Player Matchup

Chaac
Chaac
HuggableHare15
Chaac
Level 118
God Stats
17W - 30L
1,405 SR
Queue Stats
139W - 158L
1,489 Elo+
Solo
Sol
Sol
Louphao_
Sol
Level 154
God Stats
363W - 320L
1,482 SR
Queue Stats
422W - 428L
1,380 Elo+
Solo
Bastet
Bastet
slickrikdaruler_
Bastet
Level 158
God Stats
8W - 6L
1,463 SR
Queue Stats
162W - 123L
1,434 Elo+
Solo
Team Averages
Level 143
1,450 SR
1,434 Elo+

VS

Team Averages
Level 71
1,538 SR
1,455 Elo+
Jormungandr
Jormungandr
KingKosa1126
Jormungandr
Level 65
God Stats
45W - 39L
1,614 SR
Queue Stats
259W - 266L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Nanieeeeeeee
Ne Zha
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 60L
1,368 Elo+
Solo
Anubis
Anubis
vtnathan2001
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
6,010
668
1,577
8,162
3,507
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 4 / 1
7,328
814
6,602
7,042
2,216
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 3
6,758
751
5,121
8,135
2,466
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingKosa1126
Jormungandr
11
3 / 2 / 7
7,850
872
5,650
7,678
6,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
10
4 / 2 / 4
7,567
841
6,059
5,663
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
5 / 1 / 5
8,247
916
7,081
5,617
2,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Jormungandr
KingKosa1126
Jormungandr
3
2
7
3.25
L
3
4
1
0.88
W
Ne Zha
4
2
4
3
L
1
3
3
0.83
W
Anubis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,300
Damage
18,790
23,339
Taken
18,958
8,189
Mitigated
10,683
2,853
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,577
194
0
606
8,162
3,507
0
4,288
3,874
0
10,199
W
Jormungandr
KingKosa1126
Jormungandr
5,650
1,728
0
2,336
7,678
6,440
171
3,992
3,686
33,637
0
L
6,602
1,848
0
1,593
7,042
2,216
0
4,360
2,682
27,500
0
W
Ne Zha
6,059
2,792
0
136
5,663
2,189
0
1,674
3,989
0
20,085
L
5,121
1,267
0
654
8,135
2,466
0
4,521
3,614
0
18,636
W
Anubis
7,081
528
0
1,993
5,617
2,054
578
1,296
4,321
22,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
23,664
62
Minions Killed
118
0
Camps Cleared
0
422,717
Distance Traveled
490,165
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,010
668
15
2
0
106,510
2
W
Jormungandr
7,850
872
49
5
0
169,552
2
L
Sol
7,328
814
28
3
0
142,578
0
W
Ne Zha
7,567
841
30
3
0
180,780
0
L
Bastet
6,758
751
19
2
0
173,629
0
W
Anubis
8,247
916
39
4
0
139,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role