Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SCVKilljoy
Chaac
Level 149
God Stats
3W - 7L
1,292 SR
Queue Stats
745W - 763L
1,509 Elo+
Solo
Sol
Sol
Scleiger
Sol
Level 158
God Stats
10W - 5L
1,150 SR
Queue Stats
301W - 303L
1,435 Elo+
Solo
Terra
Terra
Shrederdan77
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,713 Elo+
Solo
Chernobog
Chernobog
googit-ness
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,588 Elo+
Solo
Team Averages
Level 119
1,388 SR
1,549 Elo+

VS

Team Averages
Level 136
1,446 SR
1,509 Elo+
Athena
Athena
IILemur
Athena
Level 175
God Stats
2W - 2L
1,294 SR
Queue Stats
154W - 156L
1,563 Elo+
Solo
Nemesis
Nemesis
Shoryuken420
Nemesis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 290L
1,521 Elo+
Solo
Guan Yu
Guan Yu
SilverCrowler
Guan Yu
Level 127
God Stats
3W - 7L
1,438 SR
Queue Stats
558W - 562L
1,548 Elo+
Solo
Thoth
Thoth
Stonerd077
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,360 Elo+
Party 1
Tiamat
Tiamat
gercal14
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
3,104
282
0
0
0
Chaac
16
5 / 4 / 11
9,272
843
16,971
11,369
14,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

18
10 / 1 / 7
10,180
925
18,074
7,908
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 11
8,782
798
6,509
8,866
8,751
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
googit-ness
Chernobog
18
2 / 1 / 16
9,316
847
7,937
7,849
4,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IILemur
Athena
15
2 / 4 / 5
8,726
793
5,583
16,553
21,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Shoryuken420
Nemesis
14
3 / 6 / 3
8,214
747
5,868
12,038
7,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
14
1 / 3 / 5
8,379
762
6,051
11,838
11,037
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
15
1 / 4 / 4
8,037
731
5,530
9,721
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
gercal14
Tiamat
16
0 / 4 / 5
8,012
728
7,289
12,619
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
21
Kills
7
7
Deaths
21
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
L
Athena
IILemur
Athena
2
4
5
1.13
W
Chaac
5
4
11
2.63
W
10
1
7
13.5
L
Nemesis
Shoryuken420
Nemesis
3
6
3
0.75
W
4
1
11
9.5
L
Guan Yu
1
3
5
1.17
L
Thoth
1
4
4
0.75
L
Tiamat
gercal14
Tiamat
0
4
5
0.63
W
Chernobog
googit-ness
Chernobog
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,491
Damage
30,321
35,992
Taken
62,769
32,801
Mitigated
54,193
12,864
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Athena
IILemur
Athena
5,583
1,113
512
1,156
16,553
21,581
202
5,332
11,221
10,606
0
W
Chaac
16,971
2,353
0
1,295
11,369
14,496
0
4,760
6,609
0
29,679
W
18,074
4,150
1,011
2,542
7,908
4,896
613
4,570
3,338
38,719
0
L
Nemesis
Shoryuken420
Nemesis
5,868
2,120
1,712
1,269
12,038
7,113
0
5,506
6,532
0
10,719
W
6,509
680
2,842
2,480
8,866
8,751
72
5,247
3,619
9,878
0
L
Guan Yu
6,051
361
4,599
3,921
11,838
11,037
680
5,762
6,076
0
14,175
L
Thoth
5,530
80
543
1,805
9,721
4,508
990
2,946
6,775
17,048
0
L
Tiamat
gercal14
Tiamat
7,289
827
1,014
1,988
12,619
9,954
456
5,037
7,582
21,009
0
W
Chernobog
googit-ness
Chernobog
7,937
4,960
334
2,360
7,849
4,658
720
3,825
4,024
0
23,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
41,368
123
Minions Killed
94
0
Camps Cleared
0
851,719
Distance Traveled
951,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,104
282
0
0
0
0
0
L
Athena
8,726
793
12
1
0
191,365
0
W
Chaac
9,272
843
24
2
0
239,741
0
W
Sol
10,180
925
47
4
0
218,620
0
L
Nemesis
8,214
747
4
0
0
182,606
0
W
Terra
8,782
798
10
1
0
206,004
0
L
Guan Yu
8,379
762
17
2
0
156,156
0
L
Thoth
8,037
731
30
3
0
214,032
0
L
Tiamat
8,012
728
31
3
0
207,659
0
W
Chernobog
9,316
847
42
4
0
187,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role