Player Matchup

Sylvanus
Sylvanus
Archaeopxt
Sylvanus
Level 74
God Stats
17W - 18L
1,627 SR
Queue Stats
127W - 166L
1,420 Elo+
Party 1
Discordia
Discordia
I MuNk3y I
Discordia
Level 135
God Stats
7W - 10L
1,404 SR
Queue Stats
238W - 279L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
I St34ltH I
Amaterasu
Level 155
God Stats
7W - 8L
1,524 SR
Queue Stats
187W - 233L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
Revoke320
Hun Batz
Level 145
God Stats
6W - 4L
1,482 SR
Queue Stats
173W - 190L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
xBeavah
Jing Wei
Level 158
God Stats
2W - 0L
1,485 SR
Queue Stats
117W - 150L
1,402 Elo+
Party 1
Team Averages
Level 133
1,504 SR
1,430 Elo+

VS

Team Averages
Level 113
1,581 SR
1,499 Elo+
Loki
Loki
El_Capitan_CJM
Loki
Level 100
God Stats
48W - 52L
1,449 SR
Queue Stats
70W - 68L
1,494 Elo+
Party 2
Nike
Nike
Gricey3
Nike
Level 126
God Stats
1W - 3L
1,455 SR
Queue Stats
70W - 75L
1,496 Elo+
Party 2
Ymir
Ymir
JimmyT9124
Ymir
Level 109
God Stats
3W - 3L
1,572 SR
Queue Stats
69W - 58L
1,491 Elo+
Party 2
Merlin
Merlin
iNSan3 WARSTAR
Merlin
Level 128
God Stats
2W - 1L
1,737 SR
Queue Stats
50W - 60L
1,459 Elo+
Solo
Heimdallr
Heimdallr
vKazuToo---
Heimdallr
Level 102
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Archaeopxt
Sylvanus
14
3 / 1 / 6
8,713
513
5,400
13,563
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
I MuNk3y I
Discordia
15
2 / 2 / 4
8,996
529
7,146
7,439
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
I St34ltH I
Amaterasu
15
0 / 3 / 0
8,931
525
6,013
16,919
14,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
Revoke320
Hun Batz
17
7 / 1 / 3
10,207
600
15,689
13,928
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
xBeavah
Jing Wei
15
0 / 2 / 2
8,794
517
4,893
9,875
4,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,405
494
4,305
11,462
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Gricey3
Nike
17
3 / 1 / 0
10,457
615
11,898
15,993
19,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 4
7,678
452
4,455
16,895
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 2
8,491
499
8,170
8,298
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
vKazuToo---
Heimdallr
14
2 / 3 / 2
8,970
528
11,197
11,137
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
9
9
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Archaeopxt
Sylvanus
3
1
6
6
L
2
2
2
1.5
L
Nike
Gricey3
Nike
3
1
0
3
W
Discordia
I MuNk3y I
Discordia
2
2
4
2
W
Amaterasu
I St34ltH I
Amaterasu
0
3
0
0
L
0
5
4
0.4
W
Hun Batz
Revoke320
Hun Batz
7
1
3
8.5
L
2
2
2
1.5
L
Heimdallr
vKazuToo---
Heimdallr
2
3
2
1
W
Jing Wei
xBeavah
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
40,025
61,724
Taken
63,785
40,619
Mitigated
45,875
15,366
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Archaeopxt
Sylvanus
5,400
1,658
986
3,193
13,563
12,730
135
5,273
8,290
20,436
0
L
4,305
779
0
745
11,462
3,950
0
978
10,484
0
69,171
L
Nike
Gricey3
Nike
11,898
1,636
0
1,625
15,993
19,559
0
0
15,993
2,733
95,315
W
Discordia
I MuNk3y I
Discordia
7,146
541
0
750
7,439
2,700
1,677
3,594
3,845
65,868
0
W
Amaterasu
I St34ltH I
Amaterasu
6,013
2,680
0
5,172
16,919
14,673
0
810
16,109
0
82,464
L
4,455
720
0
3,021
16,895
14,938
0
6,004
10,891
35,497
0
W
Hun Batz
Revoke320
Hun Batz
15,689
5,063
0
1,412
13,928
6,380
760
2,757
11,171
0
104,699
L
8,170
337
0
750
8,298
2,559
0
4,938
3,360
60,616
0
L
Heimdallr
vKazuToo---
Heimdallr
11,197
6,685
0
3,315
11,137
4,869
0
1,134
10,003
0
71,900
W
Jing Wei
xBeavah
Jing Wei
4,893
3,618
0
3,853
9,875
4,136
1,370
1,360
8,515
0
79,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
44,001
592
Minions Killed
541
0
Camps Cleared
0
1,658,062
Distance Traveled
1,621,898
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,713
513
47
3
0
310,370
3
L
Loki
8,405
494
93
5
0
408,425
1
L
Nike
10,457
615
175
10
0
299,209
0
W
Discordia
8,996
529
124
7
0
298,536
0
W
Amaterasu
8,931
525
136
8
0
296,031
0
L
Ymir
7,678
452
48
3
0
315,910
4
W
Hun Batz
10,207
600
139
8
0
429,940
0
L
Merlin
8,491
499
114
7
0
279,964
0
L
Heimdallr
8,970
528
111
7
0
318,390
0
W
Jing Wei
8,794
517
146
9
0
323,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role