Player Matchup

Ra
Ra
 
Ra
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IceWallow98
Cthulhu
Level 64
God Stats
11W - 9L
1,698 SR
Queue Stats
94W - 97L
1,507 Elo+
Solo
Danzaburou
Danzaburou
LLV37
Danzaburou
Level 134
God Stats
2W - 2L
1,454 SR
Queue Stats
41W - 40L
1,426 Elo+
Solo
Yu Huang
Yu Huang
TheDerpSquid
Yu Huang
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
64W - 66L
1,761 Elo+
Solo
Nike
Nike
Wallofflame
Nike
Level 121
God Stats
0W - 1L
1,734 SR
Queue Stats
9W - 13L
1,010 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,441 Elo+

VS

Team Averages
Level 133
1,530 SR
1,534 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CapTommy43
Anubis
Level 159
God Stats
1W - 2L
1,709 SR
Queue Stats
37W - 52L
1,591 Elo+
Solo
Cupid
Cupid
Nitramiv
Cupid
Level 144
God Stats
3W - 2L
1,271 SR
Queue Stats
150W - 131L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
Spielebeutl
Kuzenbo
Level 92
God Stats
24W - 11L
1,669 SR
Queue Stats
66W - 54L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 0
4,979
622
0
0
0
Cthulhu
IceWallow98
Cthulhu
12
0 / 1 / 3
6,445
806
5,849
7,584
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LLV37
Danzaburou
11
0 / 3 / 0
5,515
689
4,208
6,416
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
TheDerpSquid
Yu Huang
13
2 / 2 / 2
6,487
811
7,955
5,140
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 0
6,407
801
4,977
6,149
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 1 / 5
6,430
804
4,979
5,127
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
 
Erlang Shen
11
0 / 1 / 3
5,600
700
1,616
4,715
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CapTommy43
Anubis
14
3 / 1 / 4
7,206
901
7,245
7,268
4,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Nitramiv
Cupid
12
1 / 1 / 3
6,184
773
2,900
6,464
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Spielebeutl
Kuzenbo
12
2 / 0 / 3
6,769
846
4,340
5,794
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
8
8
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Nox
 
Nox
2
1
5
4.5
W
Erlang Shen
 
Erlang Shen
0
1
3
1.5
W
Anubis
CapTommy43
Anubis
3
1
4
5
L
Cthulhu
IceWallow98
Cthulhu
0
1
3
1.5
L
Danzaburou
LLV37
Danzaburou
0
3
0
0
W
Cupid
Nitramiv
Cupid
1
1
3
2.5
W
Kuzenbo
Spielebeutl
Kuzenbo
2
0
3
3.5
L
Yu Huang
TheDerpSquid
Yu Huang
2
2
2
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
21,080
25,289
Taken
29,368
14,183
Mitigated
19,225
3,872
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Nox
 
Nox
4,979
560
0
410
5,127
2,101
487
2,154
2,757
13,938
0
W
Erlang Shen
 
Erlang Shen
1,616
658
0
849
4,715
3,251
0
2,549
2,092
0
6,525
W
Anubis
CapTommy43
Anubis
7,245
145
0
2,279
7,268
4,022
0
3,808
3,434
33,252
0
L
Cthulhu
IceWallow98
Cthulhu
5,849
86
117
2,050
7,584
6,816
0
3,863
3,721
21,826
289
L
Danzaburou
LLV37
Danzaburou
4,208
686
0
975
6,416
2,042
0
5,023
1,393
0
14,531
W
Cupid
Nitramiv
Cupid
2,900
1,643
550
2,010
6,464
2,634
579
2,520
3,848
0
16,485
W
Kuzenbo
Spielebeutl
Kuzenbo
4,340
1,846
0
1,362
5,794
7,217
17
2,484
3,270
10,307
0
L
Yu Huang
TheDerpSquid
Yu Huang
7,955
718
0
250
5,140
1,762
0
3,647
1,493
28,399
0
L
4,977
243
0
480
6,149
3,563
0
4,031
2,118
0
19,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
32,189
157
Minions Killed
168
0
Camps Cleared
0
649,567
Distance Traveled
863,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,979
622
0
0
0
0
0
W
Nox
6,430
804
29
4
0
196,871
0
W
Erlang Shen
5,600
700
6
1
0
166,471
0
W
Anubis
7,206
901
74
9
0
149,818
0
L
Cthulhu
6,445
806
32
4
0
161,812
0
L
Danzaburou
5,515
689
26
3
0
157,753
0
W
Cupid
6,184
773
40
5
0
167,770
0
W
Kuzenbo
6,769
846
19
2
0
182,733
0
L
Yu Huang
6,487
811
65
8
0
159,965
0
L
Nike
6,407
801
34
4
0
170,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role