Player Matchup

Ishtar
Ishtar
AnimeMostlyTrash
Ishtar
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,499 Elo+
Solo
Ravana
Ravana
EpicFish72
Ravana
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 187L
1,482 Elo+
Solo
Sobek
Sobek
MonkeyDAaron
Sobek
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 210L
1,586 Elo+
Party 1
Atlas
Atlas
SlothTheBoss623
Atlas
Level 124
God Stats
21W - 21L
1,342 SR
Queue Stats
445W - 486L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
Squadbrandon12
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 223L
1,416 Elo+
Party 1
Team Averages
Level 113
1,468 SR
1,496 Elo+

VS

Team Averages
Level 100
1,461 SR
1,541 Elo+
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
I Kil Jaeden I
Ao Kuang
Level 128
God Stats
5W - 2L
1,481 SR
Queue Stats
158W - 157L
1,437 Elo+
Party 3
Hou Yi
Hou Yi
Inyourwalls
Hou Yi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,657 Elo+
Party 2
Ganesha
Ganesha
Warrior0910
Ganesha
Level 108
God Stats
6W - 7L
1,389 SR
Queue Stats
426W - 386L
1,469 Elo+
Solo
Apollo
Apollo
kodaih
Apollo
Level 100
God Stats
3W - 0L
1,435 SR
Queue Stats
34W - 19L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
6,724
1,345
5,329
6,262
2,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
EpicFish72
Ravana
10
2 / 3 / 3
5,879
1,176
1,933
3,887
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 1 / 1
4,561
912
439
1,830
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 1 / 2
4,703
941
1,702
2,931
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
4,531
906
676
1,728
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 4
6,619
1,324
3,079
5,310
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
11
2 / 2 / 4
6,599
1,320
2,243
4,783
3,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
11
4 / 2 / 2
6,513
1,303
6,030
5,118
1,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Warrior0910
Ganesha
9
0 / 3 / 7
5,811
1,162
1,181
5,492
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
kodaih
Apollo
10
0 / 3 / 7
5,830
1,166
2,858
5,816
2,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
9
9
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
4
2.5
L
6
3
2
2.33
L
Ravana
EpicFish72
Ravana
2
3
3
1.17
W
Ao Kuang
2
2
4
2
W
Hou Yi
4
2
2
2.5
L
0
1
1
0.5
L
0
1
2
1
L
0
1
1
0.5
W
Ganesha
Warrior0910
Ganesha
0
3
7
1.17
W
Apollo
kodaih
Apollo
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,079
Damage
15,391
16,638
Taken
26,519
9,216
Mitigated
14,719
2,370
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,079
0
763
1,638
5,310
2,531
384
911
4,361
5,681
0
L
5,329
3,921
106
1,018
6,262
2,234
0
2,528
3,653
0
12,146
L
Ravana
EpicFish72
Ravana
1,933
92
0
251
3,887
2,215
0
858
3,029
0
3,098
W
Ao Kuang
2,243
361
305
753
4,783
3,218
1,263
167
4,575
6,421
0
W
Hou Yi
6,030
3,056
322
1,319
5,118
1,949
675
393
4,594
0
13,377
L
439
73
0
60
1,830
1,479
0
784
968
1,584
0
L
1,702
829
39
756
2,931
1,779
0
1,158
1,734
3,746
0
L
676
70
122
18
1,728
1,509
0
942
751
1,335
0
W
Ganesha
Warrior0910
Ganesha
1,181
99
107
269
5,492
4,804
0
641
4,813
2,071
0
W
Apollo
kodaih
Apollo
2,858
2,081
0
945
5,816
2,217
1,929
705
5,066
0
9,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
31,372
21
Minions Killed
53
0
Camps Cleared
0
255,844
Distance Traveled
509,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,619
1,324
15
3
0
105,579
0
L
Ishtar
6,724
1,345
14
3
0
87,740
0
L
Ravana
5,879
1,176
1
0
0
77,761
0
W
Ao Kuang
6,599
1,320
5
1
0
107,282
0
W
Hou Yi
6,513
1,303
21
4
0
103,092
0
L
Sobek
4,561
912
0
0
0
24,280
0
L
Atlas
4,703
941
2
0
0
41,631
0
L
Kuzenbo
4,531
906
4
1
0
24,432
0
W
Ganesha
5,811
1,162
0
0
0
90,476
0
W
Apollo
5,830
1,166
12
2
0
102,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role