Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jedi141
Eset
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 52L
1,649 Elo+
Party 2
Kuzenbo
Kuzenbo
LigreRoRonoa
Kuzenbo
Level 145
God Stats
1W - 2L
1,692 SR
Queue Stats
39W - 35L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
LoneKing
Nu Wa
Level 223
God Stats
8W - 5L
1,602 SR
Queue Stats
611W - 622L
1,503 Elo+
Solo
Chiron
Chiron
WeeDaLoKa420
Chiron
Level 155
God Stats
5W - 7L
1,263 SR
Queue Stats
891W - 895L
1,546 Elo+
Solo
Team Averages
Level 160
1,511 SR
1,570 Elo+

VS

Team Averages
Level 147
1,586 SR
1,556 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JimmyBacon-
Shiva
Level 161
God Stats
2W - 5L
1,498 SR
Queue Stats
167W - 156L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Kesslar89
Kukulkan
Level 68
God Stats
5W - 2L
1,742 SR
Queue Stats
129W - 124L
1,580 Elo+
Party 1
Fafnir
Fafnir
Kieft-7
Fafnir
Level 159
God Stats
2W - 0L
1,703 SR
Queue Stats
107W - 83L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
如果帅是一种错我岂不是罪无可赦
Ne Zha
Level 190
God Stats
16W - 18L
1,489 SR
Queue Stats
987W - 967L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 4
7,920
720
10,363
8,432
3,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Jedi141
Eset
12
1 / 6 / 2
7,360
669
5,238
10,357
3,831
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
LigreRoRonoa
Kuzenbo
15
1 / 3 / 5
8,745
795
5,818
13,788
19,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
LoneKing
Nu Wa
15
2 / 1 / 3
8,409
764
11,069
6,177
1,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
2 / 5 / 3
8,160
742
10,903
13,353
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
6 / 2 / 10
9,184
835
13,748
11,941
13,517
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 9
10,177
925
4,942
15,468
17,140
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Kesslar89
Kukulkan
15
3 / 2 / 9
8,836
803
8,109
8,834
5,687
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Kieft-7
Fafnir
15
1 / 1 / 14
9,574
870
4,230
14,040
21,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 13
9,374
852
17,746
9,672
8,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
18
18
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
4
1
W
Nike
 
Nike
6
2
10
5.5
L
Eset
Jedi141
Eset
1
6
2
0.33
W
5
2
9
4.75
W
Kukulkan
Kesslar89
Kukulkan
3
2
9
3.75
W
Fafnir
Kieft-7
Fafnir
1
1
14
8
L
Kuzenbo
LigreRoRonoa
Kuzenbo
1
3
5
1.17
L
Nu Wa
LoneKing
Nu Wa
2
1
3
3.5
L
Chiron
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,391
Damage
48,775
52,107
Taken
59,955
33,331
Mitigated
67,165
15,780
Healing
29,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,363
347
1,441
1,460
8,432
3,266
0
943
7,432
24,322
0
W
Nike
 
Nike
13,748
295
1,725
2,169
11,941
13,517
718
7,083
4,683
0
22,830
L
Eset
Jedi141
Eset
5,238
74
2,820
1,066
10,357
3,831
0
2,600
7,631
8,092
0
W
4,942
224
5,581
3,670
15,468
17,140
679
6,873
8,479
0
23,627
W
Kukulkan
Kesslar89
Kukulkan
8,109
460
1,739
1,596
8,834
5,687
1,860
5,647
3,132
32,131
0
W
Fafnir
Kieft-7
Fafnir
4,230
402
2,444
5,409
14,040
21,960
462
8,268
5,694
8,616
0
L
Kuzenbo
LigreRoRonoa
Kuzenbo
5,818
2,000
2,093
1,881
13,788
19,195
217
4,237
9,221
8,397
0
L
Nu Wa
LoneKing
Nu Wa
11,069
3,870
1,042
1,105
6,177
1,901
0
876
5,301
32,606
0
L
Chiron
10,903
4,687
991
1,881
13,353
5,138
421
3,028
10,135
0
18,225
W
17,746
446
2,530
2,305
9,672
8,861
0
4,139
5,479
0
43,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
47,145
109
Minions Killed
169
0
Camps Cleared
0
1,057,740
Distance Traveled
1,185,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,920
720
43
4
0
234,462
0
W
Nike
9,184
835
20
2
0
246,769
0
L
Eset
7,360
669
8
1
0
191,059
0
W
Shiva
10,177
925
45
4
0
232,360
0
W
Kukulkan
8,836
803
52
5
0
200,456
0
W
Fafnir
9,574
870
10
1
0
243,124
0
L
Kuzenbo
8,745
795
2
0
0
218,690
0
L
Nu Wa
8,409
764
32
3
0
213,170
0
L
Chiron
8,160
742
24
2
0
200,359
0
W
Ne Zha
9,374
852
42
4
0
262,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role