Player Matchup

Nu Wa
Nu Wa
AndyGamer44
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,449 Elo+
Party 1
Sobek
Sobek
Spyni
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,449 Elo+
Party 1
Nemesis
Nemesis
bloodyontour
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,402 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,433 Elo+

VS

Team Averages
Level 67
1,528 SR
1,473 Elo+
Zeus
Zeus
FORZEXnoname
Zeus
Level 54
God Stats
2W - 0L
1,479 SR
Queue Stats
111W - 105L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrindersG
Ah Muzen Cab
Level 118
God Stats
7W - 2L
1,584 SR
Queue Stats
111W - 108L
1,488 Elo+
Party 2
Nike
Nike
tumadremuerta001
Nike
Level 30
God Stats
5W - 8L
1,521 SR
Queue Stats
79W - 95L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,888
681
13,206
12,959
5,728
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Spyni
Sobek
13
1 / 4 / 4
10,223
639
3,680
24,296
35,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
bloodyontour
Nemesis
13
2 / 3 / 3
10,862
679
7,187
17,528
9,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
11,679
730
14,499
7,357
1,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
GrindersG
Ah Muzen Cab
17
9 / 1 / 2
13,334
833
22,186
9,619
3,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 8
11,574
723
11,838
13,701
13,209
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
1
2
10
3
W
Ah Muzen Cab
GrindersG
Ah Muzen Cab
9
1
2
10
L
Sobek
Spyni
Sobek
1
4
4
0.75
L
Nemesis
bloodyontour
Nemesis
2
3
3
1.17
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
48,523
54,783
Taken
30,677
51,135
Mitigated
18,308
5,436
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,206
1,872
0
500
12,959
5,728
0
3,303
9,656
70,190
0
W
14,499
1,566
427
1,411
7,357
1,968
67
5,895
1,462
49,142
0
W
Ah Muzen Cab
GrindersG
Ah Muzen Cab
22,186
8,420
0
1,527
9,619
3,131
1,221
5,621
3,998
0
95,904
L
Sobek
Spyni
Sobek
3,680
384
0
2,326
24,296
35,562
0
6,752
17,544
14,320
0
L
Nemesis
bloodyontour
Nemesis
7,187
2,802
0
2,610
17,528
9,845
0
4,679
12,849
0
21,157
W
11,838
782
0
100
13,701
13,209
38
5,824
7,877
0
41,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
36,587
177
Minions Killed
225
0
Camps Cleared
0
883,414
Distance Traveled
949,095
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,888
681
108
7
0
278,743
2
W
Zeus
11,679
730
54
3
0
307,637
5
W
Ah Muzen Cab
13,334
833
123
8
0
309,440
4
L
Sobek
10,223
639
32
2
0
290,102
0
L
Nemesis
10,862
679
37
2
0
314,569
0
W
Nike
11,574
723
48
3
0
332,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role