Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BabyBear_20
Neith
Level 29
God Stats
20W - 13L
1,376 SR
Queue Stats
49W - 36L
1,469 Elo+
Party 1
Ganesha
Ganesha
CrimsonLlama666
Ganesha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,469 Elo+
Party 1
Anubis
Anubis
DemensedGalaxy
Anubis
Level 189
God Stats
11W - 13L
1,543 SR
Queue Stats
214W - 233L
1,460 Elo+
Party 1
Team Averages
Level 120
1,484 SR
1,480 Elo+

VS

Team Averages
Level 103
1,508 SR
1,444 Elo+
Ishtar
Ishtar
BARBARIANKURT1
Ishtar
Level 125
God Stats
23W - 30L
1,309 SR
Queue Stats
1,151W - 1,262L
1,378 Elo+
Solo
Hercules
Hercules
HeftyLoads
Hercules
Level 109
God Stats
42W - 37L
1,438 SR
Queue Stats
389W - 376L
1,467 Elo+
Solo
Athena
Athena
Salty_Meat
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,476 Elo+
Solo
Janus
Janus
Shiu-home
Janus
Level 82
God Stats
2W - 6L
1,792 SR
Queue Stats
25W - 42L
1,463 Elo+
Party 2
Ra
Ra
danny8259
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 2 / 8
8,087
1,155
5,512
4,824
2,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
14
0 / 0 / 15
8,043
1,149
4,455
2,836
1,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 8
7,464
1,066
1,920
2,290
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 18
8,965
1,281
3,213
7,629
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
15 / 1 / 4
10,608
1,515
21,571
7,148
3,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

345

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,733
962
1,912
2,841
708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
HeftyLoads
Hercules
12
1 / 3 / 3
7,455
1,065
5,718
15,676
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Salty_Meat
Athena
11
0 / 1 / 1
6,458
923
545
1,378
519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Shiu-home
Janus
13
0 / 6 / 3
7,511
1,073
7,866
8,564
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 8 / 0
7,962
1,137
3,923
11,057
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
19
Kills
4
4
Deaths
19
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
8
3.5
W
Ix Chel
 
Ix Chel
0
0
15
7.5
L
0
1
3
1.5
W
1
0
8
5
W
0
1
18
9
W
15
1
4
17
L
Hercules
HeftyLoads
Hercules
1
3
3
0.83
L
Athena
Salty_Meat
Athena
0
1
1
0.5
L
Janus
Shiu-home
Janus
0
6
3
0.25
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
19,964
24,727
Taken
39,516
15,593
Mitigated
20,063
6,515
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,512
2,959
0
364
4,824
2,700
0
1,637
2,988
0
15,904
W
Ix Chel
 
Ix Chel
4,455
351
2,191
829
2,836
1,103
0
1,613
1,185
20,798
0
L
1,912
1,118
0
114
2,841
708
0
2,723
118
6
3,585
W
1,920
708
0
60
2,290
841
0
1,330
919
0
7,323
W
3,213
109
0
1,006
7,629
7,127
0
4,002
3,409
12,308
0
W
21,571
387
0
2,065
7,148
3,822
0
3,758
3,168
40,504
0
L
Hercules
HeftyLoads
Hercules
5,718
1,694
0
2,592
15,676
13,453
0
10,398
5,278
0
18,973
L
Athena
Salty_Meat
Athena
545
62
0
24
1,378
519
0
628
750
2,410
0
L
Janus
Shiu-home
Janus
7,866
155
48
85
8,564
2,426
0
7,038
1,526
29,515
0
L
3,923
282
461
164
11,057
2,957
0
8,452
2,605
19,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
36,119
143
Minions Killed
132
7
Camps Cleared
4
672,962
Distance Traveled
475,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,087
1,155
28
4
1
141,398
0
W
Ix Chel
8,043
1,149
40
6
4
145,835
0
L
Ishtar
6,733
962
5
1
1
71,046
0
W
Neith
7,464
1,066
26
4
1
115,829
0
W
Ganesha
8,965
1,281
0
0
0
142,589
0
W
Anubis
10,608
1,515
49
7
1
127,311
0
L
Hercules
7,455
1,065
29
4
1
143,525
0
L
Athena
6,458
923
3
0
1
21,030
0
L
Janus
7,511
1,073
59
8
0
112,937
0
L
Ra
7,962
1,137
36
5
1
127,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role