Player Matchup

Hachiman
Hachiman
Aspire15
Hachiman
Level 120
God Stats
9W - 17L
1,548 SR
Queue Stats
296W - 308L
1,483 Elo+
Party 1
Bacchus
Bacchus
Bull x Lonzo
Bacchus
Level 79
God Stats
5W - 1L
1,381 SR
Queue Stats
132W - 154L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
ShaqAtThe2
Ne Zha
Level 113
God Stats
60W - 46L
1,638 SR
Queue Stats
487W - 479L
1,492 Elo+
Party 1
Hercules
Hercules
Tha faded 1
Hercules
Level 169
God Stats
4W - 2L
1,526 SR
Queue Stats
344W - 337L
1,478 Elo+
Solo
Ra
Ra
TheSaucyHorsey
Ra
Level 127
God Stats
10W - 11L
1,533 SR
Queue Stats
187W - 207L
1,459 Elo+
Party 1
Team Averages
Level 122
1,525 SR
1,477 Elo+

VS

Team Averages
Level 99
1,552 SR
1,492 Elo+
Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Jarit1857
Thor
Level 60
God Stats
37W - 39L
1,531 SR
Queue Stats
203W - 231L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Paiopuchinito
Sun Wukong
Level 109
God Stats
8W - 9L
1,614 SR
Queue Stats
54W - 61L
1,502 Elo+
Solo
Jormungandr
Jormungandr
xThePunisher17x
Jormungandr
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
540W - 550L
1,451 Elo+
Party 2
Ra
Ra
zVident-
Ra
Level 99
God Stats
100W - 81L
1,613 SR
Queue Stats
459W - 428L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aspire15
Hachiman
10
0 / 1 / 0
5,674
516
5,210
7,826
3,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Bull x Lonzo
Bacchus
8
0 / 0 / 0
5,346
486
2,329
6,614
5,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
ShaqAtThe2
Ne Zha
13
1 / 0 / 2
6,961
633
6,374
9,158
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Tha faded 1
Hercules
11
2 / 0 / 0
6,328
575
5,558
8,744
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,817
620
3,212
6,139
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 0 / 1
4,758
433
4,085
6,465
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
7
0 / 2 / 1
4,749
432
2,644
7,796
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Paiopuchinito
Sun Wukong
10
0 / 1 / 0
5,912
537
4,103
7,938
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
xThePunisher17x
Jormungandr
8
0 / 0 / 1
4,638
422
4,554
8,948
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 0
6,937
631
4,635
5,992
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
3
3
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
1
0.5
W
Hachiman
Aspire15
Hachiman
0
1
0
0
W
Bacchus
Bull x Lonzo
Bacchus
0
0
0
0
L
Thor
0
2
1
0.25
L
Sun Wukong
Paiopuchinito
Sun Wukong
0
1
0
0
W
Ne Zha
ShaqAtThe2
Ne Zha
1
0
2
2
W
Hercules
Tha faded 1
Hercules
2
0
0
2
W
1
2
0
0.5
L
Jormungandr
xThePunisher17x
Jormungandr
0
0
1
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
20,021
38,481
Taken
37,139
20,613
Mitigated
15,408
13,306
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,085
1,206
0
2,102
6,465
2,025
0
1,527
4,938
26,567
0
W
Hachiman
Aspire15
Hachiman
5,210
2,985
0
3,476
7,826
3,018
52
3,610
4,216
0
49,041
W
Bacchus
Bull x Lonzo
Bacchus
2,329
160
1,234
1,544
6,614
5,016
27
3,347
3,267
13,455
0
L
Thor
2,644
1,036
0
680
7,796
2,440
0
178
7,618
0
23,563
L
Sun Wukong
Paiopuchinito
Sun Wukong
4,103
589
0
980
7,938
4,521
0
0
7,938
0
48,089
W
Ne Zha
ShaqAtThe2
Ne Zha
6,374
1,648
0
1,912
9,158
4,026
0
1,870
7,226
0
68,289
W
Hercules
Tha faded 1
Hercules
5,558
2,308
0
3,190
8,744
6,163
0
0
8,744
0
47,197
W
3,212
192
60
1,890
6,139
2,390
0
4,033
1,754
50,963
0
L
Jormungandr
xThePunisher17x
Jormungandr
4,554
2,032
0
2,246
8,948
3,842
0
868
8,080
24,259
0
L
4,635
569
130
1,683
5,992
2,580
0
2,968
3,024
54,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
26,994
391
Minions Killed
312
0
Camps Cleared
0
1,162,195
Distance Traveled
1,071,690
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,758
433
41
4
0
220,790
0
W
Hachiman
5,674
516
89
8
0
219,230
0
W
Bacchus
5,346
486
24
2
0
239,761
4
L
Thor
4,749
432
39
4
0
184,382
1
L
Sun Wukong
5,912
537
90
8
0
217,963
0
W
Ne Zha
6,961
633
101
9
0
259,105
0
W
Hercules
6,328
575
80
7
0
216,264
1
W
Ra
6,817
620
97
9
0
227,835
0
L
Jormungandr
4,638
422
36
3
0
204,883
6
L
Ra
6,937
631
106
10
0
243,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role