Player Matchup

Ah Puch
Ah Puch
AzazelN7
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 167L
1,471 Elo+
Solo
Tiamat
Tiamat
FluffyArbiter
Tiamat
Level 103
God Stats
23W - 22L
1,548 SR
Queue Stats
174W - 175L
1,510 Elo+
Party 2
Martichoras
Martichoras
nw savage xb1
Martichoras
Level 145
God Stats
4W - 1L
1,560 SR
Queue Stats
197W - 226L
1,380 Elo+
Party 2
Bakasura
Bakasura
quadrcrdcm12
Bakasura
Level 24
God Stats
5W - 1L
1,623 SR
Queue Stats
26W - 27L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
xStacKxDesTinYx
Guan Yu
Level 124
God Stats
2W - 2L
1,150 SR
Queue Stats
247W - 235L
1,506 Elo+
Party 2
Team Averages
Level 107
1,476 SR
1,467 Elo+

VS

Team Averages
Level 73
1,396 SR
1,348 Elo+
Ishtar
Ishtar
MentoroKirua
Ishtar
Level 17
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 1
Bellona
Bellona
NewYorkLegendz
Bellona
Level 88
God Stats
0W - 3L
1,440 SR
Queue Stats
50W - 61L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
Tsunami_x_Sensei
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,288 Elo+
Party 1
Merlin
Merlin
totallynot4mego
Merlin
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 170L
1,443 Elo+
Solo
Susano
Susano
vX Jols Xv
Susano
Level 146
God Stats
0W - 3L
1,292 SR
Queue Stats
217W - 243L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AzazelN7
Ah Puch
14
3 / 4 / 2
9,221
576
10,401
13,077
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 1
8,475
530
8,188
6,765
6,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
nw savage xb1
Martichoras
14
3 / 2 / 2
8,261
516
7,213
8,988
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
quadrcrdcm12
Bakasura
15
5 / 3 / 4
9,124
570
10,877
17,530
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 4
7,672
480
5,844
13,002
11,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
2 / 4 / 0
6,394
400
6,283
8,927
2,926
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 0
7,683
480
5,531
13,074
12,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,582
411
4,064
12,182
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 1
8,527
533
7,626
10,192
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
vX Jols Xv
Susano
14
5 / 3 / 2
8,619
539
9,927
13,750
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
11
11
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AzazelN7
Ah Puch
3
4
2
1
W
2
1
1
2.5
L
Ishtar
2
4
0
0.5
L
2
3
0
0.67
L
0
1
1
0.5
W
Martichoras
nw savage xb1
Martichoras
3
2
2
2
W
Bakasura
quadrcrdcm12
Bakasura
5
3
4
2.33
L
2
4
1
0.63
L
Susano
vX Jols Xv
Susano
5
3
2
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
33,431
59,362
Taken
58,125
35,014
Mitigated
37,806
21,078
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AzazelN7
Ah Puch
10,401
290
0
4,814
13,077
4,284
617
5,973
7,104
58,444
0
W
8,188
521
0
2,653
6,765
6,431
178
438
6,327
56,664
362
L
Ishtar
6,283
4,307
297
1,633
8,927
2,926
0
171
8,561
0
33,505
L
5,531
2,156
0
1,831
13,074
12,121
0
6,387
6,124
0
48,439
L
4,064
2,113
0
585
12,182
14,127
100
1,313
9,905
19,721
0
W
Martichoras
nw savage xb1
Martichoras
7,213
2,526
0
2,736
8,988
4,612
610
1,220
7,768
0
66,584
W
Bakasura
quadrcrdcm12
Bakasura
10,877
8,119
0
6,418
17,530
8,203
0
1,978
15,552
0
49,581
L
7,626
161
0
125
10,192
3,651
443
7,003
3,119
60,791
0
L
Susano
vX Jols Xv
Susano
9,927
3,543
0
614
13,750
4,981
0
3,353
10,169
0
67,397
W
5,844
436
1,070
3,387
13,002
11,484
163
2,081
10,921
0
39,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
37,805
450
Minions Killed
375
0
Camps Cleared
0
1,744,561
Distance Traveled
1,536,725
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,221
576
97
6
0
323,880
1
W
Tiamat
8,475
530
83
5
0
281,279
1
L
Ishtar
6,394
400
55
3
0
267,798
0
L
Bellona
7,683
480
90
6
0
298,943
0
L
Kuzenbo
6,582
411
18
1
0
302,661
1
W
Martichoras
8,261
516
96
6
0
291,785
3
W
Bakasura
9,124
570
107
7
0
498,962
0
L
Merlin
8,527
533
115
7
0
290,636
2
L
Susano
8,619
539
97
6
0
376,687
0
W
Guan Yu
7,672
480
67
4
0
348,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role