Player Matchup

Mulan
Mulan
Ner0K5
Mulan
Level 109
God Stats
1W - 0L
1,308 SR
Queue Stats
301W - 386L
1,459 Elo+
Solo
Discordia
Discordia
Nunvil
Discordia
Level 148
God Stats
1W - 4L
1,188 SR
Queue Stats
275W - 253L
1,477 Elo+
Party 2
Yemoja
Yemoja
Squirtle19
Yemoja
Level 124
God Stats
9W - 7L
1,353 SR
Queue Stats
81W - 142L
1,424 Elo+
Party 1
Chiron
Chiron
Xchill526
Chiron
Level 29
God Stats
4W - 6L
1,525 SR
Queue Stats
210W - 196L
1,445 Elo+
Party 1
Nemesis
Nemesis
Zuou
Nemesis
Level 29
God Stats
13W - 13L
1,469 SR
Queue Stats
108W - 82L
1,505 Elo+
Party 2
Team Averages
Level 88
1,369 SR
1,462 Elo+

VS

Team Averages
Level 85
1,610 SR
1,517 Elo+
Baba Yaga
Baba Yaga
Forceey
Baba Yaga
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,519 Elo+
Solo
Guan Yu
Guan Yu
KritTheSecond
Guan Yu
Level 45
God Stats
1W - 4L
1,687 SR
Queue Stats
154W - 146L
1,539 Elo+
Solo
Nemesis
Nemesis
herbicidejones
Nemesis
Level 107
God Stats
8W - 3L
1,758 SR
Queue Stats
199W - 186L
1,432 Elo+
Solo
Bacchus
Bacchus
joeyprod
Bacchus
Level 88
God Stats
3W - 3L
1,627 SR
Queue Stats
39W - 24L
1,593 Elo+
Solo
Hachiman
Hachiman
pvt900
Hachiman
Level 117
God Stats
12W - 9L
1,475 SR
Queue Stats
258W - 280L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ner0K5
Mulan
16
1 / 1 / 2
10,603
589
10,537
13,362
11,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Nunvil
Discordia
16
2 / 2 / 7
9,463
526
14,905
7,840
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Squirtle19
Yemoja
14
1 / 0 / 8
9,330
518
2,075
9,760
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Xchill526
Chiron
17
4 / 0 / 1
10,261
570
7,287
9,859
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Zuou
Nemesis
18
5 / 2 / 2
10,807
600
7,250
14,672
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Forceey
Baba Yaga
13
2 / 4 / 0
8,075
449
6,329
12,737
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
16
1 / 1 / 1
9,394
522
6,787
12,950
20,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 2
7,284
405
4,917
13,121
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
joeyprod
Bacchus
12
1 / 2 / 2
8,077
449
3,530
12,322
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
pvt900
Hachiman
15
1 / 2 / 0
9,109
506
8,322
8,376
3,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
5
5
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Forceey
Baba Yaga
2
4
0
0.5
L
Guan Yu
1
1
1
1.5
W
Mulan
Ner0K5
Mulan
1
1
2
2
W
Discordia
Nunvil
Discordia
2
2
7
2.75
W
Yemoja
Squirtle19
Yemoja
1
0
8
5
W
Chiron
Xchill526
Chiron
4
0
1
4.5
W
Nemesis
Zuou
Nemesis
5
2
2
3
L
0
4
2
0.25
L
Bacchus
joeyprod
Bacchus
1
2
2
1
L
Hachiman
pvt900
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,054
Damage
29,885
55,493
Taken
59,506
33,935
Mitigated
52,499
17,326
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Forceey
Baba Yaga
6,329
290
0
2,035
12,737
8,015
0
6,787
5,950
58,912
0
L
Guan Yu
6,787
1,129
136
2,116
12,950
20,338
0
0
12,950
140
77,196
W
Mulan
Ner0K5
Mulan
10,537
2,319
0
6,516
13,362
11,092
1,034
611
12,751
0
96,561
W
Discordia
Nunvil
Discordia
14,905
491
0
500
7,840
3,499
895
4,475
3,365
88,100
0
W
Yemoja
Squirtle19
Yemoja
2,075
495
1,344
3,415
9,760
8,597
286
3,451
6,309
32,650
0
W
Chiron
Xchill526
Chiron
7,287
3,391
431
3,664
9,859
4,191
259
616
9,243
0
83,191
W
Nemesis
Zuou
Nemesis
7,250
3,594
0
1,456
14,672
6,556
0
1,492
13,180
0
113,034
L
4,917
1,820
0
1,854
13,121
4,756
0
2,729
10,331
0
45,527
L
Bacchus
joeyprod
Bacchus
3,530
145
203
1,918
12,322
15,793
0
4,981
7,181
26,424
0
L
Hachiman
pvt900
Hachiman
8,322
5,751
0
3,622
8,376
3,597
644
2,262
6,114
0
81,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,464
Gold Earned
41,939
631
Minions Killed
485
0
Camps Cleared
0
1,812,585
Distance Traveled
1,717,199
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,075
449
115
6
0
348,088
2
L
Guan Yu
9,394
522
129
7
0
395,855
2
W
Mulan
10,603
589
149
8
0
338,259
1
W
Discordia
9,463
526
138
8
0
357,351
0
W
Yemoja
9,330
518
45
3
0
339,161
4
W
Chiron
10,261
570
148
8
0
345,695
2
W
Nemesis
10,807
600
151
8
0
432,119
0
L
Nemesis
7,284
405
59
3
0
294,241
2
L
Bacchus
8,077
449
24
1
0
348,326
4
L
Hachiman
9,109
506
158
9
0
330,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role