Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AKA-MadJoker
Cerberus
Level 148
God Stats
39W - 40L
1,533 SR
Queue Stats
336W - 314L
1,456 Elo+
Solo
Ix Chel
Ix Chel
ProZ CluTch
Ix Chel
Level 129
God Stats
58W - 40L
1,697 SR
Queue Stats
693W - 681L
1,546 Elo+
Solo
Charybdis
Charybdis
þastel
Charybdis
Level 75
God Stats
36W - 28L
1,734 SR
Queue Stats
175W - 183L
1,480 Elo+
Solo
Team Averages
Level 137
1,593 SR
1,496 Elo+

VS

Team Averages
Level 125
1,537 SR
1,510 Elo+
Nox
Nox
 
Nox
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Nermeteen
Vamana
Level 86
God Stats
289W - 260L
1,611 SR
Queue Stats
824W - 791L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Speck_mea
Danzaburou
Level 158
God Stats
3W - 7L
1,576 SR
Queue Stats
496W - 464L
1,517 Elo+
Solo
Yemoja
Yemoja
Weredragon12
Yemoja
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,491 Elo+
Solo
Poseidon
Poseidon
addu2001
Poseidon
Level 144
God Stats
1W - 3L
1,496 SR
Queue Stats
197W - 209L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 0 / 4
8,811
1,259
4,385
3,125
1,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
 
Ah Puch
13
2 / 0 / 7
8,255
1,179
7,326
1,412
582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
AKA-MadJoker
Cerberus
13
0 / 0 / 7
7,413
1,059
4,458
5,533
3,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
ProZ CluTch
Ix Chel
14
2 / 1 / 7
8,353
1,193
10,240
5,029
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
þastel
Charybdis
14
0 / 3 / 8
7,935
1,134
4,626
7,434
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

313

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 0 / 1
8,136
1,162
3,931
2,468
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Nermeteen
Vamana
12
0 / 1 / 3
7,091
1,013
2,175
3,481
1,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Speck_mea
Danzaburou
13
1 / 2 / 3
8,011
1,144
8,616
9,614
3,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
0 / 3 / 3
7,893
1,128
672
10,231
8,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
addu2001
Poseidon
13
0 / 5 / 2
7,557
1,080
5,130
8,112
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
11
Kills
4
4
Deaths
11
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
4
9
W
Ah Puch
 
Ah Puch
2
0
7
5.5
L
Nox
 
Nox
3
0
1
3.5
W
Cerberus
AKA-MadJoker
Cerberus
0
0
7
3.5
L
Vamana
Nermeteen
Vamana
0
1
3
1.5
W
Ix Chel
ProZ CluTch
Ix Chel
2
1
7
5.5
L
Danzaburou
Speck_mea
Danzaburou
1
2
3
1.25
L
Yemoja
0
3
3
0.5
L
Poseidon
addu2001
Poseidon
0
5
2
0.2
W
Charybdis
þastel
Charybdis
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
20,524
22,533
Taken
33,906
10,277
Mitigated
17,797
2,576
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,385
1,847
0
0
3,125
1,488
0
1,244
1,843
0
5,500
W
Ah Puch
 
Ah Puch
7,326
185
0
118
1,412
582
0
347
1,065
33,297
0
L
Nox
 
Nox
3,931
54
0
122
2,468
1,133
0
1,517
951
21,423
0
W
Cerberus
AKA-MadJoker
Cerberus
4,458
0
0
1,048
5,533
3,299
0
3,561
1,972
10,787
284
L
Vamana
Nermeteen
Vamana
2,175
876
0
136
3,481
1,624
0
1,751
1,730
0
7,513
W
Ix Chel
ProZ CluTch
Ix Chel
10,240
731
432
978
5,029
2,108
0
1,265
3,726
26,446
0
L
Danzaburou
Speck_mea
Danzaburou
8,616
3,486
0
1,701
9,614
3,670
0
6,895
2,719
0
26,158
L
Yemoja
672
404
4,385
1,981
10,231
8,259
0
6,988
3,243
3,304
0
L
Poseidon
addu2001
Poseidon
5,130
383
0
109
8,112
3,111
0
4,589
3,523
31,289
0
W
Charybdis
þastel
Charybdis
4,626
3,339
0
0
7,434
2,800
0
3,316
3,967
0
19,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
38,688
178
Minions Killed
178
5
Camps Cleared
6
750,267
Distance Traveled
598,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,811
1,259
5
1
1
151,781
0
W
Ah Puch
8,255
1,179
81
12
1
169,487
0
L
Nox
8,136
1,162
48
7
1
145,754
0
W
Cerberus
7,413
1,059
19
3
1
135,313
0
L
Vamana
7,091
1,013
13
2
1
58,281
0
W
Ix Chel
8,353
1,193
37
5
0
159,007
0
L
Danzaburou
8,011
1,144
37
5
4
146,917
0
L
Yemoja
7,893
1,128
12
2
0
118,041
0
L
Poseidon
7,557
1,080
68
10
0
129,384
0
W
Charybdis
7,935
1,134
36
5
2
134,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role