Player Matchup

Jormungandr
Jormungandr
PAULIEdidTHAT
Jormungandr
Level 106
God Stats
5W - 5L
1,615 SR
Queue Stats
13W - 15L
1,494 Elo+
Party 1
Ra
Ra
horhey31
Ra
Level 142
God Stats
8W - 3L
1,809 SR
Queue Stats
67W - 56L
1,553 Elo+
Party 1
Skadi
Skadi
thatboivitoo
Skadi
Level 83
God Stats
3W - 6L
1,629 SR
Queue Stats
78W - 84L
1,445 Elo+
Party 1
Team Averages
Level 110
1,684 SR
1,498 Elo+

VS

Team Averages
Level 131
1,694 SR
1,479 Elo+
Jormungandr
Jormungandr
AsesinoSEALS
Jormungandr
Level 117
God Stats
76W - 37L
1,658 SR
Queue Stats
557W - 565L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Werewolf Samura
Ah Muzen Cab
Level 180
God Stats
4W - 0L
1,719 SR
Queue Stats
60W - 71L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
ZNUKEMANZ
Nu Wa
Level 95
God Stats
11W - 7L
1,705 SR
Queue Stats
294W - 304L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PAULIEdidTHAT
Jormungandr
15
1 / 3 / 3
11,645
685
11,196
21,231
27,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 4 / 2
11,999
706
7,585
20,235
9,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 8 / 3
10,956
644
9,910
19,501
7,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsesinoSEALS
Jormungandr
17
4 / 2 / 11
13,325
784
15,096
19,933
30,206
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Werewolf Samura
Ah Muzen Cab
16
2 / 2 / 12
12,843
755
20,583
13,249
6,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ZNUKEMANZ
Nu Wa
17
9 / 1 / 3
13,697
806
20,645
9,722
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
15
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AsesinoSEALS
Jormungandr
4
2
11
4.75
L
Jormungandr
PAULIEdidTHAT
Jormungandr
1
3
3
0.83
W
Ah Muzen Cab
Werewolf Samura
Ah Muzen Cab
2
2
12
4
W
Nu Wa
ZNUKEMANZ
Nu Wa
9
1
3
10.5
L
2
4
2
0.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
56,324
60,967
Taken
42,904
44,730
Mitigated
42,093
12,665
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AsesinoSEALS
Jormungandr
15,096
2,687
0
4,422
19,933
30,206
180
10,284
9,649
50,945
1,881
L
Jormungandr
PAULIEdidTHAT
Jormungandr
11,196
2,234
0
2,212
21,231
27,744
0
10,120
11,093
52,638
0
W
Ah Muzen Cab
Werewolf Samura
Ah Muzen Cab
20,583
7,797
548
1,866
13,249
6,998
1,497
5,084
8,165
0
94,980
W
Nu Wa
ZNUKEMANZ
Nu Wa
20,645
5,335
0
690
9,722
4,889
1,365
3,989
5,666
57,931
0
L
7,585
106
3,931
6,180
20,235
9,543
0
12,345
7,890
52,154
0
L
9,910
3,399
118
224
19,501
7,443
0
11,862
7,639
0
49,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
39,865
250
Minions Killed
214
0
Camps Cleared
0
817,648
Distance Traveled
938,886
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,325
784
57
3
0
311,525
0
L
Jormungandr
11,645
685
74
4
0
269,825
2
W
Ah Muzen Cab
12,843
755
92
5
0
316,773
0
W
Nu Wa
13,697
806
65
4
0
310,588
0
L
Ra
11,999
706
110
6
0
301,233
0
L
Skadi
10,956
644
66
4
0
246,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role