Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
At-Low0
Poseidon
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 1
He Bo
He Bo
ItsAliyahHere
He Bo
Level 84
God Stats
12W - 3L
1,838 SR
Queue Stats
228W - 204L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
RC__KING
Hun Batz
Level 174
God Stats
4W - 0L
1,741 SR
Queue Stats
327W - 341L
1,490 Elo+
Solo
Sylvanus
Sylvanus
RJ820009
Sylvanus
Level 127
God Stats
1W - 1L
1,258 SR
Queue Stats
44W - 39L
1,476 Elo+
Party 1
Team Averages
Level 130
1,567 SR
1,427 Elo+

VS

Team Averages
Level 116
1,577 SR
1,481 Elo+
Artemis
Artemis
Kozula
Artemis
Level 146
God Stats
3W - 2L
1,609 SR
Queue Stats
263W - 251L
1,479 Elo+
Solo
Agni
Agni
Rerumicana
Agni
Level 52
God Stats
9W - 6L
1,664 SR
Queue Stats
872W - 862L
1,478 Elo+
Solo
Mercury
Mercury
Visteror
Mercury
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 199L
1,510 Elo+
Solo
Guan Yu
Guan Yu
xMartin91
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,424 Elo+
Solo
Raijin
Raijin
yunes_10y
Raijin
Level 118
God Stats
3W - 2L
1,611 SR
Queue Stats
329W - 304L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 6
8,117
812
9,689
7,265
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
At-Low0
Poseidon
12
1 / 3 / 8
7,226
723
7,053
6,626
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 9
7,115
712
8,103
6,481
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
RC__KING
Hun Batz
15
7 / 0 / 2
8,770
877
5,619
7,069
3,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
RJ820009
Sylvanus
14
3 / 0 / 6
8,518
852
3,183
6,600
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kozula
Artemis
13
2 / 3 / 2
7,501
750
8,666
6,624
2,788
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 3
6,736
674
3,362
6,980
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Visteror
Mercury
13
1 / 3 / 3
6,746
675
2,394
8,016
7,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
xMartin91
Guan Yu
14
1 / 2 / 2
6,906
691
3,019
9,054
9,596
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
yunes_10y
Raijin
14
1 / 2 / 2
7,544
754
7,116
7,025
2,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
13
Kills
5
5
Deaths
13
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
6
5
W
Poseidon
At-Low0
Poseidon
1
3
8
1.67
W
0
1
9
4.5
L
Artemis
Kozula
Artemis
2
3
2
1
W
Hun Batz
RC__KING
Hun Batz
7
0
2
8
W
Sylvanus
RJ820009
Sylvanus
3
0
6
6
L
0
3
3
0.5
L
Mercury
Visteror
Mercury
1
3
3
0.83
L
Guan Yu
xMartin91
Guan Yu
1
2
2
1
L
Raijin
yunes_10y
Raijin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,647
Damage
24,557
34,041
Taken
37,699
19,284
Mitigated
25,574
16,922
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,689
300
162
1,564
7,265
4,791
678
2,047
5,218
31,990
0
W
Poseidon
At-Low0
Poseidon
7,053
822
639
739
6,626
2,520
515
1,503
5,123
14,192
0
W
8,103
494
385
998
6,481
2,684
120
1,658
4,823
9,941
0
L
Artemis
Kozula
Artemis
8,666
3,818
1,177
387
6,624
2,788
0
4,850
1,774
0
20,884
W
Hun Batz
RC__KING
Hun Batz
5,619
102
693
1,562
7,069
3,357
0
2,047
5,022
0
18,107
W
Sylvanus
RJ820009
Sylvanus
3,183
588
6,847
3,333
6,600
5,932
131
3,223
3,377
7,093
0
L
3,362
162
488
1,232
6,980
2,630
0
5,139
1,841
16,405
0
L
Mercury
Visteror
Mercury
2,394
227
1,805
1,201
8,016
7,724
0
6,075
1,941
0
3,489
L
Guan Yu
xMartin91
Guan Yu
3,019
314
1,855
1,880
9,054
9,596
0
6,360
2,694
0
5,434
L
Raijin
yunes_10y
Raijin
7,116
248
762
1,110
7,025
2,836
0
5,604
1,421
21,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
35,433
117
Minions Killed
95
0
Camps Cleared
0
1,054,467
Distance Traveled
928,925
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,117
812
44
4
0
205,409
0
W
Poseidon
7,226
723
23
2
0
207,410
0
W
He Bo
7,115
712
9
1
0
222,488
0
L
Artemis
7,501
750
29
3
0
160,573
0
W
Hun Batz
8,770
877
25
3
0
182,923
0
W
Sylvanus
8,518
852
16
2
0
236,237
0
L
Agni
6,736
674
24
2
0
196,743
4
L
Mercury
6,746
675
2
0
0
221,477
0
L
Guan Yu
6,906
691
7
1
0
163,921
0
L
Raijin
7,544
754
33
3
0
186,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role