Player Matchup

Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BloodyGargoyle
Artio
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 107L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Daniel0kay
Tsukuyomi
Level 40
God Stats
2W - 1L
1,437 SR
Queue Stats
107W - 122L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Monk_0878
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,458 SR
Queue Stats
118W - 93L
1,434 Elo+
Solo
Charybdis
Charybdis
whalerus
Charybdis
Level 143
God Stats
3W - 2L
1,615 SR
Queue Stats
285W - 297L
1,419 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,440 Elo+

VS

Team Averages
Level 107
1,502 SR
1,477 Elo+
Pele
Pele
DeltaDr33murr
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Shrevident
Baron Samedi
Level 135
God Stats
2W - 2L
1,498 SR
Queue Stats
73W - 73L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Tetteness
Hou Yi
Level 161
God Stats
11W - 5L
1,511 SR
Queue Stats
533W - 524L
1,431 Elo+
Solo
Chronos
Chronos
levi-goul
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
thesw1tcher1
Ymir
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 361L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 8 / 11
10,963
685
9,094
19,423
19,361
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 10 / 14
12,561
785
13,646
33,585
58,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Daniel0kay
Tsukuyomi
20
9 / 7 / 12
12,742
796
24,920
23,173
14,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Monk_0878
Ah Muzen Cab
20
5 / 7 / 19
12,876
805
22,472
21,499
11,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
whalerus
Charybdis
20
5 / 8 / 19
12,737
796
23,826
19,756
12,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 22
12,165
760
22,355
23,585
12,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Shrevident
Baron Samedi
20
7 / 3 / 24
13,210
826
25,704
20,397
15,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Tetteness
Hou Yi
20
26 / 3 / 10
15,986
999
38,888
20,967
14,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos
levi-goul
Chronos
17
1 / 9 / 20
10,880
680
9,557
17,875
7,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 29
12,672
792
8,684
33,187
45,604
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
145
28
Kills
40
40
Deaths
30
75
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
8
11
1.19
L
5
10
14
1.2
L
Tsukuyomi
Daniel0kay
Tsukuyomi
9
7
12
2.14
W
6
7
22
2.43
L
Ah Muzen Cab
Monk_0878
Ah Muzen Cab
5
7
19
2.07
W
Baron Samedi
Shrevident
Baron Samedi
7
3
24
6.33
W
Hou Yi
Tetteness
Hou Yi
26
3
10
10.33
W
Chronos
levi-goul
Chronos
1
9
20
1.22
W
0
8
29
1.81
L
Charybdis
whalerus
Charybdis
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,958
Damage
105,188
117,436
Taken
116,011
117,111
Mitigated
96,054
29,561
Healing
35,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,094
1,305
302
1,744
19,423
19,361
482
5,294
13,948
0
11,167
L
13,646
1,183
3,696
5,684
33,585
58,917
253
10,348
23,032
20,249
2,401
L
Tsukuyomi
Daniel0kay
Tsukuyomi
24,920
4,059
1,392
5,382
23,173
14,023
2,093
9,470
13,559
0
45,251
W
22,355
2,527
2,269
3,928
23,585
12,810
1,222
2,709
20,587
0
37,288
L
Ah Muzen Cab
Monk_0878
Ah Muzen Cab
22,472
9,950
3,849
4,958
21,499
11,925
1,968
9,334
11,895
0
40,286
W
Baron Samedi
Shrevident
Baron Samedi
25,704
858
6,058
6,711
20,397
15,907
1,862
2,017
17,708
48,268
0
W
Hou Yi
Tetteness
Hou Yi
38,888
26,328
1,745
5,626
20,967
14,115
2,500
2,574
18,393
0
68,331
W
Chronos
levi-goul
Chronos
9,557
4,544
761
984
17,875
7,618
2,826
2,455
15,374
24,517
0
W
8,684
1,758
2,961
4,728
33,187
45,604
270
1,490
30,854
19,217
784
L
Charybdis
whalerus
Charybdis
23,826
12,596
91
2,463
19,756
12,885
3,320
7,867
11,841
0
41,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,879
Gold Earned
64,913
148
Minions Killed
204
0
Camps Cleared
0
1,330,331
Distance Traveled
1,422,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,963
685
9
1
0
285,276
0
L
Artio
12,561
785
12
1
0
243,242
0
L
Tsukuyomi
12,742
796
39
2
0
289,371
0
W
Pele
12,165
760
31
2
0
304,137
0
L
Ah Muzen Cab
12,876
805
42
3
0
269,608
0
W
Baron Samedi
13,210
826
43
3
0
306,167
0
W
Hou Yi
15,986
999
58
4
0
284,839
0
W
Chronos
10,880
680
29
2
0
274,441
3
W
Ymir
12,672
792
43
3
0
253,075
0
L
Charybdis
12,737
796
46
3
0
242,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role