Player Matchup

Ravana
Ravana
CraftSparky
Ravana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
PulledMyShortsUp
Ne Zha
Level 120
God Stats
2W - 0L
1,692 SR
Queue Stats
69W - 72L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RedEyeFire
Kuzenbo
Level 117
God Stats
1W - 2L
1,292 SR
Queue Stats
83W - 78L
1,637 Elo+
Solo
Nu Wa
Nu Wa
aerix2000
Nu Wa
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 218L
1,522 Elo+
Solo
Zeus
Zeus
freeday005
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,507 Elo+
Party 1
Team Averages
Level 122
1,497 SR
1,539 Elo+

VS

Team Averages
Level 86
1,574 SR
1,519 Elo+
Hun Batz
Hun Batz
Carloslee19
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,498 Elo+
Solo
Hera
Hera
HRBlumpkins
Hera
Level 29
God Stats
10W - 9L
1,762 SR
Queue Stats
829W - 810L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
Penitente7
Kuzenbo
Level 89
God Stats
3W - 3L
1,485 SR
Queue Stats
122W - 130L
1,466 Elo+
Solo
Tyr
Tyr
TP_Dogs
Tyr
Level 157
God Stats
2W - 5L
1,572 SR
Queue Stats
136W - 155L
1,535 Elo+
Solo
Ullr
Ullr
jorge44mengot284
Ullr
Level 123
God Stats
0W - 1L
1,550 SR
Queue Stats
53W - 49L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 5 / 12
9,136
831
5,862
14,766
12,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 4 / 9
10,329
939
10,579
11,638
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
RedEyeFire
Kuzenbo
15
1 / 2 / 14
9,690
881
6,915
16,972
23,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
aerix2000
Nu Wa
16
3 / 1 / 13
9,462
860
14,963
8,188
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
5 / 2 / 6
10,080
916
12,754
12,255
11,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Carloslee19
Hun Batz
12
3 / 8 / 5
7,924
720
11,917
14,778
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
8 / 2 / 5
9,966
906
22,851
7,812
3,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Penitente7
Kuzenbo
14
2 / 2 / 6
8,636
785
5,324
17,103
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
12
0 / 6 / 5
7,226
657
3,567
12,819
12,628
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 7
7,266
661
5,602
7,529
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
20
Kills
13
14
Deaths
20
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Carloslee19
Hun Batz
3
8
5
0.69
W
Ravana
3
5
12
1.8
L
8
2
5
5.25
L
Kuzenbo
Penitente7
Kuzenbo
2
2
6
2.5
W
8
4
9
3.13
W
Kuzenbo
RedEyeFire
Kuzenbo
1
2
14
4
L
Tyr
0
6
5
0.42
W
Nu Wa
aerix2000
Nu Wa
3
1
13
9.5
W
5
2
6
4
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,073
Damage
49,261
63,819
Taken
60,041
57,623
Mitigated
44,790
18,881
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Carloslee19
Hun Batz
11,917
2,882
515
887
14,778
6,697
0
8,417
6,312
0
28,143
W
Ravana
5,862
1,670
297
1,828
14,766
12,963
1,289
6,817
7,949
0
14,024
L
22,851
3,689
1,748
2,290
7,812
3,767
495
4,105
3,685
54,033
0
L
Kuzenbo
Penitente7
Kuzenbo
5,324
1,689
348
6,402
17,103
18,672
85
10,311
6,707
12,812
0
W
10,579
2,138
163
731
11,638
5,997
1,545
3,235
8,403
0
22,183
W
Kuzenbo
RedEyeFire
Kuzenbo
6,915
3,219
3,968
4,030
16,972
23,731
50
6,935
10,037
15,013
0
L
Tyr
3,567
466
665
1,137
12,819
12,628
420
6,998
5,693
0
8,685
W
Nu Wa
aerix2000
Nu Wa
14,963
4,371
1,727
2,583
8,188
3,711
2,071
4,596
3,592
36,535
0
W
12,754
3,308
1,019
2,535
12,255
11,221
3,124
6,592
5,663
38,619
0
L
5,602
1,579
1,968
1,082
7,529
3,026
56
4,486
3,012
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
41,018
144
Minions Killed
138
0
Camps Cleared
0
1,084,082
Distance Traveled
995,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,924
720
35
3
0
204,087
0
W
Ravana
9,136
831
7
1
0
206,931
0
L
Hera
9,966
906
53
5
0
229,007
0
L
Kuzenbo
8,636
785
10
1
0
226,796
0
W
Ne Zha
10,329
939
24
2
0
222,546
0
W
Kuzenbo
9,690
881
12
1
0
236,219
0
L
Tyr
7,226
657
7
1
0
172,753
0
W
Nu Wa
9,462
860
50
5
0
225,787
0
W
Zeus
10,080
916
51
5
0
192,599
0
L
Ullr
7,266
661
33
3
0
163,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role