Player Matchup

Vamana
Vamana
BFCLegion
Vamana
Level 81
God Stats
17W - 12L
1,568 SR
Queue Stats
144W - 184L
1,437 Elo+
Party 2
Achilles
Achilles
G0ld3nsun
Achilles
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
467W - 440L
1,579 Elo+
Solo
Ix Chel
Ix Chel
Himberlands
Ix Chel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,513 Elo+
Party 2
Athena
Athena
Maru245
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 1
Medusa
Medusa
NordVLord
Medusa
Level 146
God Stats
0W - 4L
1,312 SR
Queue Stats
50W - 25L
1,720 Elo+
Party 1
Team Averages
Level 68
1,476 SR
1,564 Elo+

VS

Team Averages
Level 107
1,523 SR
1,567 Elo+
Da Ji
Da Ji
Jaefue
Da Ji
Level 103
God Stats
3W - 2L
1,625 SR
Queue Stats
83W - 76L
1,570 Elo+
Solo
Agni
Agni
JtanyouKnow
Agni
Level 121
God Stats
3W - 0L
1,611 SR
Queue Stats
268W - 246L
1,627 Elo+
Party 3
Apollo
Apollo
Meyaters
Apollo
Level 86
God Stats
11W - 16L
1,199 SR
Queue Stats
301W - 297L
1,593 Elo+
Party 3
Kuzenbo
Kuzenbo
Timmyy2Turnt
Kuzenbo
Level 158
God Stats
2W - 1L
1,492 SR
Queue Stats
149W - 157L
1,463 Elo+
Solo
Vamana
Vamana
justsayhi
Vamana
Level 68
God Stats
1W - 1L
1,689 SR
Queue Stats
99W - 80L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BFCLegion
Vamana
13
3 / 5 / 0
7,795
487
9,136
14,715
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
G0ld3nsun
Achilles
13
0 / 3 / 0
7,573
473
7,504
17,234
18,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Himberlands
Ix Chel
13
0 / 6 / 1
7,753
485
4,370
12,054
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Maru245
Athena
10
1 / 4 / 2
6,963
435
3,648
14,029
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
NordVLord
Medusa
13
3 / 6 / 1
7,724
483
11,667
14,604
5,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jaefue
Da Ji
15
8 / 2 / 6
9,818
614
11,708
12,886
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 9
10,142
634
12,335
7,219
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Meyaters
Apollo
16
5 / 1 / 3
9,583
599
10,749
12,125
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Timmyy2Turnt
Kuzenbo
13
2 / 3 / 6
8,029
502
4,752
11,357
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
justsayhi
Vamana
16
4 / 0 / 1
9,726
608
12,057
12,510
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
24
24
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
BFCLegion
Vamana
3
5
0
0.6
L
Achilles
G0ld3nsun
Achilles
0
3
0
0
L
Ix Chel
Himberlands
Ix Chel
0
6
1
0.08
W
Da Ji
Jaefue
Da Ji
8
2
6
5.5
W
5
1
9
9.5
L
Athena
Maru245
Athena
1
4
2
0.5
W
Apollo
Meyaters
Apollo
5
1
3
6.5
L
Medusa
NordVLord
Medusa
3
6
1
0.58
W
Kuzenbo
Timmyy2Turnt
Kuzenbo
2
3
6
1.67
W
Vamana
justsayhi
Vamana
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
51,601
72,636
Taken
56,097
49,441
Mitigated
41,036
16,739
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BFCLegion
Vamana
9,136
5,066
0
674
14,715
8,014
0
3,400
11,017
0
64,108
L
Achilles
G0ld3nsun
Achilles
7,504
1,461
0
6,635
17,234
18,980
0
212
15,856
0
56,887
L
Ix Chel
Himberlands
Ix Chel
4,370
193
65
2,041
12,054
4,759
0
6,248
5,520
61,927
0
W
Da Ji
Jaefue
Da Ji
11,708
3,437
0
975
12,886
6,280
158
1,463
11,274
0
62,187
W
12,335
1,193
0
863
7,219
3,083
399
3,130
3,741
78,305
0
L
Athena
Maru245
Athena
3,648
1,619
0
2,291
14,029
12,266
0
4,493
9,417
12,234
0
W
Apollo
Meyaters
Apollo
10,749
5,418
0
7,840
12,125
6,856
23
507
11,618
0
96,931
L
Medusa
NordVLord
Medusa
11,667
7,751
0
5,033
14,604
5,422
0
2,172
12,348
0
69,105
W
Kuzenbo
Timmyy2Turnt
Kuzenbo
4,752
2,170
0
2,150
11,357
13,532
34
2,455
8,898
19,314
0
W
Vamana
justsayhi
Vamana
12,057
4,852
0
2,907
12,510
11,285
535
3
11,334
0
77,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
47,298
421
Minions Killed
524
0
Camps Cleared
0
1,484,484
Distance Traveled
1,642,065
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,795
487
96
6
0
337,239
0
L
Achilles
7,573
473
85
5
0
308,132
2
L
Ix Chel
7,753
485
111
7
0
272,373
3
W
Da Ji
9,818
614
73
5
0
342,403
2
W
Agni
10,142
634
145
9
0
320,469
1
L
Athena
6,963
435
13
1
0
289,252
1
W
Apollo
9,583
599
151
9
0
288,544
2
L
Medusa
7,724
483
116
7
0
277,488
0
W
Kuzenbo
8,029
502
20
1
0
338,247
2
W
Vamana
9,726
608
135
8
0
352,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role