Player Matchup

Nu Wa
Nu Wa
StEaMyDeUCe
Nu Wa
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 14L
1,590 Elo+
Party 3
Osiris
Osiris
SusSmurf
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,590 Elo+
Party 3
Horus
Horus
TheWo1verine92
Horus
Level 251
God Stats
2W - 10L
1,122 SR
Queue Stats
431W - 438L
1,598 Elo+
Solo
Fafnir
Fafnir
sG EMET
Fafnir
Level 144
God Stats
0W - 5L
1,185 SR
Queue Stats
114W - 119L
1,496 Elo+
Solo
Janus
Janus
xSlayerxo
Janus
Level 144
God Stats
4W - 2L
1,613 SR
Queue Stats
273W - 281L
1,553 Elo+
Solo
Team Averages
Level 134
1,427 SR
1,565 Elo+

VS

Team Averages
Level 139
1,500 SR
1,593 Elo+
Chronos
Chronos
FiggusNewtonious
Chronos
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
141W - 81L
1,654 Elo+
Party 2
Tyr
Tyr
GreenCow
Tyr
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 191L
1,564 Elo+
Party 1
Chang'e
Chang'e
PatchFact
Chang'e
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 81L
1,559 Elo+
Party 1
Poseidon
Poseidon
bloodgod405
Poseidon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,654 Elo+
Party 2
Ne Zha
Ne Zha
dodgydamo
Ne Zha
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 194L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
10,093
776
9,493
10,930
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
SusSmurf
Osiris
15
3 / 6 / 5
8,882
683
16,237
17,855
23,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
2 / 3 / 6
9,659
743
8,597
17,227
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
sG EMET
Fafnir
14
0 / 4 / 7
8,682
668
4,383
17,351
21,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
xSlayerxo
Janus
17
2 / 5 / 3
9,664
743
16,297
10,985
6,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
11,290
868
16,068
15,335
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 1 / 18
10,824
833
14,500
13,469
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
PatchFact
Chang'e
18
6 / 1 / 12
10,491
807
15,251
13,213
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
bloodgod405
Poseidon
16
4 / 5 / 9
9,893
761
10,101
10,531
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
dodgydamo
Ne Zha
17
3 / 2 / 16
9,982
768
10,814
13,931
6,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
10
Kills
23
23
Deaths
11
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
W
3
1
18
12
W
Chang'e
PatchFact
Chang'e
6
1
12
12
L
3
5
5
1.1
L
Osiris
SusSmurf
Osiris
3
6
5
0.92
L
2
3
6
1.67
W
Poseidon
bloodgod405
Poseidon
4
5
9
1.7
W
Ne Zha
dodgydamo
Ne Zha
3
2
16
5.5
L
Fafnir
sG EMET
Fafnir
0
4
7
0.88
L
Janus
xSlayerxo
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,007
Damage
66,734
74,348
Taken
66,479
77,641
Mitigated
35,196
27,917
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,068
4,891
1,178
3,902
15,335
6,169
3,233
6,816
8,158
53,940
0
W
14,500
1,220
3,129
4,804
13,469
13,694
25
6,608
6,543
0
22,743
W
Chang'e
PatchFact
Chang'e
15,251
1,186
16,558
8,392
13,213
5,182
829
6,470
6,359
28,679
0
L
9,493
2,900
268
852
10,930
5,817
0
5,574
5,356
26,378
0
L
Osiris
SusSmurf
Osiris
16,237
2,614
159
1,632
17,855
23,421
171
10,516
7,339
0
19,178
L
8,597
3,760
7,088
8,009
17,227
20,656
57
9,238
7,989
0
14,469
W
Poseidon
bloodgod405
Poseidon
10,101
1,524
0
115
10,531
3,934
193
4,243
5,996
23,110
0
W
Ne Zha
dodgydamo
Ne Zha
10,814
574
851
2,076
13,931
6,217
316
6,036
7,618
0
25,604
L
Fafnir
sG EMET
Fafnir
4,383
381
3,443
4,826
17,351
21,203
0
12,214
5,137
9,406
0
L
Janus
xSlayerxo
Janus
16,297
851
973
667
10,985
6,544
448
3,878
7,107
47,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
52,480
145
Minions Killed
195
0
Camps Cleared
0
1,237,644
Distance Traveled
1,323,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,290
868
89
7
0
253,613
0
W
Tyr
10,824
833
11
1
0
288,779
0
W
Chang'e
10,491
807
37
3
0
273,667
0
L
Nu Wa
10,093
776
41
3
0
233,135
0
L
Osiris
8,882
683
12
1
0
261,227
0
L
Horus
9,659
743
3
0
0
271,228
0
W
Poseidon
9,893
761
39
3
0
244,904
0
W
Ne Zha
9,982
768
19
1
0
262,872
0
L
Fafnir
8,682
668
5
0
0
235,807
0
L
Janus
9,664
743
84
6
0
236,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role