Player Matchup

Vamana
Vamana
Gold II
EviLGarceS
Vamana
Gold II
Level 81
God Stats
9W - 5L
1,620 SR
Queue Stats
124W - 129L
1,699 MMR
Party 1
Scylla
Scylla
Gold IV
gorespa
Scylla
Gold IV
Level 116
God Stats
4W - 4L
1,232 SR
Queue Stats
130W - 132L
1,152 MMR
Party 1
Guan Yu
Guan Yu
Gold I
precio-desusado
Guan Yu
Gold I
Level 62
God Stats
3W - 1L
1,496 SR
Queue Stats
129W - 124L
1,631 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 86
1,449 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,529 SR
1,416 MMR
Ah Puch
Ah Puch
Silver I
BuckShot4Bluegum
Ah Puch
Silver I
Level 89
God Stats
0W - 1L
1,473 SR
Queue Stats
4W - 10L
1,427 MMR
Solo
Mulan
Mulan
Gold IV
The-Mada-Force
Mulan
Gold IV
Level 155
God Stats
12W - 10L
1,548 SR
Queue Stats
164W - 175L
1,389 MMR
Party 2
Bellona
Bellona
Gold III
thepenguinkicker
Bellona
Gold III
Level 82
God Stats
133W - 125L
1,566 SR
Queue Stats
394W - 415L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EviLGarceS
Vamana
15
5 / 1 / 5
12,650
744
17,388
17,787
17,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
gorespa
Scylla
15
1 / 1 / 8
12,217
719
15,293
9,157
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 5
12,547
738
15,570
21,620
25,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AtlasAh Muzen CabBacchusAo KuangNe Zha

VS

Bans
AchillesGaneshaHelKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
11,036
649
15,916
11,796
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 2
11,100
653
9,396
22,629
26,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 2
11,613
683
9,002
18,017
18,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Vamana
EviLGarceS
Vamana
5
1
5
7.5
L
1
4
2
0.5
W
Scylla
gorespa
Scylla
1
1
8
5
W
4
2
5
3.25
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,251
Damage
34,314
48,564
Taken
52,442
47,027
Mitigated
50,052
12,724
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,916
995
0
1,610
11,796
4,997
0
2,977
8,819
70,545
0
W
Vamana
EviLGarceS
Vamana
17,388
10,374
0
1,812
17,787
17,804
1,089
5,783
12,004
0
47,598
L
9,396
1,371
0
1,830
22,629
26,065
0
6,773
15,856
0
23,029
W
Scylla
gorespa
Scylla
15,293
1,490
0
2,037
9,157
3,846
1,359
2,888
6,269
82,779
0
W
15,570
1,954
1,112
7,763
21,620
25,377
204
8,004
13,616
18
47,374
L
9,002
3,011
863
3,340
18,017
18,990
0
6,046
11,971
0
44,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
33,749
207
Minions Killed
179
0
Camps Cleared
0
979,101
Distance Traveled
932,444
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,036
649
90
5
0
285,860
2
W
Vamana
12,650
744
45
3
0
344,715
0
L
Mulan
11,100
653
26
2
0
305,446
0
W
Scylla
12,217
719
123
7
0
291,764
2
W
Guan Yu
12,547
738
39
2
0
342,622
0
L
Bellona
11,613
683
63
4
0
341,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role