Player Matchup

Charybdis
Charybdis
GrottyWig516
Charybdis
Level 52
God Stats
6W - 4L
1,231 SR
Queue Stats
41W - 45L
1,133 Elo+
Party 3
Ix Chel
Ix Chel
Rizzzqyy
Ix Chel
Level 68
God Stats
16W - 17L
1,497 SR
Queue Stats
132W - 131L
1,489 Elo+
Solo
Osiris
Osiris
SR Frostie
Osiris
Level 65
God Stats
2W - 2L
1,604 SR
Queue Stats
26W - 42L
1,339 Elo+
Party 3
Mercury
Mercury
StandbyIowa664
Mercury
Level 108
God Stats
33W - 15L
1,629 SR
Queue Stats
303W - 281L
1,448 Elo+
Party 3
Aphrodite
Aphrodite
StarsieTTV
Aphrodite
Level 17
God Stats
0W - 2L
1,256 SR
Queue Stats
6W - 10L
1,457 Elo+
Party 3
Team Averages
Level 62
1,443 SR
1,373 Elo+

VS

Team Averages
Level 77
1,452 SR
1,396 Elo+
Atlas
Atlas
AsNs-KiLLzZs
Atlas
Level 84
God Stats
21W - 13L
1,539 SR
Queue Stats
113W - 115L
1,467 Elo+
Party 2
Fenrir
Fenrir
ChuzCampoHermoso
Fenrir
Level 63
God Stats
30W - 27L
1,289 SR
Queue Stats
529W - 499L
1,305 Elo+
Party 1
Geb
Geb
RemiliaZen
Geb
Level 109
God Stats
3W - 1L
1,331 SR
Queue Stats
280W - 246L
1,518 Elo+
Party 2
Apollo
Apollo
TrueShowOfArt
Apollo
Level 61
God Stats
7W - 8L
1,461 SR
Queue Stats
237W - 235L
1,305 Elo+
Party 1
Hera
Hera
adrez_09
Hera
Level 68
God Stats
13W - 9L
1,642 SR
Queue Stats
207W - 194L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrottyWig516
Charybdis
11
1 / 3 / 2
6,126
471
5,842
11,154
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Rizzzqyy
Ix Chel
1
0 / 0 / 0
2,564
197
0
0
0
Osiris
SR Frostie
Osiris
11
0 / 2 / 2
6,568
505
3,934
11,661
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 2 / 1
6,975
537
7,039
9,036
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
StarsieTTV
Aphrodite
9
0 / 2 / 2
5,460
420
1,191
3,415
1,954
Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,925
533
3,864
9,579
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 3
6,668
513
2,954
8,668
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 1 / 1
7,489
576
7,666
8,677
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 3
6,591
507
4,805
6,362
2,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
13
1 / 1 / 0
7,282
560
2,617
2,689
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
0
2
3
0.75
L
Charybdis
GrottyWig516
Charybdis
1
3
2
0.67
W
3
1
1
3.5
L
Ix Chel
Rizzzqyy
Ix Chel
0
0
0
0
L
Osiris
SR Frostie
Osiris
0
2
2
0.5
L
5
2
1
2.75
L
Aphrodite
StarsieTTV
Aphrodite
0
2
2
0.5
W
2
1
3
3.5
W
Hera
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
21,906
35,266
Taken
35,975
16,909
Mitigated
19,284
10,013
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,864
1,602
51
1,068
9,579
7,762
47
654
8,925
23,298
0
W
2,954
435
0
1,766
8,668
3,668
0
0
8,668
0
43,098
L
Charybdis
GrottyWig516
Charybdis
5,842
2,880
0
5,182
11,154
4,400
0
3,167
7,980
0
48,347
W
7,666
1,270
0
2,095
8,677
4,518
0
0
8,677
48,360
0
L
Ix Chel
Rizzzqyy
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
SR Frostie
Osiris
3,934
1,592
0
2,516
11,661
7,007
0
6,404
5,248
0
44,778
L
7,039
5,090
0
250
9,036
3,548
0
3,274
5,761
0
48,712
L
Aphrodite
StarsieTTV
Aphrodite
1,191
398
1,465
600
3,415
1,954
0
1,285
2,130
8,058
0
W
4,805
3,201
0
2,818
6,362
2,396
207
537
5,825
0
41,604
W
Hera
2,617
622
0
250
2,689
940
1,081
0
2,689
51,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
34,955
253
Minions Killed
339
0
Camps Cleared
0
967,892
Distance Traveled
1,288,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,925
533
31
2
0
254,468
1
W
Fenrir
6,668
513
73
6
0
262,729
0
L
Charybdis
6,126
471
87
7
0
228,466
0
W
Geb
7,489
576
78
6
0
287,035
0
L
Ix Chel
2,564
197
0
0
0
0
0
L
Osiris
6,568
505
67
5
0
242,599
0
L
Mercury
6,975
537
82
6
0
253,371
0
L
Aphrodite
5,460
420
17
1
0
243,456
0
W
Apollo
6,591
507
68
5
0
219,702
4
W
Hera
7,282
560
89
7
0
265,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role