Player Matchup

Artemis
Artemis
BenBlaze5103
Artemis
Level 146
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 8L
1,484 Elo+
Party 2
Anubis
Anubis
GRM Wolf6758
Anubis
Level 155
God Stats
4W - 0L
1,705 SR
Queue Stats
110W - 154L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
GRMultipass
Baron Samedi
Level 159
God Stats
6W - 4L
1,358 SR
Queue Stats
506W - 514L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IAfroUchihaI
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,561 Elo+
Party 2
Vamana
Vamana
nooveau1
Vamana
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
143W - 135L
1,541 Elo+
Party 2
Team Averages
Level 139
1,424 SR
1,515 Elo+

VS

Team Averages
Level 129
1,308 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
EclipseComit
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 52L
1,309 Elo+
Solo
Bastet
Bastet
Stealthy SYN
Bastet
Level 141
God Stats
0W - 4L
1,104 SR
Queue Stats
402W - 414L
1,515 Elo+
Party 1
Osiris
Osiris
iSpacedOut2
Osiris
Level 156
God Stats
0W - 4L
1,148 SR
Queue Stats
1,093W - 1,115L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
xHEY NOWx
Cthulhu
Level 158
God Stats
4W - 3L
1,287 SR
Queue Stats
330W - 354L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BenBlaze5103
Artemis
17
4 / 1 / 15
9,239
840
14,516
12,483
5,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
8 / 3 / 9
9,499
864
12,860
7,348
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
GRMultipass
Baron Samedi
11
1 / 2 / 9
7,350
668
3,898
4,011
1,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IAfroUchihaI
Ah Muzen Cab
17
4 / 0 / 14
9,495
863
11,016
7,294
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
nooveau1
Vamana
15
5 / 3 / 12
9,647
877
10,333
15,344
15,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 6
8,264
751
13,063
7,912
4,102
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
EclipseComit
Hachiman
13
1 / 6 / 6
7,620
693
6,448
11,058
4,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
11
1 / 5 / 2
6,907
628
7,444
10,822
4,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
14
3 / 5 / 4
8,644
786
5,376
15,319
22,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xHEY NOWx
Cthulhu
15
2 / 3 / 4
8,192
745
8,025
13,401
17,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
22
Kills
8
9
Deaths
22
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
6
1.33
W
Artemis
BenBlaze5103
Artemis
4
1
15
11.5
L
Hachiman
EclipseComit
Hachiman
1
6
6
0.67
W
Anubis
8
3
9
4.17
W
Baron Samedi
GRMultipass
Baron Samedi
1
2
9
2.75
W
Ah Muzen Cab
IAfroUchihaI
Ah Muzen Cab
4
0
14
11
L
Bastet
1
5
2
0.4
L
Osiris
3
5
4
1
W
Vamana
nooveau1
Vamana
5
3
12
3.67
L
Cthulhu
xHEY NOWx
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,623
Damage
40,356
46,480
Taken
58,512
29,605
Mitigated
52,779
14,674
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,063
377
1,372
1,639
7,912
4,102
0
1,051
6,751
33,347
0
W
Artemis
BenBlaze5103
Artemis
14,516
6,175
896
5,284
12,483
5,353
288
5,428
7,055
0
25,241
L
Hachiman
EclipseComit
Hachiman
6,448
4,255
597
483
11,058
4,139
0
4,197
6,571
0
15,859
W
Anubis
12,860
151
333
65
7,348
3,672
315
3,045
4,303
21,235
0
W
Baron Samedi
GRMultipass
Baron Samedi
3,898
552
1,156
662
4,011
1,714
447
2,870
1,141
9,903
0
W
Ah Muzen Cab
IAfroUchihaI
Ah Muzen Cab
11,016
4,468
0
141
7,294
3,374
656
4,471
2,823
0
26,550
L
Bastet
7,444
1,340
403
1,121
10,822
4,210
0
3,680
6,930
0
10,364
L
Osiris
5,376
1,423
1,403
1,070
15,319
22,744
0
2,834
12,333
305
8,079
W
Vamana
nooveau1
Vamana
10,333
4,906
1,413
4,724
15,344
15,492
312
5,559
9,785
0
17,215
L
Cthulhu
xHEY NOWx
Cthulhu
8,025
309
1,797
3,464
13,401
17,584
0
3,858
9,169
17,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
39,627
123
Minions Killed
105
0
Camps Cleared
0
951,317
Distance Traveled
913,002
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,264
751
50
5
0
202,745
0
W
Artemis
9,239
840
25
2
0
204,552
0
L
Hachiman
7,620
693
19
2
0
129,845
0
W
Anubis
9,499
864
24
2
0
199,543
0
W
Baron Samedi
7,350
668
10
1
0
108,902
2
W
Ah Muzen Cab
9,495
863
52
5
0
251,463
0
L
Bastet
6,907
628
2
0
0
201,186
0
L
Osiris
8,644
786
12
1
0
178,976
0
W
Vamana
9,647
877
12
1
0
186,857
0
L
Cthulhu
8,192
745
22
2
0
200,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role