Player Matchup

Gilgamesh
Gilgamesh
CarmCor17
Gilgamesh
Level 35
God Stats
2W - 10L
1,185 SR
Queue Stats
92W - 137L
1,154 Elo+
Party 2
Artemis
Artemis
Galen_Marek_13
Artemis
Level 27
God Stats
2W - 5L
1,294 SR
Queue Stats
70W - 115L
1,113 Elo+
Party 2
Ares
Ares
blonderaptor167
Ares
Level 21
God Stats
0W - 11L
1,254 SR
Queue Stats
23W - 58L
1,247 Elo+
Party 2
Kukulkan
Kukulkan
iRuleZDarleZ
Kukulkan
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
41W - 81L
1,247 Elo+
Party 2
Awilix
Awilix
kevinmontes79
Awilix
Level 29
God Stats
2W - 5L
1,303 SR
Queue Stats
98W - 139L
1,113 Elo+
Party 2
Team Averages
Level 24
1,307 SR
1,175 Elo+

VS

Team Averages
Level 62
1,345 SR
1,430 Elo+
Cliodhna
Cliodhna
DanceTonyDance
Cliodhna
Level 49
God Stats
8W - 5L
1,511 SR
Queue Stats
87W - 87L
1,455 Elo+
Solo
Janus
Janus
Elite Osiris
Janus
Level 110
God Stats
44W - 35L
1,346 SR
Queue Stats
306W - 257L
1,449 Elo+
Party 1
Martichoras
Martichoras
PFC_Payne3
Martichoras
Level 23
God Stats
4W - 4L
1,287 SR
Queue Stats
28W - 46L
1,318 Elo+
Party 1
Athena
Athena
SHEFFboyRDEE
Athena
Level 65
God Stats
4W - 4L
1,094 SR
Queue Stats
331W - 316L
1,483 Elo+
Party 1
Bellona
Bellona
wHySoSeRi0uS17x
Bellona
Level 65
God Stats
6W - 6L
1,487 SR
Queue Stats
421W - 394L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarmCor17
Gilgamesh
12
1 / 3 / 0
7,046
440
5,061
15,628
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 7 / 1
6,972
436
10,670
10,956
4,132
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 2
6,647
415
3,004
14,000
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
iRuleZDarleZ
Kukulkan
11
0 / 4 / 1
6,967
435
2,131
8,701
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 2
6,934
433
5,747
16,832
5,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
13 / 1 / 6
9,697
606
15,905
10,029
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 0 / 8
9,947
622
12,405
7,535
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
PFC_Payne3
Martichoras
11
1 / 2 / 3
7,260
454
6,732
11,610
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
2 / 1 / 11
8,440
528
6,320
15,317
13,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 1 / 7
8,318
520
7,816
12,942
13,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
24
24
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CarmCor17
Gilgamesh
1
3
0
0.33
W
Cliodhna
13
1
6
16
W
6
0
8
10
L
2
7
1
0.36
W
Martichoras
PFC_Payne3
Martichoras
1
2
3
1.25
W
Athena
2
1
11
7.5
L
0
3
2
0.33
L
Kukulkan
iRuleZDarleZ
Kukulkan
0
4
1
0.13
L
1
7
2
0.29
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
49,178
66,117
Taken
57,433
28,772
Mitigated
40,320
9,489
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CarmCor17
Gilgamesh
5,061
1,611
0
2,341
15,628
8,630
56
3,945
11,683
0
30,711
W
Cliodhna
15,905
2,504
0
2,991
10,029
4,195
0
306
9,642
0
68,228
W
12,405
1,605
0
1,491
7,535
3,685
507
918
6,572
85,392
0
L
10,670
7,695
0
911
10,956
4,132
0
4,656
6,300
0
35,909
W
Martichoras
PFC_Payne3
Martichoras
6,732
1,799
0
2,946
11,610
5,653
429
1,406
10,204
0
48,941
W
Athena
6,320
2,746
2,035
2,348
15,317
13,357
431
2,452
12,773
26,049
0
L
3,004
236
0
1,134
14,000
8,212
0
4,288
9,712
17,217
0
L
Kukulkan
iRuleZDarleZ
Kukulkan
2,131
234
65
1,744
8,701
2,795
0
2,956
5,745
36,532
0
L
5,747
1,837
0
3,294
16,832
5,003
0
2,880
13,952
0
39,239
W
7,816
2,228
169
2,872
12,942
13,430
110
466
11,924
0
42,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
43,662
249
Minions Killed
411
0
Camps Cleared
0
1,473,558
Distance Traveled
1,674,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,046
440
46
3
0
312,757
0
W
Cliodhna
9,697
606
87
5
0
395,516
0
W
Janus
9,947
622
148
9
0
331,805
0
L
Artemis
6,972
436
47
3
0
246,993
0
W
Martichoras
7,260
454
76
5
0
275,595
0
W
Athena
8,440
528
22
1
0
340,678
0
L
Ares
6,647
415
22
1
0
306,630
0
L
Kukulkan
6,967
435
70
4
0
231,390
0
L
Awilix
6,934
433
64
4
0
375,788
0
W
Bellona
8,318
520
78
5
0
331,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role