Player Matchup

Danzaburou
Danzaburou
HillyCap4798406
Danzaburou
Level 145
God Stats
18W - 26L
1,478 SR
Queue Stats
374W - 377L
1,473 Elo+
Party 1
Ymir
Ymir
HuntrFrnkln0211
Ymir
Level 125
God Stats
22W - 14L
1,571 SR
Queue Stats
324W - 322L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
NezhaDemon
Nu Wa
Level 105
God Stats
30W - 23L
1,569 SR
Queue Stats
311W - 334L
1,365 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,443 Elo+

VS

Team Averages
Level 123
1,428 SR
1,447 Elo+
Sol
Sol
JeeNoox
Sol
Level 148
God Stats
10W - 13L
1,563 SR
Queue Stats
203W - 219L
1,468 Elo+
Solo
Jormungandr
Jormungandr
SwordsmanSmith
Jormungandr
Level 116
God Stats
0W - 2L
1,212 SR
Queue Stats
208W - 215L
1,396 Elo+
Solo
Ne Zha
Ne Zha
maddabber71069
Ne Zha
Level 106
God Stats
35W - 36L
1,509 SR
Queue Stats
134W - 154L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HillyCap4798406
Danzaburou
14
6 / 1 / 3
10,802
831
15,672
12,906
4,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 4
8,900
685
4,348
14,232
13,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
2 / 2 / 6
9,944
765
10,245
8,096
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 2 / 2
9,320
717
13,188
12,030
5,368
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SwordsmanSmith
Jormungandr
12
1 / 3 / 2
8,907
685
6,803
12,854
15,721
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 4 / 2
9,235
710
7,082
10,355
4,879
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HillyCap4798406
Danzaburou
6
1
3
7.5
W
1
2
4
1.5
L
Sol
2
2
2
1.5
W
Nu Wa
2
2
6
2.5
L
Jormungandr
SwordsmanSmith
Jormungandr
1
3
2
0.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
27,073
35,234
Taken
35,239
20,828
Mitigated
25,968
5,787
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HillyCap4798406
Danzaburou
15,672
7,546
0
5,787
12,906
4,993
744
9,314
3,592
0
41,743
W
4,348
792
0
0
14,232
13,090
248
6,759
7,473
14,138
0
L
Sol
13,188
1,647
0
4,721
12,030
5,368
834
5,702
6,328
51,184
0
W
Nu Wa
10,245
1,764
0
0
8,096
2,745
564
4,300
3,796
59,643
0
L
Jormungandr
SwordsmanSmith
Jormungandr
6,803
767
0
0
12,854
15,721
0
4,940
7,914
40,207
0
L
7,082
1,301
0
994
10,355
4,879
0
4,575
5,780
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
27,462
142
Minions Killed
160
0
Camps Cleared
0
713,916
Distance Traveled
650,784
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,802
831
45
3
0
252,866
4
W
Ymir
8,900
685
14
1
0
241,906
5
L
Sol
9,320
717
78
6
0
207,577
0
W
Nu Wa
9,944
765
83
6
0
219,144
0
L
Jormungandr
8,907
685
65
5
0
200,027
0
L
Ne Zha
9,235
710
17
1
0
243,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role