Player Matchup

Ymir
Ymir
Hiresizmycity
Ymir
Level 105
God Stats
12W - 16L
1,528 SR
Queue Stats
116W - 117L
1,527 Elo+
Party 1
Poseidon
Poseidon
Thunder178
Poseidon
Level 106
God Stats
6W - 8L
1,125 SR
Queue Stats
88W - 84L
1,520 Elo+
Party 1
Charybdis
Charybdis
misenko123
Charybdis
Level 100
God Stats
5W - 2L
1,380 SR
Queue Stats
232W - 232L
1,504 Elo+
Solo
Team Averages
Level 104
1,344 SR
1,517 Elo+

VS

Team Averages
Level 113
1,360 SR
1,568 Elo+
Hou Yi
Hou Yi
Feliepo
Hou Yi
Level 156
God Stats
0W - 1L
1,159 SR
Queue Stats
17W - 15L
1,591 Elo+
Party 2
Bellona
Bellona
MXS12
Bellona
Level 126
God Stats
23W - 34L
1,420 SR
Queue Stats
886W - 931L
1,541 Elo+
Solo
Ix Chel
Ix Chel
MorganaTheBanana
Ix Chel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
9,682
745
3,024
12,228
13,521
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Thunder178
Poseidon
14
2 / 3 / 4
10,626
817
6,231
7,933
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
misenko123
Charybdis
13
5 / 1 / 0
10,598
815
7,833
8,561
3,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Feliepo
Hou Yi
14
3 / 2 / 2
10,027
771
9,782
9,018
3,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
MXS12
Bellona
10
1 / 2 / 4
8,676
667
2,541
6,741
5,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
0 / 3 / 4
8,570
659
3,881
7,396
2,608
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
4
5
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Feliepo
Hou Yi
3
2
2
2
W
0
1
5
2.5
L
Bellona
MXS12
Bellona
1
2
4
1.5
L
0
3
4
0.67
W
Poseidon
Thunder178
Poseidon
2
3
4
1.33
W
Charybdis
misenko123
Charybdis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
16,204
28,722
Taken
23,155
19,653
Mitigated
12,341
9,287
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Feliepo
Hou Yi
9,782
5,124
0
1,991
9,018
3,771
0
2,901
6,117
0
49,391
W
3,024
382
0
4,377
12,228
13,521
147
1,674
10,554
14,700
0
L
Bellona
MXS12
Bellona
2,541
774
0
644
6,741
5,962
0
3,022
3,719
0
12,018
L
3,881
428
918
905
7,396
2,608
0
3,946
3,450
21,660
0
W
Poseidon
Thunder178
Poseidon
6,231
1,058
0
1,147
7,933
2,931
839
1,300
6,633
64,113
0
W
Charybdis
misenko123
Charybdis
7,833
5,541
0
3,763
8,561
3,201
2,129
1,212
7,349
0
49,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
27,273
168
Minions Killed
116
0
Camps Cleared
0
735,176
Distance Traveled
599,730
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,027
771
76
6
0
225,320
0
W
Ymir
9,682
745
14
1
0
253,438
0
L
Bellona
8,676
667
15
1
0
159,885
0
L
Ix Chel
8,570
659
25
2
0
214,525
0
W
Poseidon
10,626
817
88
7
0
231,011
3
W
Charybdis
10,598
815
66
5
0
250,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role