Player Matchup

Izanami
Izanami
OpTic Redneck12
Izanami
Level 141
God Stats
8W - 4L
1,794 SR
Queue Stats
171W - 164L
1,521 Elo+
Solo
Yu Huang
Yu Huang
XxKuShxxFr3AkxX
Yu Huang
Level 156
God Stats
0W - 6L
1,204 SR
Queue Stats
84W - 79L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
daboybenji69
Sun Wukong
Level 58
God Stats
22W - 12L
1,292 SR
Queue Stats
65W - 63L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
stygiandeath
Baron Samedi
Level 69
God Stats
1W - 1L
1,459 SR
Queue Stats
14W - 13L
1,391 Elo+
Party 1
Nemesis
Nemesis
the__guy23
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 85
1,450 SR
1,454 Elo+

VS

Team Averages
Level 86
1,547 SR
1,473 Elo+
Mulan
Mulan
Chromicle
Mulan
Level 125
God Stats
58W - 53L
1,549 SR
Queue Stats
114W - 110L
1,481 Elo+
Solo
Scylla
Scylla
DXbinCrazy
Scylla
Level 89
God Stats
2W - 5L
1,302 SR
Queue Stats
105W - 94L
1,482 Elo+
Solo
Awilix
Awilix
DsD PR0
Awilix
Level 79
God Stats
17W - 24L
1,448 SR
Queue Stats
290W - 255L
1,453 Elo+
Solo
Cerberus
Cerberus
RelltrSkeltr
Cerberus
Level 69
God Stats
2W - 0L
1,824 SR
Queue Stats
56W - 64L
1,448 Elo+
Solo
Izanami
Izanami
jacobrunz1
Izanami
Level 67
God Stats
1W - 0L
1,614 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,892
627
4,245
7,366
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
11
0 / 1 / 0
6,188
563
2,855
7,560
2,995
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
daboybenji69
Sun Wukong
9
0 / 4 / 0
5,282
480
2,534
11,101
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
stygiandeath
Baron Samedi
8
1 / 1 / 0
5,651
514
4,354
8,055
5,792
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
the__guy23
Nemesis
8
0 / 4 / 0
4,956
451
992
7,858
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chromicle
Mulan
13
7 / 0 / 1
8,674
789
12,033
9,016
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
DXbinCrazy
Scylla
12
1 / 0 / 1
6,848
623
5,216
4,842
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
DsD PR0
Awilix
12
4 / 1 / 1
7,086
644
4,607
7,071
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RelltrSkeltr
Cerberus
9
0 / 0 / 1
5,790
526
2,122
6,689
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
jacobrunz1
Izanami
12
1 / 1 / 2
6,715
610
3,708
5,885
2,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
13
13
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
Chromicle
Mulan
7
0
1
7.5
W
Scylla
DXbinCrazy
Scylla
1
0
1
1.5
W
Awilix
DsD PR0
Awilix
4
1
1
4.5
L
1
3
1
0.5
W
Cerberus
RelltrSkeltr
Cerberus
0
0
1
0.5
L
Yu Huang
0
1
0
0
L
Sun Wukong
daboybenji69
Sun Wukong
0
4
0
0
W
Izanami
jacobrunz1
Izanami
1
1
2
2
L
Baron Samedi
stygiandeath
Baron Samedi
1
1
0
1
L
Nemesis
the__guy23
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,980
Damage
27,686
41,940
Taken
33,503
18,683
Mitigated
14,884
10,273
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Chromicle
Mulan
12,033
2,085
0
4,898
9,016
4,654
524
0
9,016
0
73,755
W
Scylla
DXbinCrazy
Scylla
5,216
480
0
1,342
4,842
1,730
0
2,946
1,896
53,526
0
W
Awilix
DsD PR0
Awilix
4,607
1,963
0
1,000
7,071
2,404
0
1,149
5,922
0
52,575
L
4,245
3,076
0
1,432
7,366
2,296
1,016
638
6,728
0
56,899
W
Cerberus
RelltrSkeltr
Cerberus
2,122
0
1,082
1,627
6,689
4,038
0
2,449
4,240
15,724
0
L
Yu Huang
2,855
308
0
2,021
7,560
2,995
0
3,705
3,855
52,480
0
L
Sun Wukong
daboybenji69
Sun Wukong
2,534
1,114
0
2,688
11,101
5,681
0
0
11,101
0
36,136
W
Izanami
jacobrunz1
Izanami
3,708
2,508
0
1,218
5,885
2,058
983
665
5,220
0
55,822
L
Baron Samedi
stygiandeath
Baron Samedi
4,354
574
459
3,583
8,055
5,792
0
2,995
5,060
21,103
0
L
Nemesis
the__guy23
Nemesis
992
238
0
90
7,858
1,919
0
0
7,858
0
22,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
35,113
338
Minions Killed
427
0
Camps Cleared
0
1,144,074
Distance Traveled
1,194,836
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,674
789
127
12
0
231,233
0
W
Scylla
6,848
623
91
8
0
221,870
4
W
Awilix
7,086
644
79
7
0
286,662
0
L
Izanami
6,892
627
123
11
0
205,655
0
W
Cerberus
5,790
526
26
2
0
229,386
2
L
Yu Huang
6,188
563
98
9
0
222,490
0
L
Sun Wukong
5,282
480
53
5
0
223,329
0
W
Izanami
6,715
610
104
9
0
225,685
3
L
Baron Samedi
5,651
514
25
2
0
226,681
0
L
Nemesis
4,956
451
39
4
0
265,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role