Player Matchup

Anubis
Anubis
Aasveig
Anubis
Level 65
God Stats
21W - 12L
1,534 SR
Queue Stats
139W - 149L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Clavinator
Guan Yu
Level 147
God Stats
2W - 0L
1,296 SR
Queue Stats
42W - 32L
1,619 Elo+
Party 1
Nemesis
Nemesis
Sapere101
Nemesis
Level 49
God Stats
8W - 5L
1,898 SR
Queue Stats
212W - 203L
1,512 Elo+
Solo
Hachiman
Hachiman
TheLoneWolf2828
Hachiman
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 43L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
WALDEEZIE
Sylvanus
Level 184
God Stats
1W - 0L
1,663 SR
Queue Stats
68W - 55L
1,514 Elo+
Party 1
Team Averages
Level 92
1,578 SR
1,507 Elo+

VS

Team Averages
Level 132
1,538 SR
1,577 Elo+
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AMY_OTAKU78
Nu Wa
Level 159
God Stats
39W - 39L
1,468 SR
Queue Stats
213W - 222L
1,496 Elo+
Solo
Izanami
Izanami
GameDev TTV
Izanami
Level 128
God Stats
5W - 3L
1,719 SR
Queue Stats
10W - 6L
1,757 Elo+
Solo
Atlas
Atlas
dabwilldoyeah
Atlas
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
570W - 562L
1,552 Elo+
Solo
Mercury
Mercury
falconcrunch
Mercury
Level 106
God Stats
5W - 9L
1,500 SR
Queue Stats
206W - 194L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aasveig
Anubis
14
5 / 2 / 8
8,542
1,220
13,127
7,371
4,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Clavinator
Guan Yu
14
3 / 2 / 8
8,717
1,245
12,081
11,412
13,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Sapere101
Nemesis
13
2 / 0 / 3
7,667
1,095
3,485
5,371
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
13
2 / 0 / 9
7,890
1,127
9,340
5,704
2,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
WALDEEZIE
Sylvanus
13
1 / 1 / 9
8,317
1,188
6,062
9,420
8,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

351

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 3 / 0
8,427
1,204
12,159
13,602
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 3 / 4
7,463
1,066
10,992
8,879
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GameDev TTV
Izanami
10
0 / 0 / 0
4,796
685
0
0
0
12
0 / 3 / 3
7,158
1,023
5,411
12,856
10,117
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
falconcrunch
Mercury
12
0 / 4 / 3
7,161
1,023
6,232
12,513
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
13
Kills
5
5
Deaths
13
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
3
0
1.67
L
0
3
4
0.67
W
Anubis
Aasveig
Anubis
5
2
8
4.5
W
Guan Yu
Clavinator
Guan Yu
3
2
8
3.5
L
Izanami
GameDev TTV
Izanami
0
0
0
0
W
Nemesis
Sapere101
Nemesis
2
0
3
3.5
W
Hachiman
2
0
9
6.5
W
Sylvanus
WALDEEZIE
Sylvanus
1
1
9
5.5
L
0
3
3
0.5
L
Mercury
falconcrunch
Mercury
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,095
Damage
34,794
39,278
Taken
47,850
31,543
Mitigated
26,060
13,355
Healing
1,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,159
2,485
0
0
13,602
5,348
0
3,648
9,954
0
23,893
L
10,992
2,687
0
1,046
8,879
6,979
0
3,411
5,468
34,373
0
W
Anubis
Aasveig
Anubis
13,127
1,372
292
2,827
7,371
4,107
0
2,063
5,308
40,114
0
W
Guan Yu
Clavinator
Guan Yu
12,081
2,061
1,177
1,188
11,412
13,694
0
5,194
6,218
0
23,262
L
Izanami
GameDev TTV
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Sapere101
Nemesis
3,485
256
0
426
5,371
2,473
0
1,589
3,782
0
15,937
W
Hachiman
9,340
6,874
0
1,482
5,704
2,580
0
2,465
3,239
0
25,445
W
Sylvanus
WALDEEZIE
Sylvanus
6,062
1,707
3,544
2,419
9,420
8,689
0
5,092
4,328
9,847
0
L
5,411
1,611
0
0
12,856
10,117
0
7,516
5,340
10,546
0
L
Mercury
falconcrunch
Mercury
6,232
2,026
0
0
12,513
3,616
0
4,614
7,899
0
12,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
35,005
152
Minions Killed
111
8
Camps Cleared
3
647,038
Distance Traveled
533,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,427
1,204
21
3
0
136,253
0
L
Nu Wa
7,463
1,066
46
7
1
116,449
0
W
Anubis
8,542
1,220
66
9
1
114,863
0
W
Guan Yu
8,717
1,245
12
2
2
137,715
0
L
Izanami
4,796
685
0
0
0
0
0
W
Nemesis
7,667
1,095
29
4
5
140,666
0
W
Hachiman
7,890
1,127
40
6
0
129,959
0
W
Sylvanus
8,317
1,188
5
1
0
123,835
0
L
Atlas
7,158
1,023
24
3
1
132,465
0
L
Mercury
7,161
1,023
20
3
1
147,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role