.5
W
Yu Huang
6
2
5
4.25
W
Ratatoskr
Meepxy
Ratatoskr
4
3
6
2.33
L
Artemis
Netzira
Artemis
1
4
0
0.25
L
Achilles
Ohio_CIe
Achilles
1
5
0
0.2
L
Sylvanus
P1TCHBLACK5I
Sylvanus
2
4
1
0.63
W
Atlas
Smokey408
Atlas
1
2
11
3.25
L
Fenrir
Stund89
Fenrir
2
5
1
0.5
L
Zhong Kui
XxAergiaxX
Zhong Kui
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,990
Damage
56,403
81,076
Taken
71,134
52,820
Mitigated
52,553
23,555
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,485
4,393
605
3,339
11,171
5,309
1,312
1,834
9,243
0
91,188
W
King Arthur
BittyMk2
King Arthur
13,453
2,516
0
3,795
16,715
18,619
359
4,356
11,662
0
70,409
W
Yu Huang
12,597
2,632
0
3,380
12,452
6,141
890
7,220
5,232
84,397
0
W
Ratatoskr
Meepxy
Ratatoskr
7,943
2,574
0
1,133
12,887
4,874
0
2,120
10,732
0
60,905
L
Artemis
Netzira
Artemis
8,480
4,389
0
3,873
13,197
5,716
0
1,953
11,244
0
65,145
L
Achilles
Ohio_CIe
Achilles
5,262
939
0
1,561
13,474
15,991
0
1,203
12,271
0
38,097
L
Sylvanus
P1TCHBLACK5I
Sylvanus
8,088
886
5,270
6,671
19,840
11,298
0
7,850
11,990
29,275
0
W
Atlas
Smokey408
Atlas
9,925
4,023
0
2,254
17,909
17,610
0
8,733
9,014
29,537
0
L
Fenrir
Stund89
Fenrir
6,787
3,953
0
2,545
16,341
6,818
136
3,261
13,080
0
45,984
L
Zhong Kui
XxAergiaxX
Zhong Kui
16,373
4,142
0
3,635
18,224
12,997
255
8,255
9,969
51,103
8,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
47,319
359
Minions Killed
501
0
Camps Cleared
0
1,464,780
Distance Traveled
1,627,762
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,461
615
141
8
0
326,588
2
W
King Arthur
9,980
587
108
6
0
323,784
0
W
Yu Huang
9,947
585
148
9
0
301,836
0
W
Ratatoskr
8,613
507
79
5
0
354,859
0
L
Artemis
7,701
453
116
7
0
297,906
0
L
Achilles
7,206
424
60
4
0
307,646
0
L
Sylvanus
7,306
430
30
2
0
253,511
6
W
Atlas
8,318
489
25
1
0
320,695
8
L
Fenrir
7,265
427
71
4
0
332,024
0
L
Zhong Kui
7,250
426
82
5
0
273,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role